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#103
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![]() Just wanted to comment, gnomes / hobbits small wars cannot tank tuna, she will toss them a mile away like a ping pong ball. I made mistake of tanking her on my war after avatar fading shrunk me, it was God awful /nod
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#104
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#105
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#106
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![]() Gotta alt tab out for tanking tunare. Tanking the frame rate tanks the knockback.
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#107
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Last edited by Wakanda; 08-09-2024 at 08:27 AM..
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#108
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![]() Crippling blows are mostly just eye candy. Most of our damage doesn’t come from critical hits to begin with. Having a critical hit be a crippling blow isn’t really game changing.
(But it sure is fun!) My only gripe is when I do randomly roll into an easy group with well over 5k hp and the cleric routinely feels the need to start each complete heal at 50% heath. Like … I still have close to 3k hp. It’s ok to let me drop below 20% to start that heal.
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#109
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#110
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![]() The best way to zerk is with a modicum of effort not to overheal. This means dipping in and out of it. Maintaining with a fungi and regrowth.
As Zur said, any warrior making this the Christmas tree topper of a grind group is delusional. It’s a lot of work and they at best are nudging rogue numbers. Keep the ench or necro alive with a charmed pet if you care about real dps. In fact, a good reminder to not be obnoxious in a grind group. As I’ve said a million times, EQ isn’t difficult and drawing attention to yourself doesn’t bode well. | ||
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