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Old 02-18-2015, 06:46 PM
GnashingOfTeeth GnashingOfTeeth is offline
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Default zoning optimization?

Has anyone done any research on this?
Bandwidth or HDD speed dependent? Luck of the draw? Server load?
Curious, thanks

I have a good SSD, wondering if there are any tips ?
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Old 02-18-2015, 11:34 PM
Ziggy Ziggy is offline
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turn on memory cache, use the smallest (default) texture files, maybe look into eqplaynice. honestly anything under 1 minute is totally NOT CLASSIC
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Old 02-19-2015, 12:15 AM
Pringles Pringles is offline
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Ram disk.
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Old 02-19-2015, 12:42 AM
khanable khanable is offline
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Quote:
Originally Posted by Pringles [You must be logged in to view images. Log in or Register.]
Ram disk.
mmhmm.

Using EQLite I put aside 2gb for a ramdisk, it's stupid fast.
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  #5  
Old 02-19-2015, 01:04 AM
Zaela Zaela is offline
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Loading textures is definitely the most time-consuming part by far (and why the caching option is there). Mass-spawning mobs is probably second, but not much you can do there.

Quote:
Originally Posted by khanable [You must be logged in to view images. Log in or Register.]
EQLite
Be sure to have used this thing. If you are running an unmolested Titanium install, you are potentially wasting up to a few seconds loading post-GoD models from the per-zone loading scripts.
  #6  
Old 02-19-2015, 06:18 AM
kaev kaev is offline
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Quote:
Originally Posted by Ziggy [You must be logged in to view images. Log in or Register.]
turn on memory cache, use the smallest (default) texture files, maybe look into eqplaynice. honestly anything under 1 minute is totally NOT CLASSIC
Wrong. In true classic, i.e. pre-Kunark, zoning in less than 15 seconds was the norm unless you had a rig so weak it you were lucky you could even play the game. Longer zone times were more a Velious thing.
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  #7  
Old 02-19-2015, 08:22 AM
Doil_Boil Doil_Boil is offline
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How does one turn on the memory cache?
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  #8  
Old 02-19-2015, 11:46 AM
tristantio tristantio is offline
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Doesn't the load/popping into an initial zone depend on the 6 second server tick as well?

For instance, if the following occurs:

12:00:00 - Server tick
12:00:01 - You hit zone line
12:00:06 - Next server tick
12:00:06 - You enter next zone

Which would mean in an optimal case (fast SSD or running in a ramdisk) you're still looking at an average of ~3 second load time? (some slower, some faster)
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Old 02-19-2015, 11:52 AM
Whirled Whirled is offline
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Quote:
Originally Posted by Doil_Boil [You must be logged in to view images. Log in or Register.]
How does one turn on the memory cache?
When u first log in, there is an options (or advanced I forget)... it minimizes game & brings up all those changes u can make to click thru
  #10  
Old 02-19-2015, 11:57 AM
myriverse myriverse is offline
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Quote:
Originally Posted by kaev [You must be logged in to view images. Log in or Register.]
Wrong. In true classic, i.e. pre-Kunark, zoning in less than 15 seconds was the norm unless you had a rig so weak it you were lucky you could even play the game. Longer zone times were more a Velious thing.
Not true. On average, it would take me 4 minutes in 1999. Sometimes, I'd miss the next docks when on a boat because of the time.
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