View Full Version : Tier raiding restrictions.
Rhuma7
06-10-2014, 01:38 PM
Tier 0
Nagafen Vox
Tier 1
Maestro, Innoruuk, Cazic Thule, Dracolich, Ragefire
Tier 2
Venril Sathir Trakanon Faydedar Gorenair Severilous Talendor
Tier 3
Veeshans peak
This is an idea I am proposing based on the current C/R/FFA Rotation that would lock out different guilds from doing content based on their collective abilities, to completely lock out bottom feeding and make it easier for new guilds to get into bottom tier raiding without taking 2+ years to progress to harder content.
Obviously certain raid bosses are required to complete epics, however, with the developers coding all of the epics to be MQable, I see it as an opportunity to get higher tier guilds to be more co-operative with lower tier guilds and to form relationships with eachother to benefit their own interests.
Exploiting the system by making tier 1 guilds 'feeder guilds' has its own benefits for said 'feeder guilds' by actually having people showing up for raids and seeking these guilds out instead of EC tunneling, leveling to 60 and joining tier 2/3 guilds.
Killing a tier makes your guild that tier, just like the raid.php is set up and only with a strong case, made to a GM can you recede a tier.
Tell me what you guys think.
Rhuma7
06-10-2014, 01:40 PM
I was also considering making trakanon his own tier, being tier 3 and VP being tier 4, which would make guilds like TMO/IB/BDA an easier case to make by dropping a tier if for some reason they had massive fallout and didnt have enough keyed members to do VP, without bottom feeding off all the other raid mobs they clearly dont need.
Swifty
06-10-2014, 01:42 PM
proposing raid changes in RnF. Faggot.
zanderklocke
06-10-2014, 01:48 PM
Not a fan of this idea. I hate the idea of a guild being locked out from a mob permanently. It doesn't fit in the realm of classic, and I would just find this annoying.
Swifty
06-10-2014, 01:49 PM
This will just force class C guilds to make even more rogue alts and have them join lower tier guilds.
zanderklocke
06-10-2014, 01:50 PM
Plus, I can't take the idea seriously that people don't "need" items from certain mobs. No one in this game "needs" a drop from any mob. We all "want" mobs and some of their items they drop. It seems way too restrictive to say I can't ever kill a mob becatse I don't "need" it's drops.
hatelore
06-10-2014, 01:56 PM
Horrible idea, say no to crack cocaine.
hatelore
06-10-2014, 02:01 PM
Tier 0
Nagafen Vox
Tier 1
Maestro, Innoruuk, Cazic Thule, Dracolich, Ragefire
Tier 2
Venril Sathir Trakanon Faydedar Gorenair Severilous Talendor
Tier 3
Veeshans peak
This is an idea I am proposing based on the current C/R/FFA Rotation that would lock out different guilds from doing content based on their collective abilities, to completely lock out bottom feeding and make it easier for new guilds to get into bottom tier raiding without taking 2+ years to progress to harder content.
Obviously certain raid bosses are required to complete epics, however, with the developers coding all of the epics to be MQable, I see it as an opportunity to get higher tier guilds to be more co-operative with lower tier guilds and to form relationships with eachother to benefit their own interests.
Exploiting the system by making tier 1 guilds 'feeder guilds' has its own benefits for said 'feeder guilds' by actually having people showing up for raids and seeking these guilds out instead of EC tunneling, leveling to 60 and joining tier 2/3 guilds.
Killing a tier makes your guild that tier, just like the raid.php is set up and only with a strong case, made to a GM can you recede a tier.
Tell me what you guys think.
I like the part where, once you move to tier 2, warriors, sk's, necros, mages and wizzys? can no longer raid for there epics. Best idea in years, A+.
Rhuma7
06-10-2014, 02:04 PM
Id also like to add there wouldnt be any rotations, just pure racing for fte.
Rogue alts are fine for lower tier guilds imo... as a new guild on the server trying to field 30 people to raid is almost impossible when people are just swarming to tmo/bda etc. Theres no fucking point to progress.
Rhuma7
06-10-2014, 02:05 PM
I like the part where, once you move to tier 2, warriors, sk's, necros, mages and wizzys? can no longer raid for there epics. Best idea in years, A+.
You shouldnt be raiding tier 2 without getting said epics.
Heebo
06-10-2014, 02:13 PM
No
Lazie
06-10-2014, 02:27 PM
Fail...
Ahldagor
06-10-2014, 02:33 PM
http://mrwgifs.com/wp-content/uploads/2013/05/Wednesday-Ready-To-Burn-Things-Down-In-The-Addams-Family-Gif.gif
Cecily
06-10-2014, 02:34 PM
http://i.imgur.com/rfBOcxM.jpg
Ahldagor
06-10-2014, 02:36 PM
http://static.fjcdn.com/pictures/buuurn_9d4ab6_4687055.jpg
Locust
06-10-2014, 03:21 PM
if people stop replying this thread will die (i understand that i am being a hypocrite)
Tecmos Deception
06-10-2014, 03:39 PM
Why would the version of Naggy that level 60s can kill be a higher tier than Naggy himself, who can only be directly attacked by level 52s?
Rhuma7
06-10-2014, 03:59 PM
Why would the version of Naggy that level 60s can kill be a higher tier than Naggy himself, who can only be directly attacked by level 52s?
You answered it yourself.
Lojik
06-10-2014, 04:04 PM
Tier Neckbeard:
Poopsock, track, then zerg every raid target you can via batphone etc. No targets excluded
Tier Don't give a shit:
http://weknowmemes.com/wp-content/uploads/2012/06/file-me-under-f.jpg
Tier Waaaahhh:
All targets excluded, except an ancient cyclops, Allizewsaur, Boog Mudtoe, or any other target in the ocean of tears
DeruIsLove
06-10-2014, 04:05 PM
You shouldnt be raiding tier 2 without getting said epics.
Uh wizards and warriors need drops from both tiers to get their epics.
Tier 1 and 2 would be the $$ tiers.
Tiers 1 and 2 would be the $$ tiers.
Ciroco
06-10-2014, 05:28 PM
You shouldnt be raiding tier 2 without getting said epics.
Do you have any idea how long it would take class R guilds to get all of their epic drops from tier 1 mobs?
Nerosys
06-10-2014, 06:09 PM
This is hands down the worst idea in the history of ideas.
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