View Full Version : Shadows of Luclin server
Ykede
01-27-2016, 11:48 PM
Hi, all. I was wondering if anyone else thinks this is a good idea but I really been thinking that I wanna play on a Luclin expansion server that stops at this expansion. To me it was one of the most fun best times I've had with the game. It enables AA, but nothing too extensive just enough to help your character move along and progress. The zones were great. Lots of tradable stuff and the Bazaar zone the old fashioned way pretty much rings classic to my ears! It was a lot of fun playing at that time. It reminds me of velious but with that extra bit you wish velious kinda had. There is no real reason to be sitting around trying to sell stuff in EC auction when you can still have just as much fun and make the game more fun when you have an entire bazaar to search for all those classic items. It's basically like a classic server but I wouldn't mind even adding in some extra AA that just advances your characters more. Basically after luclin, make the game as we all wish it would of advanced as. Nothing crazy just adding more AA, maybe a new zone once in a while basically small additions of a good amount of time. It basically stays classic but we have to keep doing new stuff. sorry i didnt edit this or anything just trying to get the idea out there thanks!
indiscriminate_hater
01-28-2016, 12:11 AM
devs have already confirmed Luclin is coming at some point
Ivory
01-28-2016, 12:13 AM
devs have already confirmed Luclin is coming at some point
Nope, they didn't...luclin never coming to this server....
Cecily
01-28-2016, 12:31 AM
Would like some AAs for my elves.
Nuggie
01-28-2016, 01:15 AM
devs have already confirmed Luclin is coming at some point
I believe nilbog said, "Not on my watch"
In response to the OP: No thanks, out of that expansion I enjoyed one zone. SSRA temple. It wouldn't be worth enduring the rest to play my char in that one zone. I can just log on to live.
salimoneus
01-28-2016, 01:18 AM
SoL = the beginning of the end of Classic EQ. No thanks.
Troxx
01-28-2016, 02:37 AM
AAs would be nice
Bman703
01-28-2016, 02:45 AM
On sirkens stream they confirmed they are not going passed Velious if you want horses vex thal and cats on the moons go play live
Bman703
01-28-2016, 02:47 AM
Also this is classic everquest luclin is not classic the graphics arent classic beastlords arent AAs arent classic Kei isnt classic
Bman703
01-28-2016, 02:48 AM
The Bazzar is not classic it doesnt get anymore classic then sitting in ec /auction WTS
Bman703
01-28-2016, 02:49 AM
devs have already confirmed Luclin is coming at some point
you sir are an idiot and cleary dont watch sirkens stream
elwing
01-28-2016, 03:04 AM
Luclin is bad... neutral zone and Bazaar is what killed PVP-team... the only two good thing are:
- shaina's nighty and the great way to acquire it.
- the Greenmist has been made useable by other races.
Bman703
01-28-2016, 03:07 AM
Luclin is bad... neutral zone and Bazaar is what killed PVP-team... the only two good thing are:
- shaina's nighty and the great way to acquire it.
- the Greenmist has been made useable by other races.
Nothing is good about luclin
captnamazing
01-28-2016, 03:08 AM
anything is better than p99. including these forums.
Bman703
01-28-2016, 03:13 AM
Also do you know the work and time the devs and gms would have to do to even make a server like this? alot.....
blondeattk
01-28-2016, 03:23 AM
Also do you know the work and time the devs and gms would have to do to even make a server like this? alot.....
plenty of other emu servers manage it. those ones must have competent staff i guess.
captnamazing
01-28-2016, 03:51 AM
plenty of other emu servers manage it. those ones must have competent staff i guess.
bro don't bash the staff. they've never done anything wrong.
Dillian
01-28-2016, 04:10 AM
since i came in to eq at the end of velious i still see luclin as classic and everything after not classic. Im ok with the server not going past velious though. Its not my playground that will get boring and stale with rust spots
Speedi
01-28-2016, 04:42 AM
I enjoyed SoL :)
Troxx
01-28-2016, 05:18 AM
AAs would be a simple addition that would increase the longevity of the server without reverse reconstructing an entire expansion.
Hell, make the aa xp twice as slow as live and give folks something to do other than tunnel quest and FTE poopsock raid content.
But ... Not classic. If a green 99 is coming out in the future, no harm no foul (i.e. This is just a beta server for a new planned classic experience that follows the actual timeline ... And not 5 years of kunark and 10 of velious.
Troxx
01-28-2016, 05:22 AM
If there was an emu out there that went to PoP and that was as well executed and run as p99, I'd play there. This isn't a knock to p99 at all. For what it is it's great and the coding, support, and infrastructure from a volunteer crew is phenomenal.
Biggest problem with p99 is an over-leveled population base without a broad enough content spread to free up low end raid content. People a who hit the level 60 mark have a choice between engaging in the poop sock or shelving their mains. Velious sort of helped, but you still have guilds locking down epic mobs and kunark Dragons that have been farming this content for 3-5 years.
Luclin had a lot of crap I didn't like, but the raid loot required enough of a time sink and was sufficiently good enough to free up most of Velious and pretty much all of kunark.
Ivory
01-28-2016, 05:45 AM
I would be happy with a new green server :D Starting fresh would be soooo funnnn.
DevGrousis
01-28-2016, 01:51 PM
Also this is classic everquest luclin is not classic the graphics arent classic beastlords arent AAs arent classic Kei isnt classic
KEI was released just prior for Luclin, no?
drktmplr12
01-28-2016, 01:59 PM
AAs would be a simple addition that would increase the longevity of the server without reverse reconstructing an entire expansion.
Hell, make the aa xp twice as slow as live and give folks something to do other than tunnel quest and FTE poopsock raid content.
But ... Not classic. If a green 99 is coming out in the future, no harm no foul (i.e. This is just a beta server for a new planned classic experience that follows the actual timeline ... And not 5 years of kunark and 10 of velious.
I vaguely recall reading that the devs wiped out all code for AAs. That being said, I think AAs would be a great form of custom content to help balance some classes. The problem is everything is (relatively) tuned for kunark/velious. If you give people AAs and new abilities.. I'll let everyone draw whatever conclusion they will from this fact. But I think new character progression needs to come with new content to push the envelope.
I think Luclin and PoP would be great. I wouldn't could on it.
DevGrousis
01-28-2016, 02:09 PM
I personally do not care whether we stay here, or go forward. I would love to see AA's. Maybe a custom AA set for each class. Maybe level down a few PoP planes zones and create entrances from old world. I know they've already said that they are going to implement custom content. But more recently they announced the new server. So maybe that is no longer the case.
But my question is this:
If this server stays at Velious for another 2 years, does anyone get bored and quit? At what point do more people quit, than join? And when that point comes and the server is dying, what then?
thufir
01-28-2016, 02:22 PM
But my question is this:
If this server stays at Velious for another 2 years, does anyone get bored and quit? At what point do more people quit, than join? And when that point comes and the server is dying, what then?
Then you worry about these things. It's not like there's some point of no return where it's too late to implement something else.
I don't think it will happen anyway. This server gets new people all the time. If you're in the lowbie trenches you'll see them. And part of why it gets new people is that it's locked into this specific era. Luclin is only a draw for people who are already super bored, and this isn't a subscription mmo, so there's no real reason to cater to them specifically by opening another expansion.
A lot of people talk about how releasing Luclin would open up so much space for everyone else. What these people always forget is that almost everyone who wants to neckbeard for pixels is doing so already. It's not like there are second tier guilds eagerly waiting in the wings for their shot at Lord Vyemm. If you want to be a part of the top end raid scene here, you just join it.
DevGrousis
01-28-2016, 02:33 PM
This server gets new people all the time. If you're in the lowbie trenches you'll see them.
I'm in an MM group right now and our tank keeps trying to attack our enchanters pet lol
Troxx
01-28-2016, 02:50 PM
It's not like there are second tier guilds eagerly waiting in the wings for their shot at Lord Vyemm. If you want to be a part of the top end raid scene here, you just join it.
We're not talking about Lord Vyemm here, we're talking about old kunark 32k hp targets that the guys poopsocking Vyemm are still sockin' for their 9th alt.
Raid shmaid ... aa's would just give those of us not willing to wear Depends something to do on our mains.
It won't happen, but I can dream :p
thufir
01-28-2016, 03:05 PM
We're not talking about Lord Vyemm here, we're talking about old kunark 32k hp targets that the guys poopsocking Vyemm are still sockin' for their 9th alt.
Raid shmaid ... aa's would just give those of us not willing to wear Depends something to do on our mains.
It won't happen, but I can dream :p
Yeah, that's exactly why it won't happen, too.
Many of those new people we get are here for the nostalgia. People alt'ing because they can't grind AAs for their mains help keep the lower level zones alive. There's a lot of variance in the pre-Luclin low end game that keeps people coming back.
Insert Luclin and a lot of that goes away. Not only are people who might normally play alts now grinding their mains, all the lowbies go straight to Paludal Caverns. That's not nearly as nostalgia evoking as trips to Crushbone, Blackburrow, Befallen, Unrest, Upper Guk, etc. Older zones empty out, and the magic of seeing 100+ in EC and then easily finding a group at orc1 is gone.
It's not good for server health in the end, if you want a steady stream of new people looking to revive old memories or see what MMOs were like back at the dawn of the era.
Troxx
01-28-2016, 03:08 PM
I'd be happy for AAs without cats on the moon expansion, but as already stated --- it's not classic so it's only a pipe dream.
AAs rounded out and balanced a lot of classes, and gave folks who could no longer level in the traditional sense something to dump their time into. The draw-back is (as was stated before) that pre-luclin content was not balanced with aa's in mind. Regarding run3, combat stability and combat agility alone ... suddenly pulling becomes a lot less risky and standard content is doing up to 20% less damage to those with the relevant aas.
SamwiseRed
01-28-2016, 03:22 PM
If you are looking for Luclin, you are on the wrong emu. There are other emus where you can experience that content. You could also check it out on live.
Swizzl
01-28-2016, 03:31 PM
+1 for AA's and Beastlords!
Gypsy
01-28-2016, 04:38 PM
If I log in and see Beastlord as an option I will nerd rage so hard, my keyboard might just end up in the sink.
Roguejm11
01-28-2016, 04:44 PM
If you are looking for Luclin, you are on the wrong emu. There are other emus where you can experience that content. You could also check it out on live.
Where are these emu's?
Naethyn
01-28-2016, 05:35 PM
Would love it if we saw SoL here. Shits classic.
salimoneus
01-28-2016, 11:40 PM
Biggest problem with p99 is an over-leveled population base without a broad enough content spread to free up low end raid content. People a who hit the level 60 mark have a choice between engaging in the poop sock or shelving their mains. Velious sort of helped, but you still have guilds locking down epic mobs and kunark Dragons that have been farming this content for 3-5 years.
This will be fixed when they come out with the new blue server, until that server reaches end-of-life. With an accurate timeline we will be gifted the most classic EQ experience available anywhere, through at least a couple years after Velious is released.
There is a good reason why Haynar and the others aren't planning on playing until that time. By then most all the bugs will be worked out, so very little for them to do dev-wise, and they will be able to experience playing truly Classic EQ.
I for one am very much looking forward to that day.
Also, please donate to Project1999 if you have not already. These guys work their asses off as volunteers, to strive towards the most Classic EQ experience possible:
https://www.project1999.com/index.php?pageid=donations
.
Rimgarr
01-29-2016, 12:34 AM
If you are looking for SoL expansion this will not be the place but, there is a p2002 server. last time I looked at it I think there was a whopping 29 players online. So I think most people agree that luclin was not classic or what they are looking for in EQ as stated above it was the beginning of the end of EQ.
elwing
01-29-2016, 03:01 AM
As I said, luclin is what killed PVP-team. I hate it for this reason...
give me a human useable greenmist and a vah shir shiled to murder to steal her nightly and I won't regret anything from luclin
Dillian
01-29-2016, 09:46 AM
Its not that alot people dont think luclin is classic its that there isnt a good dev team to stand behind it if it were to release on any other server. P99 has some good dev and gms.
Daldaen
01-29-2016, 10:30 AM
Luclin has glorious raid content. Tradeskills became more relevant. AAs brought more value to utility classes. Excellent spell additions for all classes. Great quest chains introduced (the class specific armor quests were a nice concept but the rewards absolutely blew).
All in all, it's top 2/3 expansions for EQ.
Nothing holds a candle to PoP however. Hands down best EQ expansion ever.
Dillian
01-29-2016, 11:44 AM
pop killed travel classes and made alot to trivial. imo a weapon a class can get shouldnt be better then their own epic weapon. It is called an epic for a reason
heartbrand
01-29-2016, 11:47 AM
Ff14 has that where you need to continually grind out new epic levels. It's awful. Killing travel also always cracks me up. I'm bound in PoM. It's a 2 minute run to any Velious raid in game.
pop killed travel classes and made alot to trivial. imo a weapon a class can get shouldnt be better then their own epic weapon. It is called an epic for a reason
PoP didn't kill travel classes. Unless you enjoy running from GD -> EW -> Kael -> WL -> SS -> CS -> SG -> WW? Cause the only PoK port to Velious is GD.
What it did was make it easier to get to main towns so that players could easily group together and do stuff. You know, in a game about grouping together and doing stuff. But porting classes still had demand.
Daldaen
01-29-2016, 12:04 PM
pop killed travel classes and made alot to trivial. imo a weapon a class can get shouldnt be better then their own epic weapon. It is called an epic for a reason
Well all epics are obsolete in Velious except one... if we are talking just stats/ratio...
Shaman/Druid get better in Sprinkler of Spirits
Clerics get Blackstar
Mage/Ench/Wiz get Staff of Morning Dew
Necro get Zlandicar Heart
Warriors can get SoD, Willsapper, Trident of Deep Sea
Paladins/SKs can get any of like 10 NToV weapons
Rangers/Rogues/Monks can get like 2-3 NToV Weapons, 1 each from Vulak, 1 each from Tunare
That leaves... Bards. Which is irreplaceable for singing mod until PoP.
The clickies for the casters retain value for all of them, but they get bagged. The proc from ranger retains value for utility things...
And yes, lol at travel. Half the people on this server refuse to run from Iceclad to Cobalt Scar and just beg for a Druid or wizard port anyways. Begging someone else to skip travel rather than just skipping it with some zone portals only has one difference, you enjoy inconveniencing someone else's play time to allow you to skip the travel you so desperately want to cling onto. Regardless, a huge benefit of port classes isn't getting from A to B. It's getting the hell out of the bottom of Sebilis, or Howling Stonea, or ToV, or DN, or Velketor.
I know tons of people who don't even know how to run from OT hammer hill to Sebilis, they just sit in Howling Stones or Droga, stamping their feet waiting 15 minutes for an evac to EJ.
coldslaw
01-29-2016, 01:30 PM
And yes, lol at travel. Half the people on this server refuse to run from Iceclad to Cobalt Scar and just beg for a Druid or wizard port anyways. Begging someone else to skip travel rather than just skipping it with some zone portals only has one difference, you enjoy inconveniencing someone else's play time to allow you to skip the travel you so desperately want to cling onto. Regardless, a huge benefit of port classes isn't getting from A to B. It's getting the hell out of the bottom of Sebilis, or Howling Stonea, or ToV, or DN, or Velketor.
I know tons of people who don't even know how to run from OT hammer hill to Sebilis, they just sit in Howling Stones or Droga, stamping their feet waiting 15 minutes for an evac to EJ.
Maybe you have spent too much time at max level or something. There is are a lot of us that enjoy porting and meeting new people, so no its not just an annoyance. It also gives new people just starting out a good start at making some plat . A large part of the game is based around it the time consumed by travel and needing others to help with that. Removing that destroys one of the pillars of classic EQ.
Cecily
01-29-2016, 01:40 PM
Unsolicited port requests are absolutely an annoyance, or not, depending on how I'm feeling that day.
Hiragawa
01-29-2016, 03:27 PM
I think Luclin will always be seen as the beginning of the end for a lot of us that were around back then. It wasn't all bad, and I do have -some- fond memories of stuff that dropped back then. Some of the raid content, Vex Thal for instance, was really top notch.
But it certainly drained a lot of the old zones dry of population, because leveling on the moon was just that much better than leveling on Norrath. Bazaar was... well it was nice being able to just plug an item into the search bar and go buy the best price, but it also killed negotiations and barter by a bloody ton. And you know, horses. Casters on horses everywhere as far as the eye could see. I won't touch the graphics, everyone has their own opinion on which set is better.
Not all bad, not all good. But the addition of a new race and class along with a brand new direction for game/class mechanics (AAs/Horses/Nexus/Etc) it was certainly the first major shift away from the classic vibe that the entire Trilogy had followed.
As for PoP, eh... Books killed it even more for me. With Luclin, people usually waited for the early teens to hit up the spires to the Nexus and level up there. With books, a lot of non-optimized starting zones were even more vacated than they ever were. True, if you started in a zone you didn't like, it was as simple as a two zone hop through books to get to one you wanted without having to flag down a druid/wizzy and get someone to bind you.
On the upside, I really loved a lot of the Planes themselves. And the process of getting your guild through all the keys for the zones was enjoyable back then, especially since I loved my guild.
All that being said, Trilogy is still my favourite timeframe for EQ (Being someone that still plays on Live from time to time) and I have zero issues not having this server go past Velious. Unless, of course, this one hit Luclin as they released a brand new p99 server with proper classic pacing that would eventually lock at Velious like others have mentioned in the thread. Because then I'd simply play on both ;)
RevSaber
01-30-2016, 06:48 AM
Someone should start a prog server that ends at POP with an expansion every year... I'd pay for that haha. But really. Its been fun nostalgia wise, but once you hit 50s you either have to raid hardcore or gear up your alts.
Ivory
01-30-2016, 08:07 AM
Bring in PoP raiding zones (the planes)....but don't give us any AA's or anything else from PoP.
Nasty_Nate
01-30-2016, 07:20 PM
As much as I enjoyed things about some of the later expansions, I really hope they don't go any further either. I liked Bazaar...
stonez138
01-31-2016, 12:22 AM
devs have already confirmed Luclin is NEVER coming
FTFY
Hiragawa
01-31-2016, 01:50 AM
Vex thall? Really? you enjoyed that developers released an expansion too early, and weren't ready for people to reach the end of it? you liked the annoyingly long key quest that was only there to kill time since the end game would have been finished too quickly otherwise? Or was it the monsters? Did you enjoy developers smashing their keyboards to come up with names then take a normal amount of HP and multiply it by 100000? Or was it the finished coding in the zone? I know I loved it when an ogre or troll forgot to shrink got gfluxed and everything in the zone would train downstairs?
SSRA was the only good raiding zone in luclin
Someone's angry and snarky. Yeesh.
Yes, I enjoyed Vex Thal. It was an interesting raid zone with some fun clicky items on the loot table (Gotta love them clickies!). And I had a riot of a time in there with my guild. I've never had a problem with key quests, so I'm not sure what you would like me to say there.
I also have to say I'm not sure why the names should be such an issue to you. As to the stat inflation, seriously, have you watched what they've done with EQ? It was par for the course, and part of the reason I still prefer classic.
By the time anyone got to Vex Thal, we all know what to expect from bugs. This was Luclin after all, it's not like you set foot into VT and went "OH hey, first bug ever!". So we mostly just laughed it off and tried again.
So you can keep your steaming pile of snarky hatred somewhere else. We're all allowed our own opinions of our memories. /shrug
To OP:
Look for TAKP - The Al'Kabor Project. The server will end at PoP. I know you said you wanted a server that stops at SoL but i'll just throw that one out there for you. Great server, currently in Kunark.
Maldivas1972
01-31-2016, 01:12 PM
Loved Luclin , I would be happy to see it , but just a happy to stay where we are. Classic is how one's own person remembrance goes. I played from release on live, PoP killed live EQ for me but I do not have any complaints about Luclin. I loved my halfling ranger with his howitzer of a bow!
Dacien
01-31-2016, 02:56 PM
Also this is classic everquest luclin is not classic the graphics arent classic beastlords arent AAs arent classic Kei isnt classic
I distinctly remember AA's being implemented pretty close to the UI update, Velious era. My memory might be failing me.
Bristlebaner
01-31-2016, 03:05 PM
Devs confirmed this server is going to stop at House of Thule expansion.
Dillian
01-31-2016, 06:32 PM
I distinctly remember AA's being implemented pretty close to the UI update, Velious era. My memory might be failing me.
no. luclin era
Dacien
01-31-2016, 09:59 PM
no. luclin era
Well it was in the UI elements at least, I guess not coded in yet. I quit before Luclin, shortly after the UI update, and I remember the AA Tab.
Sebastionleo
01-31-2016, 10:47 PM
All of you neckbeards saying "Luclin isnt classic, AAs arent classic" are idiots. VELIOUS ISNT CLASSIC. The only thing that's "Classic" is EQ pre-kunark.
Hiragawa
01-31-2016, 10:50 PM
All of you neckbeards saying "Luclin isnt classic, AAs arent classic" are idiots. VELIOUS ISNT CLASSIC. The only thing that's "Classic" is EQ pre-kunark.
Not really. Trilogy is widely considered as Classic because once Luclin dropped a lot of standard direction and mechanic/pacing changed. I believed Verant/Players called it the "Vision" back then. With Luclin, a lot of that changed.
barrettdc1
02-01-2016, 12:29 AM
AAs would be nice
Probably the only thing I agree with this cuck.
Ykede
02-01-2016, 12:44 AM
All of you neckbeards saying "Luclin isnt classic, AAs arent classic" are idiots. VELIOUS ISNT CLASSIC. The only thing that's "Classic" is EQ pre-kunark.
I agree here. I wanted to mention if this was really classic, we wouldn't be playing kunark and velious. Expansions aren't "classic", it's an addition to the game. Also wanted to mention in the project 1999 wiki Luclin is mention as a release.
Nicoladen
02-01-2016, 07:43 AM
I would love to see a modified SoL addition to p99.
AA's - yes
Mounts - no
Bazaar - no
New content - yes
Baler
02-01-2016, 08:16 AM
Well Luclin may as well be added to P99 now the the fucking sleeper is awokeneded.
Shits not Classic so why the fuck not. Cats on the Moon come on.
Vilkata
02-01-2016, 08:28 AM
I would be ok with skipping Luclin and going straight to PoP. Love me some PoValor.
As someone else pointed out, true classic is Pre-Kunark. However, if you are interested in getting Luclin and PoP, I'd urge you to check out Project 2002. The server's goal will be to release up to PoP content. Velious is already out, along with some other benefits of the later expansions (PoK, some PoP spells, etc.). Luclin in its entirety isn't out, yet, but the devs are working on content quite rapidly. It also uses an Era appropriate client.
Baler
02-01-2016, 09:06 AM
It also uses an Era appropriate client.
That is the best reason why I wont ever touch that server. The older client is like a decaying skeleton.
Pufferfish
02-01-2016, 09:10 AM
I'm cool with things staying Velious. The thing about classic is that, as a casual gamer, I never really felt like I "caught up" with everyone else due to the speed in which expansions came out. Here, it feels like I can make progress towards the end game... eventually.
The only single thing I miss having is the auction house. Because I hate playing TunnelQuest. TunnelQuest is the game you play while doing something else because who wants to sit there and stare at the screen for so many hours.
You don't think the dev's would be willing to put in an auction house and leave out the rest of Luclin, would they?
That is the best reason why I wont ever touch that server. The older client is like a decaying skeleton.
Unfortunately, it's definitely not for everyone. However, you can get used to it, and once you do the community and prospect for a vast amount of raid content (more than enough for everyone) will keep you there.
Alanus
02-01-2016, 11:11 AM
AAs were nice at first, but they lead to content being tuned for AAs instead of the opposite. I.e. you had to have clerics and druids with MGB up to raid in PoP. That's shitty. And if you missed an expansion, well, sucks for you, because now you are so far behind in AA that you are useless.
Luclin wasn't as bad as people make it out to be. Ssra was awesome. There was some raids for lower-tier guilds like VaDyn, THO and IV. Vex Thal shards were not much worse than VP medallions. Most of the zones were useless (Mons Letalis, Tenebrous Mountains, etc), but overall it wasn't that bad.
drktmplr12
02-01-2016, 11:23 AM
Unfortunately, it's definitely not for everyone. However, you can get used to it, and once you do the community and prospect for a vast amount of raid content (more than enough for everyone) will keep you there.
I just recently started a character (or 3). Can't mouse scroll for third person. Immersed.
I just recently started a character (or 3). Can't mouse scroll for third person. Immersed.
Is this client you speak of the OLD client that has like a tiny 2"x2" view screen in the middle?
I'm quite interested in trying the server out but I can't handle that ancient type of interface. Is there a screenshot example?
Jaleth
02-04-2016, 09:07 AM
devs have already confirmed Luclin is coming at some point
People honestly need to understand that IH can be very sardonic, he knows there is no plan for Luclin release on this server . . . His sarcasm is quite obvious.
justin2090
02-04-2016, 09:24 AM
New fresh server b4 AA's and custom content imo.
Sodors Finest Poster
02-04-2016, 09:32 AM
The zones were great. Lots of tradable stuff and the Bazaar zone the old fashioned way pretty much rings classic to my ears!
http://i.imgur.com/pkIig6G.jpg
Is this client you speak of the OLD client that has like a tiny 2"x2" view screen in the middle?
I'm quite interested in trying the server out but I can't handle that ancient type of interface. Is there a screenshot example?
It is not. It's a 2002ish client. Imagine Titanium, but without a few QoL features like mouse scroll to third person and tab targeting. They are features that the client just did not support back then. However, I've been in few situations (and I have several 60s) where tab targeting was a necessity (even as an Enc) and the lack of mouse scroll to third person just means you have to F9 a few times to get third person or switch to another box to look at your shiny new item. You get used to it quickly, and as I mentioned, the community and prospect for tons of new and interesting content will keep you there. People underestimate how important community can be to keeping you playing a game.
drktmplr12
02-04-2016, 10:45 AM
Is this client you speak of the OLD client that has like a tiny 2"x2" view screen in the middle?
I'm quite interested in trying the server out but I can't handle that ancient type of interface. Is there a screenshot example?
It starts off with Velious UI and support for higher resolutions. Just don't expect some of the features you have grown used to.
Daldaen
02-04-2016, 11:00 AM
That client is far better than ours for classic play.
Real enchanter's CC'd without using cycle targeting and real kiters kept track of their kites in F9 views not scrolled out 3rd person.
You also couldn't see your mana value in that client so you don't know exactly when you have barely enough mana to cast a spell, you have to stand and try it out.
Running forward doesn't get you out of spell book or sitting, you had to stand first before you ran.
Etc. etc.
The lack of a lot of these features is what made the game more challenging in classic, coupled with worse UIs and slower internet.
Baxter
02-04-2016, 11:00 AM
Skip Luclin and go straight to PoP. Problem solved!
Spyder73
02-04-2016, 11:19 AM
Play on the Phinigel TLP server (live) if you want something different. It's in Classic still and should be in Kunark beginning of March...3 month expansion unlocks...My plan is to play through PoP and then probably hang it up.
I am maining a Monk until I can make my Beastlord. TLP is VERY friendly to the casual player, so who knows, I may end up doing it for longer. With the instanced raiding the loot is
Ivory
02-04-2016, 11:20 AM
The lack of a lot of these features is what made the game more challenging in classic, coupled with worse UIs and slower internet.
Nah, the big thing was just the servers weren't as old....so people weren't as insanely equipped.
Voland
02-04-2016, 01:17 PM
Real enchanter's CC'd without using cycle targeting and real kiters kept track of their kites in F9 views not scrolled out 3rd person.
That's right! When they added tab targetting on Live, my chanter refused to use it, since it made CC too ezmode :)
Voland
02-04-2016, 01:18 PM
Play on the Phinigel TLP server (live) if you want something different. It's in Classic still and should be in Kunark beginning of March...3 month expansion unlocks...My plan is to play through PoP and then probably hang it up.
Wow, I am suprised they've made a new TLP server... isn't the previous one still progressing?
Wow, I am suprised they've made a new TLP server... isn't the previous one still progressing?
Yes. Ragefire and Lockjaw are still progressing. The difference with Phinny Progression Server is they don't allow boxing unless you utilize multiple computers.
fadetree
02-04-2016, 03:28 PM
Just heard Luclin is coming to this server! Yay.
/llort
Jaleth
02-04-2016, 04:28 PM
Just heard Luclin is coming to this server! Yay.
/llort
Confirmed
Kevynne
02-09-2016, 05:37 AM
luclin pros
Vah Shir(but not the damn city)
Beastlords
AA system
Bazaar
Scarlet Desert, Ssra, Fungus Grove
New spell gfx+ui
Luclin cons
LITERALLY EVERYTHING ELSE
Tankdan
02-09-2016, 06:22 AM
Also this is classic everquest luclin is not classic the graphics arent classic beastlords arent AAs arent classic Kei isnt classic
Pretty sure most polls suggest classic as launch-->end of PoP.
But only the devs opinion matters, they're the ones who have to do it. And sadly it aint happening here, or anywhere, unless that mindset changes.
AzzarTheGod
02-09-2016, 06:32 AM
Just heard Luclin is coming to this server! Yay.
/llort
Kevynne
02-09-2016, 07:27 AM
Literally everything else? AAs, bazaar, new gfx/ui, a few good zones... literally everything else? Luclin doesn't ruin all of the previous expansions. Nothing is bad about Luclin. The nolifers here just don't want to have to kill raidbosses that require effort, and the fact that it would be nearly impossible to keep past expansions' raid content on lock down with Luclin raid targets
no, luclin changed the game into ez mode outside of vexthals.
nexus lame, paludal trash, most of the other zones 100% useless
mounts terrible idea
casuals don't have time to do the vt key quest either, shit even vp keyquest and epics take long enough for casuals
Baler
02-09-2016, 07:31 AM
no, luclin changed the game into ez mode
Daywolf
02-09-2016, 08:27 AM
Just heard Luclin is coming to this server! Yay.
/llort
Damn straight, sometime early April. Get to ec tunnel and start selling your soon to be worthless loot at great discounts, guys!
heartbrand
02-09-2016, 09:40 AM
I love how people thump their chests about ezmode yet the two hardest expansions in EQ's history, GoD and Underfoot, saw the largest exodus of players.
I'd also love to see the RNF threads about RZtW
Axlrose
02-09-2016, 10:14 AM
A very good reason players left during GoD was Sony / Verant started really getting greedy for expansion sales and split that expansion in half. The raider crowd could not complete the expansion initially until they obtained items from the second half. And along the way towards the end, many of the encounters were not completed and had stock monsters with simple drops - oversized human male dropping cloth caps anyone?
Didn't Underfoot bring in the Dragonkin player race which basically made every other race possibility under powered (and pointless) due to their innate breath weapon attack or something? Players had no true weakness and rolled through stuff until reaching the higher ends again. Older players were not amused.
heartbrand
02-09-2016, 10:42 AM
No
Man0warr
02-09-2016, 10:57 AM
WoW beta came out when most guilds were stuck in the shittiest raid zone EQ had ever seen - Uqua. That's when the exodus began.
Taryth
02-09-2016, 11:44 AM
If you want Luclin (and later, PoP) (http://www.takproject.net/forums/index.php). If you're worried about EzMode™, try not having mouse-wheel scroll, tab targeting, or even a number readout for your mana. Playing an Enchanter well suddenly became difficult again.
I'd rather have options than to have one server try to do it all. Keep P99 through Velious, for all other needs, see this list (http://www.eqemulator.org/index.php?pageid=serverlist).
AzzarTheGod
02-09-2016, 06:46 PM
I'd rather have options than to have one server try to do it all. Keep P99 through Velious, for all other needs, see this list (http://www.eqemulator.org/index.php?pageid=serverlist).
Nobody is saying force Luclin on people. You can bring up a Velious beta box for it.
Instance a server with Luclin and char copy over. Assure people it is a real legit server and not a temporary.
I bet the nerds hating on classic Luclin (2002 shits classic) are in the extreme vocal minority. The forums have a lot of autists on them that can't stomach the idea of change, so any anti-Luclin sentiment should be taken with a large grain of salt without a poll. (Hint: poll was already done, Luclin + PoP broke the next highest option by 200-300 votes. Someone else can dig the link again).
The content of Luclin is largely considered the Golden Age of EQ. The design was the largest project SOE had ever undertaken to date, and it showed in the zones and textures.
You shouldn't deny people development on a 2002 expansion on the basis that 30 autists have poor recollections of the content and a biased preconception of what is classic and what isn't. The forum poll taken last year hit the multi-hundred votes for Luclin.
Soandso
02-09-2016, 06:56 PM
EQ before even Kunark was my favorite time but I did enjoy aspects of Luclin and PoP but they aren't classic AT ALL. I also don't think people don't want more xpacs cuz they don't want change, I mean if that was the case people wouldn't have been clamoring for Kunark and then Velious, they just really like the holy trinity and don't like the direction Luclin took EQ in, fantasy world to rocket ships to cats on the moon with literally ALIEN mobs. Not to mention Luclin models and POK, Bazaar, SSRA, etc.
thufir
02-09-2016, 07:06 PM
Nobody is saying force Luclin on people. You can bring up a Velious beta box for it.
Instance a server with Luclin and char copy over. Assure people it is a real legit server and not a temporary.
I bet the nerds hating on classic Luclin (2002 shits classic) are in the extreme vocal minority. The forums have a lot of autists on them that can't stomach the idea of change, so any anti-Luclin sentiment should be taken with a large grain of salt without a poll. (Hint: poll was already done, Luclin + PoP broke the next highest option by 200-300 votes. Someone else can dig the link again).
The content of Luclin is largely considered the Golden Age of EQ. The design was the largest project SOE had ever undertaken to date, and it showed in the zones and textures.
You shouldn't deny people development on a 2002 expansion on the basis that 30 autists have poor recollections of the content and a biased preconception of what is classic and what isn't. The forum poll taken last year hit the multi-hundred votes for Luclin.
You mean this poll? http://www.project1999.com/forums/showthread.php?t=227173
In that one "progress to Luclin" had 121 votes. "Open a server for 'other options' " had 62. 230 people selected non-Luclin things.
Nobody is denying things on the basis of poor ad hominem attacks. People were there, and they made their own decisions, absent any perceived characteristics you ascribe them.
PS. "largely considered" = weasel words. I personally know of 0 people (except maybe you?) who consider Luclin the "golden age of EQ". YMMV obviously.
salimoneus
02-09-2016, 07:42 PM
Loved Luclin , I would be happy to see it , but just a happy to stay where we are. Classic is how one's own person remembrance goes. I played from release on live, PoP killed live EQ for me but I do not have any complaints about Luclin. I loved my halfling ranger with his howitzer of a bow!
I'm sure you enjoyed playing your halfling ranger, but to me that just feels like a violation of some sacred fundamental law of nature in a fantasy medieval setting.
wormed
02-09-2016, 07:47 PM
You mean this poll? http://www.project1999.com/forums/showthread.php?t=227173
In that one "progress to Luclin" had 121 votes. "Open a server for 'other options' " had 62. 230 people selected non-Luclin things.
Uh, you realize that having 80% of the options as "non-Luclin" sort of makes the poll useless but nice try.
thufir
02-09-2016, 08:24 PM
Uh, you realize that having 80% of the options as "non-Luclin" sort of makes the poll useless but nice try.
So put up one that fits your methodology. I'm sure the result will be similar.
wormed
02-10-2016, 12:34 AM
So put up one that fits your methodology. I'm sure the result will be similar.
You think the 200+ votes will strictly go towards non-Luclin? Doubtful. However, beside that, I don't care enough. I don't play on P99 at the moment. I play on Phinigel which WILL go to Luclin.
AzzarTheGod
02-10-2016, 01:58 AM
So put up one that fits your methodology. I'm sure the result will be similar.
You have made it clear you are even against Luclin being released on a clone char copy box that has nothing to do with your server.
I'd say at this point that you are so anti-Luclin that it is obnoxious, and there is absolutely concern about impartiality when it comes to your opinions and characterizations of the Luclin expansion.
You shouldn't deny people development on a 2002 expansion on the basis that 30 autists have poor recollections of the content and a biased preconception of what is classic and what isn't. The forum poll taken last year hit the multi-hundred votes for Luclin.
smh. devs don't want luclin/pop. Classic EQ is Kunark/Velious in the eyes of them and many others included. I like the idea of a totally different server that progresses and then it'll make everyone happy but you have to think, why would the devs do that? When they believe luclin was the beginning of the end of EQ? why invest a bunch of time for all of us whiny ass brats who act entitled on a free elf sim and go demanding expansions they very clearly are NOT uninterested in?
I'd say at this point that you are so anti-Luclin that it is obnoxious, and there is absolutely concern about impartiality when it comes to your opinions and characterizations of the Luclin expansion.
You're so pushy for expansions that a minority want. The MAJORITY of people voted in that poll that they disagree with you.
In the end though we can talk all day long about it but it's not our decision to make, and the decision has already been made. Talk about beating a dead fucking horse.
snow_man
02-10-2016, 04:04 AM
devs have already confirmed Luclin is coming at some point
Sirken's stream confirmed no Luclin.
It did confirm first, rogean planned to iron out ALL bugs/tweaks/etc from Classic -> Velious
Then after that was complete they would consider creating custom content, as well as creating an additional 3rd server.
I don't blame them, too many people crying about minimal UI things like mana bars, mobs exact hp/proc/etc, all the research that goes into trying to recreate a single expansion, its just a hell of a lot easier to create custom, and at that point no one can flood forums with, "this isn't class" threads...
thufir
02-10-2016, 01:09 PM
You have made it clear you are even against Luclin being released on a clone char copy box that has nothing to do with your server.
I'd say at this point that you are so anti-Luclin that it is obnoxious, and there is absolutely concern about impartiality when it comes to your opinions and characterizations of the Luclin expansion.
I'd say at this point that you are so pro-Luclin that it is obnoxious, and there is absolutely concern about impartiality when it comes to your opinions and characterizations of the Luclin expansion.
I mean, at least I didn't call people who disagreed with me "autistic" or whatever.
Baler
02-10-2016, 01:16 PM
http://i.imgur.com/pR7UIBB.gif
Gif by: Kaezyr D`Shiv
Axlrose
02-10-2016, 03:00 PM
Early into Luclin's release on Live, I encountered a situation that made me feel the community was splintering apart and fading away.
I was going through East Commonlands and realized how quiet it suddenly was without all the auctions and shouts streaming across the screen. Everyone moved to the Bazaar since it was the "new thing". But then there was one person begging and pleading for anybody to come look at his wares since he could not afford the new expansion. The tunnel was barren and never was utilized for anything else again - save for this one poor bastard hoping someone, anyone, would play like the past and just visit him.
It made the game feel empty to me. Even the Bazaar with all the people (to the maximum allowed), felt empty since everyone was relatively quiet.
Hastley
02-10-2016, 04:10 PM
Have to agree with azzar in a broad sense. Luclin made the world more accessible which was good. It provided additional activities for main characters in the form of AA points/skills. It added dynamic new raids (basement ssra thing, worm thing in the deep, a war in acrylic caverns) AND provided means to advance ones character in the preparation for raids (bane weapons). While I'm sure there will be disagreement I also found the VT key quest rather involved and a fairly good time sink. Really it didn't take "that long" either (except for those little orbs from emp ssra). I guess there was mounts too but I was a gnome and liked the original character models so I never used the mounts). Overall i felt it added a ton of great stuff.
As a side note I am one of those people that feel like sitting around in EC for hours is not anymore interactive or valuable than using bazaar. Just my personal opinon that selling gear on level 1 alts who I have no connection to trying to gouge people isn't very fun in the tunnel and it's automation was a time saved to do other more community based activities. Also don't really care abou paludal cavern, by the time sol came out my guild and I had been 60 for a long time and it helped us get new members faster if they could get to 60 faster.
It won't happen here but it's not because Luclin is bad, but because people have rose tinted glasses and are stubborn. To say pre-Luclin raids were even half as dynamic as sol is silly and misinformed
Typed this on phone sorry for typos
Regards
heartbrand
02-10-2016, 04:26 PM
Still strikes me as bizarre the Luclin/PoP hatred. The game reached its subscriber peak in PoP, tons of content for guilds to do, tons of meaningful group content via Ornate molds, meaningful tradeskills that didn't suck, AA's that provided incentive to continue playing, abilities that finally started to balance classes out and carve a niche for everyone, focus effects that brought casters back into line with melees, boss fights that felt epic with amazing [at the time] graphics and very cool music.
Contrast that with Velious which feels small as fuck, can easily be held down by one top guild, has very little to do for non raiders other than farm HoT armor [which sucks for most slots], really no meaningful tradeskills to speak of. To each their own.
iruinedyourday
02-10-2016, 04:55 PM
http://i.imgur.com/pR7UIBB.gif
Gif by: Kaezyr D`Shiv
swish right now:
http://i.imgur.com/lXGVxvL.gif
immaterial
02-10-2016, 06:43 PM
Still strikes me as bizarre the Luclin/PoP hatred.
i don't know why it's so surprising. SoL and PoP marked a pretty profound shift in the design philosophies of the game. lots of flavorful game elements were removed or trivialized because they were too inconvenient, such as travel time; trading/selling; and evil/good factions. zone progression was streamlined so that 50% to 75% of the old world zones were completely and shamelessly bypassed--why waste time in a "subpar" area when CB is just two loading screens away? the graphics upgrades had higher poly counts but were pretty ugly aesthetically. it also created this really awkward visual discrepancy between certain zones/models, because they never went back and re-did the old zones.
SoL/PoP was also around the time EQ's engine was really starting to show its age. animations were stiff and awkward, controls were rudimentary, clipping was terrible, and the UI was dreadful. going from EQ to WoW, it was almost mind blowing to me just how terrible EQ's UI and gameplay really were.
Classic EQ was far from perfect, and had a lot of holes (despite what its many fans might try to argue), and not everything from Luclin forward was terrible. still, SoL represented a key divergence from the "old style" that was maintained from Classic->Kunark->Velious. it shouldn't come as a surprise to anyone why fans of the original game draw the line at Luclin.
thufir
02-10-2016, 06:49 PM
i don't know why it's so surprising.
It's surprising to him because as an endgame raider type, Luclin clearly improved the game. It made it easier to level up alts, and the existence of AAs encouraged everyone to stay in the high end game. Raids, and the key quests that led to the raids, were very long, so raiders always had something to do.
As someone who isn't an endgame raider type, Luclin clearly killed the game. It sucked everyone away from lower level zones that weren't PC, and the existence of AAs encouraged everyone to stay in the high end game anyway, so you couldn't really LFG outside of PC. Raids, and the key quests that led to the raids, were very long, so people who didn't have as much time were left out in the cold.
It's about the philosophy of playing the game, and I've found that endgame raiders generally don't accept that anyone would be playing EQ for any other reason, so it's difficult for them to understand.
AzzarTheGod
02-10-2016, 07:31 PM
8.5k views in a random Luclin thread, you know Luclin doesn't have to rap, its gonna do numbers.
Let them post against it, Luclin does numbers.
Luclin brings in donations from the largest donor group, the raiders.
It's surprising to him because as an endgame raider type, PoP clearly improved the game.
FTFY
heartbrand
02-11-2016, 05:01 PM
PoP gave a plethora of things to do for non-raiders and a vibrant economy. Did you not see the 150+ people in BoT on a week night during live?
Sebastionleo
02-11-2016, 05:31 PM
You mean this poll? http://www.project1999.com/forums/showthread.php?t=227173
In that one "progress to Luclin" had 121 votes. "Open a server for 'other options' " had 62. 230 people selected non-Luclin things.
Nobody is denying things on the basis of poor ad hominem attacks. People were there, and they made their own decisions, absent any perceived characteristics you ascribe them.
PS. "largely considered" = weasel words. I personally know of 0 people (except maybe you?) who consider Luclin the "golden age of EQ". YMMV obviously.
That's not the poll he's referring to. We had a poll pre awakening, months ago, some time last year at least with similar options, and Luclin/POP dominated the poll.
Baler
02-11-2016, 05:42 PM
PoP gave a plethora of things to do for non-raiders and a vibrant economy. Did you not see the 150+ people in BoT on a week night during live?
If they could add the zones from PoP to p99 I would never stop playing, ever. :eek:
I loved PoP,. but I'm personally not a big fan of Luclin.
Sebastionleo
02-11-2016, 05:56 PM
What needs to happen is Luclin and POP without the Bazaar, the ports from Nexus down to old world, and the POK books. Introduce the levelling zones and the raid zones, and get rid of all the stuff that ruined the community. I feel like there is no possible downside to this.
CoffeeBreath
02-11-2016, 07:17 PM
What needs to happen is Luclin and POP without the Bazaar, the ports from Nexus down to old world, and the POK books. Introduce the levelling zones and the raid zones, and get rid of all the stuff that ruined the community. I feel like there is no possible downside to this.
Makes perfect sense but the autists won't allow it. I would vote with my wallet for this.
thufir
02-11-2016, 07:30 PM
Makes perfect sense but the autists won't allow it. I would vote with my wallet for this.
That's the second time I've seen some dude claim autism from Nilbog and the other devs who won't let them have what they want, while in the same breath promising them money if they give them what they want.
I don't understand this strategy. Does this work for you guys in RL?
salimoneus
02-11-2016, 09:35 PM
What needs to happen is Luclin and POP without the Bazaar, the ports from Nexus down to old world, and the POK books. Introduce the levelling zones and the raid zones, and get rid of all the stuff that ruined the community. I feel like there is no possible downside to this.
There is nothing classic about bringing in half an expansion. That just seems like a really bad idea, as the mechanics would completely change from the original.
Sorry peeps, just give up your dreams of SoL in any form at P99. The devs have absolutely no interest in going past Velious, they have made this very clear many times. I don't think they really care if a few dozen people would love SoL. Never going to happen here. I'm sure there are other places where people can find that if desired.
Haynar wants to play too at some point, and he can't do that if he's continuously debugging new expansions, especially one which many feel was the beginning of the erosion of the "Classic Everquest" experience.
icedwards
02-11-2016, 09:51 PM
I voted for Luclin on the poll that was posted, with the hopes that we might see PoP one day. From a raid perspective, the highest end content with BIS gear will always be fought over tooth and nail, but opening up more content for smaller/casual guilds to progress through is healthy.
That being said, the devs have stated multiple times that Velious is the end and there's no way I can fault them for sticking to that. I won't be holding my breath to step foot in Vex Thal on this server.
Sebastionleo
02-12-2016, 12:03 AM
There is nothing classic about bringing in half an expansion. That just seems like a really bad idea, as the mechanics would completely change from the original.
Sorry peeps, just give up your dreams of SoL in any form at P99. The devs have absolutely no interest in going past Velious, they have made this very clear many times. I don't think they really care if a few dozen people would love SoL. Never going to happen here. I'm sure there are other places where people can find that if desired.
Haynar wants to play too at some point, and he can't do that if he's continuously debugging new expansions, especially one which many feel was the beginning of the erosion of the "Classic Everquest" experience.
A few dozen people? There are more people who want it than who don't, its just the people who don't want it are more vocal, constantly trash talking it, while the people who want it usually just quietly vote for it on polls.
The Devs have said they won't go to Luclin, but they have also said they plan on doing something past velious. They've yet to see a server 4 years into Velious where people are bored of the same raid mobs over and over again, I wouldn't be surprised to see some form of Luclin, be it on this server, or a mirror server.
Baler
02-12-2016, 12:18 AM
Why would a classic radio station start playing modern music?
same logic applies here. Don't turn a classic server into a modern server.
My understanding is that Project 1999 is Nilbog and teams vision. I never recall him saying he had any plans for luclin. Just Classic, Kunark & Velious from my understanding.
Tune the station if you want to hear modern music. You knew what you were getting when you tuned into classic.
Sebastionleo
02-12-2016, 02:44 AM
There is no classic. There is only Original, and then expansions. People can call through Velious "classic" all they want, but its just an arbitrary designator. Classic rock stations are playing 80s rock now, they used to play 70s rock, you know why? Because times change. Pretty sure the old classic rock stations I used to listen to play early 90s rock now too. We're 15 years past when this stuff came out, its all classic.
Also, people want to see this server go to Luclin and PoP because it is THE ONLY server with a community. The only server with a population. We can't just "go play PoP server" because THERE ARENT ANY. The closest thing is PEQ, which is up to GoD for raids, and Omens for levelling zones. The Al'Kabor Project and P2002 are working up to PoP, but are currently in like Kunark/Velious. This server has the devs who care to put in the time, and the people who play, that none of the other servers have, and we would like to see it continue to prosper, not stagnate with 4+ years of training Vulak to the entrance of ToV and bidding on BIS gear.
Luclin has lots of raid content that will keep raiders happy and busy for a lot longer than Velious ever could. PoP? Has even more quality raid content to keep raiders busy. This server population size is perfect for a Luclin or PoP timeline.
Kevynne
02-12-2016, 02:47 AM
There is no classic. There is only Original, and then expansions. People can call through Velious "classic" all they want, but its just an arbitrary designator. Classic rock stations are playing 80s rock now, they used to play 70s rock, you know why? Because times change. Pretty sure the old classic rock stations I used to listen to play early 90s rock now too. We're 15 years past when this stuff came out, its all classic.
Also, people want to see this server go to Luclin and PoP because it is THE ONLY server with a community. The only server with a population. We can't just "go play PoP server" because THERE ARENT ANY. The closest thing is PEQ, which is up to GoD for raids, and Omens for levelling zones. The Al'Kabor Project and P2002 are working up to PoP, but are currently in like Kunark/Velious. This server has the devs who care to put in the time, and the people who play, that none of the other servers have, and we would like to see it continue to prosper, not stagnate with 4+ years of training Vulak to the entrance of ToV and bidding on BIS gear.
Luclin has lots of raid content that will keep raiders happy and busy for a lot longer than Velious ever could. PoP? Has even more quality raid content to keep raiders busy. This server population size is perfect for a Luclin or PoP timeline.
tl;dr
they call it classic because it's the game verant made, and the game they loved.
SOE made luclin and after which most people dislike
AzzarTheGod
02-12-2016, 03:34 AM
A few dozen people? There are more people who want it than who don't, its just the people who don't want it are more vocal, constantly trash talking it, while the people who want it usually just quietly vote for it on polls.
This Sebastionleo fellow is a smart man.
And thanks for pointing out that is not the poll that I was referring to. I think most of the active users know exactly the poll that I am talking about.
"A few dozen people" Oh lord, there goes that vocal minority trashing Luclin again.
Oh and for the record, nilbog is not anti-Luclin.
He said he doesn't want to work on it, but that doesn't mean he can't/won't find slaves to do it for him while he casually oversees it as a side project.
AzzarTheGod
02-12-2016, 03:42 AM
PoP gave a plethora of things to do for non-raiders and a vibrant economy. Did you not see the 150+ people in BoT on a week night during live?
Well said HB. I was only referencing Luclin in my post. Of course, both expansions have so much to do for everyone from level 1 to level 60. PoP was possibly the most genius raid progression tiered system ever designed.
Imagine not needing raid class R, raid class C, raid class D, etc.
Imagine if the mobs you could kill simply depended upon the skill of your guild? That is Luclin, and even more so, Planes of Power. Hello Corinav (good luck with that BDA), Plane of Earth, and Xegony. Oh and RZTW says hello too. Meaningful rewarding guild progression tier system built into raiding? YES PLEASE.
I was merely referring to the fact that the biggest donors tend to play at the bleeding edge on blue, hence why I said more raids bring in more donations to support the project.
According to last years poll, its possible that less than 20 people are against Luclin. But they sure know how to post negative comments about it.
2002-2003 era EQ. Shits classic. Peak subs. The Golden Age of Everquest.
Sebastionleo
02-12-2016, 06:15 AM
tl;dr
they call it classic because it's the game verant made, and the game they loved.
SOE made luclin and after which most people dislike
Thank you for commenting on the least important part of my post.
Widan
02-12-2016, 07:23 AM
tl;dr
they call it classic because it's the game verant made, and the game they loved.
SOE made luclin and after which most people dislike
Verant=SOE hate to burst your arbitrary argument's bubble
AzzarTheGod
02-12-2016, 07:28 AM
Thank you for commenting on the least important part of my post.
Everyone knows that Verant was SOE. Verant became the SOE we know today. Verant developed Luclin. She just failed again.
Luclin was THE Vision. Highest gameplay, highest subs. All the anti-Luclin do is post incorrect garbo biased posts.
salimoneus
02-12-2016, 10:08 AM
This Sebastionleo fellow is a smart man.
And thanks for pointing out that is not the poll that I was referring to. I think most of the active users know exactly the poll that I am talking about.
"A few dozen people" Oh lord, there goes that vocal minority trashing Luclin again.
Oh and for the record, nilbog is not anti-Luclin.
He said he doesn't want to work on it, but that doesn't mean he can't/won't find slaves to do it for him while he casually oversees it as a side project.
You can toss around all the poll numbers, and "vocal minority" claims you want (mostly unsubstantiated of course), but the fact remains the good guys running this shindig have no interest in anything past Velious, and that IS ACTUALLY the vocal minority you should be listening to, and the only one that really matters.
heartbrand
02-12-2016, 03:23 PM
You can toss around all the poll numbers, and "vocal minority" claims you want (mostly unsubstantiated of course), but the fact remains the good guys running this shindig have no interest in anything past Velious, and that IS ACTUALLY the vocal minority you should be listening to, and the only one that really matters.
Relax dude, god forbid we have a discussion about post velious EQ on a message board with other EQ junkies.
dallow2345
02-12-2016, 05:40 PM
I once saw an old guy yelling at a Marie Calendars because he wanted breakfast and they don't serve it. The waitress tried telling him they had some omelets on the lunch menu but he wanted breakfast and was angry he couldn't have what he wanted. So he finally got the idea he wasn't going to get breakfast and went to Denny's down the street. the end.
AzzarTheGod
02-12-2016, 06:15 PM
I once saw an old guy yelling at a Marie Calendars because he wanted breakfast and they don't serve it. The waitress tried telling him they had some omelets on the lunch menu but he wanted breakfast and was angry he couldn't have what he wanted. So he finally got the idea he wasn't going to get breakfast and went to Denny's down the street. the end.
Correction. Its more about getting the staff to consider ways and means at this point, than a matter of convincing or "getting it".
We're getting something, we're just not sure what right now.
That's a fact that IS confirmed by staff.
The point of this thread is for unbiased Luclin historians to discuss what Luclin can possibly do for the server, and a gentle reminder of exactly how many people voted Yes Luclin/PoP in 3 separate polls over the past 2 years.
If nilbog had the slave labor he could beat with a stick once a month and be available bi-weekly to assist and answer questions, I think that would alleviate what seems to be his chief concern about Luclin is. Which is, for him personally, he doesn't want to work on something that he personally did not enjoy.
If there was a way for him to develop Luclin without spending any of his own valuable time on it, it is my understanding that it would be done, simply for the sake of doing it, and to put that option on the shelf for a later day. Because no one on staff management has a personal beef with Luclin that they have made known to us yet, in fact, its been the opposite. Admin is neutral on it.
Again, based on staffs answers (nilbog), there is no hard no. Just a soft no based on the fact nilbog doesn't want to volunteer any time into something he does not enjoy and would not see himself personally enjoying (Completely justified, and he did an outstanding job on Velious. I would never suggest he should work for free on something he is not passionate about. I back him 100% on not spending a single hour on something he didn't enjoy).
salimoneus
02-12-2016, 07:55 PM
Again, based on staffs answers (nilbog), there is no hard no.
Maybe you should go re-visit some of the past comments from the vocal minority:
If we do anything post-velious, it should be what SOE/VI should have done. Not what they did with Luclin. I am against the going to the moon concept.
This is a prekunark-velious server. Nothing has changed about our mission goal :P
Since this is a hypothetical discussion, I will join in.
There is no way I would go forward with Luclin and beyond. (cat people and aliens? really. It went from a fantasy setting to 1990s scifi.)
I don't know what you consider a "hard no", but those two statements sure seem to qualify to me.
Not trying to rain on anyone's parade here, just trying to save y'all some time from barking up the wrong tree. This whole Luclin thing is just an exercise in futility. But by all means feel free to continue polling and pleading if that's how you choose to spend your time, whatever floats your *boat* (no nexus or mount substitutions allowed there ;) )
AzzarTheGod
02-12-2016, 09:21 PM
Maybe you should go re-visit some of the past comments from the vocal minority:
I don't know what you consider a "hard no", but those two statements sure seem to qualify to me.
No link, no date. It would mean the stance has changed, so I am not buying it until I see some verification with timestamp/date.
Rararboker
02-12-2016, 10:42 PM
Azzar haven't you been around long enough to have read the threads those quotes came from? I can still remember when those post by haynar and nilbog went up.
AzzarTheGod
02-13-2016, 02:41 AM
Azzar haven't you been around long enough to have read the threads those quotes came from? I can still remember when those post by haynar and nilbog went up.
Exactly why I dismissed it. The posts were made in 2011-2013.
Simply not relevant to the discussion in 2016.
When HB and others have mentioned Luclin hasn't received a hard no, they are correct.
The latest nilbog is exactly what I said, I didn't type it into a fake /quote because I am not going to pretend I recall exactly how he said it. However, I stand behind the summary of nilbog's statements in a very late 2015 post-Velious launch Q+A session one hundred percent. I'd stake my entire P99 holdings on it.
What I said is accurate in 2015-2016. What you guys are saying and posting was "accurate" in 2012-2013.
Psionide
02-13-2016, 05:40 AM
Its not even possible they ripped out all the code and they sure as hell ain't going to go through all that for something they don't like or care about. Those quotes by the devs are legit too and more evidence then you have produced, I'd really be interested to see any sort of evidence where the devs have changed their mind. I don't see why you would think they would suddenly change their minds from 2013 to now when they didn't change their minds over the course of the last 15 years.
Axlrose
02-13-2016, 11:15 AM
I could be wrong and misinterpreted the posting, but I thought Rogean and company received the blessing from Daybreak / Sony for this server to exist since it was _only_ going up to Velious?
salimoneus
02-13-2016, 11:46 AM
...I didn't type it into a fake /quote because I am not going to pretend I recall exactly how he said it.
No fake quotes here sonny, feel free to read at your leisure:
http://www.project1999.com/forums/showpost.php?p=73086&postcount=60
http://www.project1999.com/forums/showpost.php?p=363197&postcount=213
http://www.project1999.com/forums/showpost.php?p=73007&postcount=48
Some of those go back to 2010. They made their feelings quite clear shortly after the start of this whole thing.
Yes they both appear to be open to custom content, but both adamantly oppose anything to do with SoL specifically. Big difference between the two, and this is where I believe your misunderstanding lays.
I have seen zero indications that either has changed their viewpoint on this issue, and what you recall has very little merit without any sort of evidence.
Rararboker
02-13-2016, 11:53 AM
Boom.
wormed
02-13-2016, 12:31 PM
I could be wrong and misinterpreted the posting, but I thought Rogean and company received the blessing from Daybreak / Sony for this server to exist since it was _only_ going up to Velious?
Nobody has any idea what that agreement entailed. Only thing I remember nilbog saying is there'll be custom content beyond Velious... MAYBE using Luclin zones, etc. The use of AA's may occur but not in the traditional sense. For example, Slay Undead became an integral aspect of Paladin might post Velious. He said he may incorporate something like that through a quest line to enable Slay Undead.
WolfsongReborn
02-13-2016, 03:31 PM
Only thing i'd like to see were AA's.
Kevynne
02-13-2016, 03:38 PM
Only thing i'd like to see were Beastlords.
fixed
Baler
02-13-2016, 03:53 PM
I love how this thread has devolved and evolved back and forth into some..thing.
AzzarTheGod
02-13-2016, 05:50 PM
I have seen zero indications that either has changed their viewpoint on this issue, and what you recall has very little merit without any sort of evidence.
Except it is not just my recall, others are free to come forward and post their recollection of the late 2015 Q+A as there were probably over one hundred people present, with maybe 50 people listening.
I have had others back me on this in other Luclin threads already.
As I said I'd put up my entire P99 holdings on it.
westtell4
02-14-2016, 10:39 AM
now that we are on velious any chance we can indeed get luclin because i think personally the server is going to stagnate with out it
zanderklocke
02-14-2016, 10:41 AM
No. They have said umpteen times that Luclin will not exist. The devs don't like Luclin as an expansion.
Ravager
02-14-2016, 10:47 AM
They should put Luclin on red. Then red gets its population boost and can stop spamming the boards and blue can filter out all the bad players that like playing bad expansions.
Llandris
02-14-2016, 10:52 AM
There will be no Luclin
coldslaw
02-14-2016, 11:01 AM
What was the purpose of creating another thread, unless your intentions are trolling. There is a 15 page thread already on the front page
http://www.project1999.com/forums/showthread.php?t=226656
Flag for RnF
coldslaw
02-14-2016, 11:53 AM
Except it is not just my recall, others are free to come forward and post their recollection of the late 2015 Q+A as there were probably over one hundred people present, with maybe 50 people listening.
I have had others back me on this in other Luclin threads already.
As I said I'd put up my entire P99 holdings on it.
All you've made so far is vague statements without any proof. You demand proof for statements that do not line up to your opinions and then call them irrelevant or outdated when they are provided.
The vision for the server was stated as far back as 2010 and, unless you can provide evidence to the contrary, that vision has not changed.
How long until Luclin comes out. Can't wait hope its not 5 years!!
Never. Not joking.
Psionide
02-14-2016, 12:38 PM
There will be no Luclin
Daywolf
02-14-2016, 01:31 PM
Wow! this is a new and unique thread..
http://i.imgur.com/A58jc9l.gif
Oleris
02-14-2016, 02:00 PM
There will be no Luclin
because we are going straight to planes of power right? :D
This thread won't be complete without Azzar posting 5 paragraph's about how the majority wants Luclin and the devs haven't given a concrete answer "recently" cause timestamps???
These Luclin threads are the rebirth of the old "when is velious coming out" stuff
TheBiznessTZ
02-14-2016, 02:39 PM
because we are going straight to planes of power right? :D
My fav post you ever made
holy shit this is getting so annoying
p99 is ending at velious. no pop, no luclin. deal with it or find a different emu. Underneath the Project 1999 logo on the site it says "classic everquest" under it. Classic EQ ended with cats on the moon, new graphic changes, and fighting fucking aliens instead of goblins and dragons. very drastic differences in the games theme. Yeah, people argue that classic went until luclin or until pop or whatever but logically it makes perfect sense that the game changed DRASTICALLY when luclin came out and only continued to build on that theme with pop onward.
p99 is classic eq, classic. not this alien killing, cat characters, moon landing, pok booking, bazaar marketing bullshit.
kujien1
02-14-2016, 04:27 PM
fighting aliens? the hell you talkin about, LUCLIN WAS THE BEST EXPANSION, I HATED THE BAZAAR THOUGH
Pokesan
02-14-2016, 04:28 PM
I'm furious about a question being asked twice on a message board
jcr4990
02-14-2016, 04:32 PM
Classic EQ ended with cats on the moon, new graphic changes, and fighting fucking aliens instead of goblins and dragons. very drastic differences in the games theme. Yeah, people argue that classic went until luclin or until pop or whatever but logically it makes perfect sense that the game changed DRASTICALLY when luclin came out and only continued to build on that theme with pop onward.
p99 is classic eq, classic. not this alien killing, cat characters, moon landing, pok booking, bazaar marketing bullshit.
I see this "fact" stated over and over and over ad nauseum. I don't think people understand what subjective means.
p99 is classic eq, classic. not this alien killing, cat characters, moon landing, pok booking, bazaar marketing bullshit.
I see this "fact" stated over and over and over ad nauseum. I don't think people understand what subjective means.
When I first found p99 what I was pumped up about was that the devs planned to go from classic-velious. it was the vision.
nothing subjective about what the creators of the box had in mind when they built the game. Sure, the players can differ in what they view as classic eq or modern eq but it was pretty clear when I joined what I'd be expecting. Surprises me that people are surprised about no luclin/pop. boggles the mind.
jcr4990
02-14-2016, 04:52 PM
When I first found p99 what I was pumped up about was that the devs planned to go from classic-velious. it was the vision.
nothing subjective about what the creators of the box had in mind when they built the game. Sure, the players can differ in what they view as classic eq or modern eq but it was pretty clear when I joined what I'd be expecting. Surprises me that people are surprised about no luclin/pop. boggles the mind.Neither your opinion nor Nilbog/Rogeans about what does and doesn't qualify as "Classic Everquest" matters. What is and isn't Classic is subjective by definition. Obviously Nilbog/Rogean's idea of it is what we see on P99 so that's what we get cause they're in charge. Doesn't make it a fact. Beastlords fighting snakes in Ssra temple is classic as sh*t to me. In a game with 20+ expansions on live I think you can make an argument for more than the first 2 being "Classic"
Naethyn
02-14-2016, 05:22 PM
I agree that Luclin would be great for this server. More content! It's classic!
Baler
02-14-2016, 05:49 PM
I think the majority* of players here believe classic-Velious had the right idea.
Luclin onward.. I just can't get onboard with. I played the expansions up to like omens of war. It was all right, but mostly just a big waste of my time.
I'd rather have a completely custom game after Velious than rebuild that fail. Cats on the moon not happening on my watch.
PRAS/\
Luclin = Not Classic
http://i.imgur.com/dNsTjKn.gif
gif by: Sidelle
AzzarTheGod
02-14-2016, 05:57 PM
All you've made so far is vague statements without any proof. You demand proof for statements that do not line up to your opinions and then call them irrelevant or outdated when they are provided.
The vision for the server was stated as far back as 2010 and, unless you can provide evidence to the contrary, that vision has not changed.
No problem. Here is some evidence. Murdered on your own post.
https://www.project1999.com/forums/showpost.php?p=2031600&postcount=61
Jives with exactly what I said. That Luclin is possible with the right slaves on a char copy box and nilbog has signaled he may not be against others doing the work.
Your "hard no" you think you have, consists of a developer (Haynar), and a new guide. They won't work on it, great. nilbog won't work on it, great. The project manager has never said he wouldn't find some people to work on it next year, or another year down the line.
Show me your hard no again.
Baler
02-14-2016, 06:02 PM
...
I do not believe any developer on staff wants to work on recreating anything past Velious.
http://i.imgur.com/VZuokKv.png Pras!
AzzarTheGod
02-14-2016, 06:03 PM
No. They have said umpteen times that Luclin will not exist. The devs don't like Luclin as an expansion.
That's alright the project manager has signaled he isn't opposed to others doing the work for him.
I'm sure he would be willing to casually oversee it if the right resumes stepped forward.
Proof. https://www.project1999.com/forums/showpost.php?p=2031600&postcount=61
AzzarTheGod
02-14-2016, 06:05 PM
http://i.imgur.com/VZuokKv.png Pras!
Have you heard nilbog's other statements?
Pras shit posters outside of RnF. There goes that vocal minority again. Try at least following the forum rules.
Leontius
02-14-2016, 06:13 PM
Only need one thread for this on the first page, thanks.
Daywolf
02-14-2016, 06:28 PM
Only need one thread for this on the first page, thanks.hehe you sly dog, I hit the post button (having a bad day) and was like... what up?!?
---
Cat people are cat people :rolleyes:
Cats want to be petted all the time, keep coming back and won't take no for an answer. Want you to feed them, clean their litter box, turn your furniture into their scratching post. Chuck hair balls and barf into your bed slipper, moan and catcall all night walking up and down the hallway. Ain't even any mice to catch, just the good life in the sun beams of the window. Eat their Paté and drink their dishes of milk on a platter. And then they want to propagate on the moon, the MOON! ...in mass numbers, just because they cant resist chasing the string with even dog poop attached to it; their brains no larger than some large variety of lizard. Than LIZARDS!! Cats on the moon! Just be happy, this is classic!
http://i.imgur.com/WIo04oj.gif
Ger cats and their slave people..
Azz, In 5+ years after staff has said another 1000 times no Luclin will you finally give up the dream?
Keep fighting the fight that 5 other people want but you're really gonna be a sad panda when the cats don't appear. :(
iruinedyourday
02-14-2016, 06:31 PM
Neither your opinion nor Nilbog/Rogeans about what does and doesn't qualify as "Classic Everquest" matters. What is and isn't Classic is subjective by definition. Obviously Nilbog/Rogean's idea of it is what we see on P99 so that's what we get cause they're in charge. Doesn't make it a fact. Beastlords fighting snakes in Ssra temple is classic as sh*t to me. In a game with 20+ expansions on live I think you can make an argument for more than the first 2 being "Classic"
wow
I think rocketships mean cars
to *me* the word rocket ship means my car.
So I dont think you can make an argument to define what an automobile is just because the vast majority of people call them cars, rocketships has always meant "cars" to me.
RevSaber
02-14-2016, 06:34 PM
Id check out p2002 if you want Luclin / Pop. It isnt there yet, but from what I can tell from a glance they dont stay in an era for 5 years.
AzzarTheGod
02-14-2016, 06:42 PM
Azz, In 5+ years after staff has said another 1000 times no Luclin will you finally give up the dream?
Keep fighting the fight that 5 other people want but you're really gonna be a sad panda when the cats don't appear. :(
Should we collect all the poll links and post them for you?
Keep sticking your head in the sand, and I'll keep fighting the fight. Fair enough.
jcr4990
02-14-2016, 06:49 PM
wow
I think rocketships mean cars
to *me* the word rocket ship means my car.
So I dont think you can make an argument to define what an automobile is just because the vast majority of people call them cars, rocketships has always meant "cars" to me.
You're either trolling or dumb. There's a big difference between what I'm talking about and what you're talking about.
Baler
02-14-2016, 06:52 PM
What is the point in being a Era specific server if the server doesn't emulate that specific era?
I'll give some of you the benefit of the doubt. hypothetically the server movse onto luclin and PoP. Don't you think the same people will try and make a uproar about moving into LoY?
You have to draw the line at some point.
It is still commonly agree'd upon that classic everquest was just classic. However Kunark and velious were no major mechanical change to the game. Luclin however is a vast mechanics overhaul and some additions to the game that kill the feel of that classic era.
This is why when people think of classic everquest it was classic, kunark and velious.
Luclin is to classic what AOS was to Pre-AOS.
iruinedyourday
02-14-2016, 06:58 PM
You're either trolling or dumb. There's a big difference between what I'm talking about and what you're talking about.
no when you are here, classic means pre luclin.
the world isnt yours to define for all of us.
NEXT!
AzzarTheGod
02-14-2016, 07:07 PM
I'll give some of you the benefit of the doubt. hypothetically the server movse onto luclin and PoP. Don't you think the same people will try and make a uproar about moving into LoY?
You have to draw the line at some point.
The line has always been Planes of Power. That is pretty much general consensus. LoY can't pull 300 votes like Luclin and PoP has. Its simply not a realistic question, or even worth questioning. The line is agreed to for many years now if you know EQ and are passionate about the project.
Suggesting there would be an uproar for anything beyond PoP is borderline trolling, and an attempt to hatchet this thread even further than the anti-Luclin minority already has.
Based on this post I absolutely question your agenda.
Beastlords fighting snakes in Ssra temple is classic as sh*t to me. In a game with 20+ expansions on live I think you can make an argument for more than the first 2 being "Classic"
BDA is starting to win me over. A few more posts like this, and I might find myself joining a BDA public relations street team.
heartbrand
02-14-2016, 07:30 PM
The game didn't become truly balanced in my opinion until PoP.
jcr4990
02-14-2016, 07:44 PM
the world isnt yours to define for all of us.Neither is it yours or any other Luclin hating nerds. We're talking about Everquest and what is and isn't "Classic" and my point was simply that it's subjective. Rogean/Nilbog have their subjective opinion and they make the rules for P99 so that's what it is. I have my subjective opinion and you have yours. An objective definitive point where EQ goes from "Classic" to "Not Classic" does not exist. No matter how hard you scream and how blue your face gets.
PoP is the 4th expansion out of 22 expansions that currently exist. You don't think it might be reasonable that some people would consider the 4th out of 22 expansions a "Classic" version of the game? Lay off the drugs man.
iruinedyourday
02-14-2016, 08:01 PM
Neither is it yours or any other Luclin hating nerds.
no quite literatly.. Here, rog & nil can define it... and they did.. and you think you have the right to argue becuse, you FEEL like for YOU luclin is classic? lal naw.
heartbrand
02-14-2016, 08:09 PM
I would love a PvP enabled server that went through PoP that was as classic as possible to the feel of the game at the time. Unfortunately I don't think I'll ever see this.
iruinedyourday
02-14-2016, 08:11 PM
I would love a pvp server that went through Vanilla and stopped there ;)
jcr4990
02-14-2016, 08:17 PM
no quite literatly.. Here, rog & nil can define it... and they did.. and you think you have the right to argue becuse, you FEEL like for YOU luclin is classic? lal naw.You seem to be under the illusion that Rog/Nil or anyone on P99 staff or player for that matter is the ultimate authority about what is and isn't "Classic" in Everquest. I know this is difficult for you to understand but I'll state once again. It's not something that has an objective defined start/stop point. I don't give 2 shits if you or anyone else thinks Vah Shir and AA's aren't Classic. Each person decides for themselves. If you want evidence browse any of the 1000's of threads on this subject all with people having varying opinions. Within the confines of P99 Rog/Nil get to define it. I'm talking about Everquest in general. They did not create Everquest or any of its expansions.
iruinedyourday
02-14-2016, 08:24 PM
You seem to be under the illusion that Rog/Nil or anyone on P99 staff or player for that matter is the ultimate authority about what is and isn't "Classic" in Everquest.
they are here!!
NEXT!
http://i.imgur.com/3vSlBrB.gif
jcr4990
02-14-2016, 08:26 PM
they are here!!
NEXT!
Within the confines of P99 Rog/Nil get to define it. I'm talking about Everquest in general. They did not create Everquest or any of its expansions.Do u not understand or just didn't read?
iruinedyourday
02-14-2016, 08:28 PM
Do u not understand or just didn't read?
kid google classic everquest...
when your fuckn homepage/private server shows up at all let alone is the entire result and it is resoundingly defined by all communities as vanilla-pop then ill give you the time of day.
AzzarTheGod
02-14-2016, 08:30 PM
Doesn't matter as mentioned before it is a custom server with custom content planned. What is classic and what isn't is fully irrelevant at this point.
Classic EQ is just a suggested guideline used to advertise and generate interest in 2011. That was way back in the Reagan era.
Were going Luclin baby, were gonna get buff *eughhhhh* /flex
jcr4990
02-14-2016, 08:48 PM
kid google classic everquest...
when your fuckn homepage/private server shows up at all let alone is the entire result and it is resoundingly defined by all communities as vanilla-pop then ill give you the time of day.Ah ok so cause P99 is the most popular emu it gets to define something subjective as if it were objective. Got it.
Kevynne
02-14-2016, 08:50 PM
There will be no Luclin
Baler
02-14-2016, 09:18 PM
Doesn't matter as mentioned before it is a custom server with custom content planned. What is classic and what isn't is fully irrelevant at this point.
Classic EQ is just a suggested guideline used to advertise and generate interest in 2011. That was way back in the Reagan era.
Were going Luclin baby, were gonna get buff *eughhhhh* /flex
You really dont know anything about the history of this server. Why do you even bother bantering in this thread if you don't have your facts straight?
P99 blue and red as far as the current developers are concerned is not going into luclin era. This is based on my understanding from reading the updates over the past 6 years, primarily the past 2 years. Plus how certain developers have discussed things that have gone into making P99 Classic/Kunark/Velious. Go look through the years of bug reports and era accurate information contributed by the players. You will find many cases where devs and staff talk about things Post Luclin and Pre Luclin. And that their focus is pre-luclin.
I'm going to go out on a limb and presume you're relatively new to p99. Thats no problem. But don't confuse people into thinking something that isnt going to happen. Feel free to do a partial quote so you can spin my words in your favor. :rolleyes:
Should we collect all the poll links and post them for you?
Keep sticking your head in the sand, and I'll keep fighting the fight. Fair enough.
Cause polls mean something :rolleyes:
Better my head in the sand then up a cat's butt who's up an aliens butt sitting on an empty moon that noone on P99 will ever see.
P99 is the most popular emu it gets to define something subjective as if it were objective.
QTF minus the sarcasm
AzzarTheGod
02-15-2016, 02:10 AM
Cause polls mean something :rolleyes:
Better my head in the sand then up a cat's butt who's up an aliens butt sitting on an empty moon that noone on P99 will ever see.
Cause polls mean something. HB I think we found the bitter nerd terrorists holding the P99 playerbase hostage.
You anti-Luclin fellas are so upset at the possibility the majority might actually get something close to what they want, and without it having any impact whatsoever on your server?
And I'd love to take Baler's bait right now, but for the sake of the thread I digress.
Psionide
02-15-2016, 03:10 AM
Don't really think anyone's upset at all at the possibility of Luclin considering there is no possibility of Luclin.
Axlrose
02-15-2016, 05:45 AM
Taken directly from this site's page "About the Server" http://www.project1999.com/index.php?pageid=about
"Project 1999 started development in 2008, and was released in October of 2009. The mission of the project is to create the classic feeling that many had during the early days of Everquest during those time periods, starting with Classic content and releasing the other expansions and content on a similar timeline that was experienced on Live. The server will stop at Velious, at which point many options will be considered, including possible custom content that will maintain the spirit of the game, and/or an additional new server starting over at Pre-Kunark."
Yes, there is the ever-so-small possibility of Luclin seeing the light here, but I would gamble chances are better the fine folks here creating and running this server would create custom content using aspects of that expansion as quest possibilities or expand the trade skills - no matter what the ~majority~ of people apparently want...
Sebastionleo
02-15-2016, 07:19 AM
The game didn't become truly balanced in my opinion until PoP.
Oh you mean Rogues and monks being the only dps on raid mobs, while everybody else sits there and fails to cast spells on them, while Necros do nothing but twitch clerics, etc isn't balanced?
Luclin/PoP and AAs were great for balancing out the usefulness of classes in raids, that's something I hadn't thought of in the posts in this thread before.
Lorian
02-15-2016, 10:09 AM
P2002 should be releasing Luclin before Christmas, if you are tired of Velious by then there is that option for you. :)
Bummey
02-15-2016, 01:50 PM
P2002 should be releasing Luclin before Christmas, if you are tired of Velious by then there is that option for you. :)
And you'll have as many as 40 other people to play with during the most populated prime time. :rolleyes:
iruinedyourday
02-15-2016, 03:13 PM
Ah ok so cause P99 is the most popular emu it gets to define something subjective as if it were objective. Got it.
haha ok i was browsing the web this morning and came across this gem.. so I found another (classic) pic similar to it. It is how you can tell the difference between "classic" and "not classic"..
Classic:
http://i.imgur.com/5UxtfD7.jpg
Not Classic:
http://i.imgur.com/0B51WIc.jpg
hehe welp there u go~ :)
Bummey
02-15-2016, 03:15 PM
haha ok i was browsing the web this morning and came across this gem.. so I found another (classic) pic similar to it. It is how you can tell the difference between "classic" and "not classic"..
Classic:
http://i.imgur.com/5UxtfD7.jpg
Not Classic:
http://i.imgur.com/0B51WIc.jpg
hehe welp there u go~ :)
I never used the luclin models anyways.
iruinedyourday
02-15-2016, 03:17 PM
I was talking about that shitty looking bird fountain in the background.. you cant escape those ;)
Psionide
02-15-2016, 03:17 PM
Those ass ugly models never fail.
aubie
02-15-2016, 11:31 PM
I'm fine with Luclin on P99 as long as it's a one way zone in.:D
AzzarTheGod
02-16-2016, 03:02 AM
I'm fine with Luclin on P99 as long as it's a one way zone in.:D
Proponents of Luclin have moved very far away from forcing Luclin on blue, many months ago...
Red99 on the other hand, could be used as a testbed for Luclin for a future Luclin release on a different server.
The original blue classic P99 server should absolutely remain unaffected for the next several years solid at least. I thought that was a given.
elwing
02-16-2016, 04:52 AM
As long as there's no bazaar, I'm fine for some Luclin zone added as custom content... some of it is good. you can even pretend it's not on moon if you want...
AzzarTheGod
02-16-2016, 05:04 AM
As long as there's no bazaar, I'm fine for some Luclin zone added as custom content... some of it is good. you can even pretend it's not on moon if you want...
I'm sure most proponents of Luclin would be happy with a chopped up version of Luclin, I'd prefer at least 70% of the expansion, or at least 50% of it though to ensure enough content.
The problem I see with this, is that in the polls that were taken, there weren't any conditions on the Luclin vote. I'd say keep it away from blue regardless. They need to do a second classic server first, but I'd put some form of Luclin in development in the next year personally, just to have it on the shelf for later days.
Alternatively, a very watered down Luclin going straight into Planes of Power is very feasible and possibly even more attractive I would think. I'd say putting man hours into Planes of Power makes much more sense than putting any developer time into Luclin. Planes of Power was a work of art raid-wise. Goodbye Class R, Class D, Class C. The skill of your guild dictates your place in Planes of Power's rankings.
Velious to Planes of Power's geargap is nearly nonexistent, and not a problem as Planes caters to non-BIS rags Velious raid forces very early on. We can hope some type of 25% Luclin is delivered frontloaded onto Planes of Power perhaps.
I personally don't see a need for custom content when the original 2002-2003 expacs got it right the first time (PoP especially). That's a lot of good stuff to just ignore and try to "beat" dev wise...
elwing
02-16-2016, 05:52 AM
sorry, but pop's plane of knowledge was a disaster
Smurn
02-16-2016, 05:54 AM
PoK was a disaster in what way?
elwing
02-16-2016, 05:58 AM
- neutral zone.
- books.
isn't it enough?
jcr4990
02-16-2016, 06:03 AM
Not THAT much difference between clicking book and / all dial and sending a tell for a port in my book. Think people majorly exaggerate this "problem" heh. You MIGHT have had a point in Classic when porters weren't a dime a dozen and available nearly 24/7/365 but cmon. When is the last time you wanted to go somewhere and couldn't get a port in 5 min or less? It's a rarity in my experience.
Just my 2cp tho
elwing
02-16-2016, 06:07 AM
what about factions? cities? all that got obsolete in just one expac
Lorian
02-16-2016, 07:43 AM
And you'll have as many as 40 other people to play with during the most populated prime time. :rolleyes:
Sorry but we already more than that and with some people 2 or 3 boxing it is more akin to 100-130 prime time. When Luclin arrives we'll have more real people online than P99 Red. But it will likely never even be close to the congested numbers of P99 Blue. :)
Baler
02-16-2016, 09:59 AM
Sorry but we already more than that and with some people 2 or 3 boxing it is more akin to 100-130 prime time. When Luclin arrives we'll have more real people online than P99 Red. But it will likely never even be close to the congested numbers of P99 Blue. :)
Luclin is not going to arrive. Luclin is not the answer to everyone's problems.
drktmplr12
02-16-2016, 10:15 AM
Luclin is not going to arrive. Luclin is not the answer to everyone's problems.
However, IF someone feels it is a solution... The Al'Kabor project has a PC client available. Super easy to setup. I was up and running in 10 minutes. They DO allow 3 boxing, but no automation. Community is very cool so far.They are using a very old client (circa 2002/3).
http://www.takproject.net/
I've got a 14/14/16 mnk/shm/enc and was lucky enough to be gifted an AC and Smoldering Brand. Tearing Kurn's tower up!!
Not THAT much difference between clicking book and / all dial and sending a tell for a port in my book. Think people majorly exaggerate this "problem"
You very obviously do not get it.
/who all dial keeps people working together in order to travel. It still has the classic spirit of everquest kinda forcing you to socialize as it is a social game. It also keeps you immersed because the fantasy theme still plays out. Druids and Wizards got that epic travel ability that other players enjoy asking them for. It feels believable in a Fantasy world.
Clicking a fucking book makes the game feel single player and makes no fucking sense with lore/Fantasy world. It's a lazy way of making the game 'easier' and 'casual ' paving the way for the Evolution of eq which sucked ass.
Izmael
02-16-2016, 11:02 AM
Hey can we also please have mercenaries, I find it sometimes hard to find people to group with and then I have to deal with them being humans, they go LD and AFK, also want their share of loot.
Not THAT much difference between getting healed by a merc and getting healed by a player. It's the same heal! Kek.
Haynar
02-16-2016, 11:47 AM
The p99 admin have stated time and time again, that there will be no more expansions.
Your best options thru pop are takp and p2002.
If you want expansions faster: p2002.
If you want attention to detail: takp.
P2002 is on velious. Has hotzones. Double exp weekends once a month.
Takp is on kunark. No hotzones. No double exp weekends.
Both support the eqmac intel client and a compatible 2002 era client for the pc.
Each are developed independently.
I am biased, as I am on the dev team for takp. I prefer attention to detail and more accurate content.
H
I think your link for tak project is incorrect Haynar. .org didn't work but .net did.
Haynar
02-16-2016, 01:48 PM
I think your link for tak project is incorrect Haynar. .org didn't work but .net did.
Thats what I get for trying to edit on my phone. So many people confuse takp and p2002 because they both have Al'Kabor in the name. Some people think they are the same server even. So I edited sig.
For the most part, most ppl wouldn't notice much of a difference no matter which server they try.
H
iruinedyourday
02-16-2016, 02:07 PM
Not THAT much difference between clicking book and / all dial and sending a tell for a port in my book. Think people majorly exaggerate this "problem" heh. You MIGHT have had a point in Classic when porters weren't a dime a dozen and available nearly 24/7/365 but cmon. When is the last time you wanted to go somewhere and couldn't get a port in 5 min or less? It's a rarity in my experience.
Just my 2cp tho
exactly why we need a vanilla only yearly wipe server STAT
Daywolf
02-16-2016, 02:28 PM
exactly why we need a vanilla only yearly wipe server STAT"we" as in your red server? That might help. STAT!
What's "vanilla", isn't that WoW terminology? Not classic, bro!
jcr4990
02-16-2016, 02:33 PM
You very obviously do not get it.
/who all dial keeps people working together in order to travel. It still has the classic spirit of everquest kinda forcing you to socialize as it is a social game. It also keeps you immersed because the fantasy theme still plays out. Druids and Wizards got that epic travel ability that other players enjoy asking them for. It feels believable in a Fantasy world.
Clicking a fucking book makes the game feel single player and makes no fucking sense with lore/Fantasy world. It's a lazy way of making the game 'easier' and 'casual ' paving the way for the Evolution of eq which sucked ass.So if the devs coded PoK books to require you to /who all pokbook /t freeportbook Can u port me to freeport pls? then wait 2 minutes and trade it 50pp and say "ty" then it'd be legit? I still think you and others like you are WAY over romanticizing the whole idea. There's VERY little social interaction or feeling of "working together" when I use DAP. It's basically calling an Uber. Are you gonna be butthurt when we have driverless cars instead of Ubers driving people around too? Cause I promise that's coming lol
Daywolf
02-16-2016, 02:37 PM
Are you gonna be butthurt when we have driverless cars instead of Ubers driving people around too? Cause I promise that's coming lol
Too true, it's coming. Just like today with so many driverless people, their headlights are on but no one behind the wheel :D
thufir
02-16-2016, 02:38 PM
So if the devs coded PoK books to require you to /who all pokbook /t freeportbook Can u port me to freeport pls? then wait 2 minutes and trade it 50pp and say "ty" then it'd be legit? I still think you and others like you are WAY over romanticizing the whole idea. There's VERY little social interaction or feeling of "working together" when I use DAP. It's basically calling an Uber. Are you gonna be butthurt when we have driverless cars instead of Ubers driving people around too? Cause I promise that's coming lol
Sure. Make it a 2-5 minute wait with an outside chance it won't come at all. Then have the guy charge you a random amount before they start the port. 1-2% of the time the port should put you somewhere else in the world (to represent sulky or pranky porters). Increase that chance drastically if you "undertip".
Some of the "porters" can even exchange pleasantries with you. Maybe if you don't say the right things it gives you a chance for the porter to drop you from group without porting you, or port you again to somewhere random. Then it can be a 10-30 minute wait before you can get another port (as they "blacklist" you). Fail too many times and you get blacklisted permanently - no porting!
I actually kinda like this idea now that we're talking about it.
iruinedyourday
02-16-2016, 02:39 PM
"we" as in your red server? That might help. STAT!
What's "vanilla", isn't that WoW terminology? Not classic, bro!
whoah curb your upset.
vanilla means pre-kunark expac.
and its the best of all EQ period.
if you like more than rawhide & banded i feel bad for u son.
I would also like to express my fondness for driverless cars.
So if the devs coded PoK books to require you to /who all pokbook /t freeportbook Can u port me to freeport pls? then wait 2 minutes and trade it 50pp and say "ty" then it'd be legit? I still think you and others like you are WAY over romanticizing the whole idea. There's VERY little social interaction or feeling of "working together" when I use DAP. It's basically calling an Uber. Are you gonna be butthurt when we have driverless cars instead of Ubers driving people around too? Cause I promise that's coming lol
still obvious you do not get it.
Daywolf
02-16-2016, 02:55 PM
Sure. Make it a 2-5 minute wait with an outside chance it won't come at all. Then have the guy charge you a random amount before they start the port. 1-2% of the time the port should put you somewhere else in the world (to represent sulky or pranky porters). Increase that chance drastically if you "undertip".
Some of the "porters" can even exchange pleasantries with you. Maybe if you don't say the right things it gives you a chance for the porter to drop you from group without porting you, or port you again to somewhere random. Then it can be a 10-30 minute wait before you can get another port (as they "blacklist" you). Fail too many times and you get blacklisted permanently - no porting!
I actually kinda like this idea now that we're talking about it.
Or how about the reverse? I get on my drui, click the book and it follows me around begging for a port? I kill some hill giants, begs for ports. I kill some ice giants, begs for port.
Funally I click ok and it gives me some random location to port to. Once I and the PoK book arrive, the book explains that it'd tip me, but all it's coppers are on it's corps (the PoK book is standing there decked out in raid and epic equip), but will if I buff him out and we travel four zones over through Death and Hades.
After wandering around the target zone four times, finally finding the corpse, the PoK book rewards me with a cat's eye agate and 12 copper, immediately gates out as the mega swarn-train arrives that it managed to collect searching for it's corpse.
Who said there was no interaction? :o
thufir
02-16-2016, 03:01 PM
Or how about the reverse? I get on my drui, click the book and it follows me around begging for a port? I kill some hill giants, begs for ports. I kill some ice giants, begs for port.
Funally I click ok and it gives me some random location to port to. Once I and the PoK book arrive, the book explains that it'd tip me, but all it's coppers are on it's corps (the PoK book is standing there decked out in raid and epic equip), but will if I buff him out and we travel four zones over through Death and Hades.
After wandering around the target zone four times, finally finding the corpse, the PoK book rewards me with a cat's eye agate and 12 copper, immediately gates out as the mega swarn-train arrives that it managed to collect searching for it's corpse.
Who said there was no interaction? :o
This is exactly it. Sure, 98% of the time the interaction between porter and portee is a pretty simple exchange. But the kinds of random events that you can get because humans are unpredictable are pretty nice, if you ask me. It adds to the game's charm.
jcr4990
02-16-2016, 03:45 PM
Sure. Make it a 2-5 minute wait with an outside chance it won't come at all. Then have the guy charge you a random amount before they start the port. 1-2% of the time the port should put you somewhere else in the world (to represent sulky or pranky porters). Increase that chance drastically if you "undertip".
Some of the "porters" can even exchange pleasantries with you. Maybe if you don't say the right things it gives you a chance for the porter to drop you from group without porting you, or port you again to somewhere random. Then it can be a 10-30 minute wait before you can get another port (as they "blacklist" you). Fail too many times and you get blacklisted permanently - no porting!
I actually kinda like this idea now that we're talking about it.
2-5 min wait with chance it won't come at all - Fair
The rest of the stuff you said has basically never happened to me. Never been refused a port if I didn't pay up front. Never been prank ported to the wrong spot and left there. Never been "blacklisted" and had to wait longer than like 10 min for a port ever. Unless playing at super off-peak hours and even then most of the time ports are easy to come by. I get a lot of ports and I play a lot of Everquest. I feel like the stuff you're talking about is exceptionally rare. About the worst that's ever happened is certain porters feel like they're getting ripped off if you don't pay them like 200pp to push a button and they'll whine that you didn't tip enough. People tend to assume if you're a 60 Shaman that you just carry thousands of pp around on you at all times. But to be fair that's happened like 2 times out of hundreds of ports over several years. Statistically insignificant.
still obvious you do not get it.
http://i.imgur.com/seh6p.gif
thufir
02-16-2016, 03:52 PM
2-5 min wait with chance it won't come at all - Fair
The rest of the stuff you said has basically never happened to me. Never been refused a port if I didn't pay up front. Never been prank ported to the wrong spot and left there. Never been "blacklisted" and had to wait longer than like 10 min for a port ever. Unless playing at super off-peak hours and even then most of the time ports are easy to come by. I get a lot of ports and I play a lot of Everquest. I feel like the stuff you're talking about is exceptionally rare. About the worst that's ever happened is certain porters feel like they're getting ripped off if you don't pay them like 200pp to push a button and they'll whine that you didn't tip enough. People tend to assume if you're a 60 Shaman that you just carry thousands of pp around on you at all times. But to be fair that's happened like 2 times out of hundreds of ports over several years. Statistically insignificant.
Not insignificant to us. You don't care about this stuff, that's fine. I like it. But this is why we're talking past each other.
Your gif is implying you do. But really just don't. Your responses make that clear with your ass backwards idea that waiting 2-5 min for the pok book to respond to me is the same as dealing with a person. They're not even close to similar let alone the same thing. And the uber reference is from left field. No idea what the fuck you're talking about. I was taking about everquest and classic. Not the difference between robots and drivers. Again not even the same. Nice attempt at an analogy though.
You're clueless on the matter, obviously.
Psionide
02-16-2016, 04:01 PM
JCR, did you play a porting class back when Luclin came out? Do you play a porting class now?
jcr4990
02-16-2016, 04:05 PM
Your gif is implying you do. But really just don't. Your responses make that clear with your ass backwards idea that waiting 2-5 min for the pok book to respond to me is the same as dealing with a person. They're not even close to similar let alone the same thing.
You're clueless on the matter, obviously.Explain to me how dealing with an avg DAP porter is any different than if you had to type "/t pokbook can u port me to xyz?" my point pretty much this whole time has been that you're HEAVILY exaggerating the amount of "interaction" involved in the typical port transaction on P99 blue. If you want to argue that like 1% of the time something else happens with DAP that wouldn't happen with an automated port system then so be it. But for some reason you're acting like every time you get a port on P99 its some magical social experience that makes or breaks whether or not this game is any fun at all. I think that's absolutely absurd.
jcr4990
02-16-2016, 04:08 PM
JCR, did you play a porting class back when Luclin came out? Do you play a porting class now?I was young in classic EQ but I played with my dad who mained a Druid. Very often played his char and did a lot of porting. Lost a bit of profit off the porting business when PoP came out but I still think it was overall better for the game. I don't regularly play a porting class on P99 but I have played them and I buy DAP ports pretty much daily (If not 3-4 of them)
I feel like I have sufficient experience to comment on the matter.
JurisDictum
02-16-2016, 04:10 PM
Explain to me how dealing with an avg DAP porter is any different than if you had to type "/t pokbook can u port me to xyz?" my point pretty much this whole time has been that you're HEAVILY exaggerating the amount of "interaction" involved in the typical port transaction on P99 blue. If you want to argue that like 1% of the time something else happens with DAP that wouldn't happen with an automated port system then so be it. But for some reason you're acting like every time you get a port on P99 its some magical social experience that makes or breaks whether or not this game is any fun at all. I think that's absolutely absurd.
Its a point I've tried to make for a long time. I personally (not to put words into the quoted), would argue much of the same thing when it comes to the bazaar. The interaction level a lot of time is very low. Meanwhile, there was still bartering amongst regular traders in the bazaar.
I feel like when it comes to this sentimental attachment to EC and Druid ports, people have bloated the real impact these changes had on the game. Most of what makes EQ the way it is has to do with groups and raids being required for most the content, combined with a non-instanced shared world.
thufir
02-16-2016, 04:12 PM
Explain to me how dealing with an avg DAP porter is any different than if you had to type "/t pokbook can u port me to xyz?" my point pretty much this whole time has been that you're HEAVILY exaggerating the amount of "interaction" involved in the typical port transaction on P99 blue. If you want to argue that like 1% of the time something else happens with DAP that wouldn't happen with an automated port system then so be it. But for some reason you're acting like every time you get a port on P99 its some magical social experience that makes or breaks whether or not this game is any fun at all. I think that's absolutely absurd.
It certainly would be, if anyone was acting that way.
EverQuest is a game about the random stuff that happens at the margins. The core gameplay is fairly dull. You find mobs, you pull them, you kill them.
Unusual events are what cause the magic. Those unusual events are caused by player interactions. Porters are an example of a player interaction that rarely goes weird, but can occasionally. They generate stories, which generate enjoyment that goes above and beyond the core gameplay.
The possibility of that happening, although small, is not "statistically insignificant" to those who care about it. We hear stories of porting gone weird all the time. Sometimes we're even the ones telling those stories. The chance of that is very small, but it drops to 0 if you introduce an automated system. It isn't by any stretch of the imagination the only reason not to go to Luclin/PoP, of course, so don't act like it is. It's just *a* reason.
Hastley
02-16-2016, 04:17 PM
Lol Evia claiming social interaction in video game. Get laid fuckwit. Killing grummus in plane of disease > dealing with socially retarded nerds "interaction" during the 5 min port process.
Hastley
02-16-2016, 04:19 PM
It certainly would be, if anyone was acting that way.
EverQuest is a game about the random stuff that happens at the margins. The core gameplay is fairly dull. You find mobs, you pull them, you kill them.
Unusual events are what cause the magic. Those unusual events are caused by player interactions. Porters are an example of a player interaction that rarely goes weird, but can occasionally. They generate stories, which generate enjoyment that goes above and beyond the core gameplay.
The possibility of that happening, although small, is not "statistically insignificant" to those who care about it. We hear stories of porting gone weird all the time. Sometimes we're even the ones telling those stories. The chance of that is very small, but it drops to 0 if you introduce an automated system. It isn't by any stretch of the imagination the only reason not to go to Luclin/PoP, of course, so don't act like it is. It's just *a* reason.
Everquest is a game about character development regardless of your perverse viewpoint of what it should be. Talking to people during ports =\= the vision.
jcr4990
02-16-2016, 04:20 PM
Its a point I've tried to make for a long time. I personally (not to put words into the quoted), would argue much of the same thing when it comes to the bazaar. The interaction level a lot of time is very low. Meanwhile, there was still bartering amongst regular traders in the bazaar.
I feel like when it comes to this sentimental attachment to EC and Druid ports, people have bloated the real impact these changes had on the game. Most of what makes EQ the way it is has to do with groups and raids being required for most the content, combined with a non-instanced shared world.You... You get it. I've been saying this for years and all I get is blue-faced nerds screaming at me about how amazing having to ask for a port or spam an EC macro is.
jcr4990
02-16-2016, 04:29 PM
I just got my Rog alt ported 5 min ago. Here's how it went down.
/ all dial
/t Druid Can I snag a ride LS to GD please?
Druid replies "Sure"
47 seconds later he appears at LS rings
I give him 50pp and hit follow when he invites me
~30 sec later I land in GD
/t Druid Thanks a lot!
Druid replies "Yw GL"
You're right guys. This is the magic of Everquest right here. Game would suck without this amazing interaction.
thufir
02-16-2016, 04:33 PM
I just got my Rog alt ported 5 min ago. Here's how it went down.
/ all dial
/t Druid Can I snag a ride LS to GD please?
Druid replies "Sure"
47 seconds later he appears at LS rings
I give him 50pp and hit follow when he invites me
~30 sec later I land in GD
/t Druid Thanks a lot!
Druid replies "Yw GL"
You're right guys. This is the magic of Everquest right here. Game would suck without this amazing interaction.
you should keep harping on this, it gives the impression you are really listening to people who don't share your opinion
iruinedyourday
02-16-2016, 04:40 PM
I just got my Rog alt ported 5 min ago. Here's how it went down.
/ all dial
/t Druid Can I snag a ride LS to GD please?
Druid replies "Sure"
47 seconds later he appears at LS rings
I give him 50pp and hit follow when he invites me
~30 sec later I land in GD
/t Druid Thanks a lot!
Druid replies "Yw GL"
You're right guys. This is the magic of Everquest right here. Game would suck without this amazing interaction.
This is how factories are moved from here to mexico.
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