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  #1  
Old 02-05-2024, 02:33 PM
eqravenprince eqravenprince is offline
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Default How to play Enchanter like the pros

I need to understand how to play Enchanter solo. Below are my steps. I sincerely don't know how anyone plays one in a dungeon without a healer.

1. Charm mob, send it in to attack and kill another mob.
2. Charm breaks inevitably so I have 2 mobs running at me.
3. While both are pounding on me, I root one, back off, and recharm the other. Sometimes have to repeat steps 1-3 multiple times.
4. Finally kill a mob with my charmed pet, low on mana at this point, sit to med. Charm breaks, mob comes at me and I die or zone.
5. /quit, come here to gripe cause I suck at playing an enchanter. What am I missing?
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  #2  
Old 02-05-2024, 02:35 PM
Videri Videri is offline
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You can root the enemy mob off the bat, while your charmed mob is fighting it, aka before charm breaks; and re-root if it wears off. This cuts the number of mobs beating on you by 50%!
Last edited by Videri; 02-05-2024 at 02:43 PM..
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  #3  
Old 02-05-2024, 02:38 PM
Videri Videri is offline
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When they start beating on you, the first spell to cast isn’t Root, or even Mez. It’s the Color Flux line of spells. They stun everything in a small area around you. Each one has a different duration and cast time. Choose your favorite!
After that, you can cast a mez or root.

Between your color stun and your mez, of course, you would use your GCD to eliminate the delay between spells. Man, who wrote that article?
Last edited by Videri; 02-05-2024 at 02:44 PM..
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  #4  
Old 02-05-2024, 02:41 PM
Videri Videri is offline
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How’s your cha? Charisma increases the likelihood that mez will land, and decreases the likelihood that charm will break. It also reduces the chance that it failed Calm/Pacify will aggro the mob. You eventually want 255 self-buffed (which means 205 unbuffed, since enchanters get a +50 cha buff at higher levels).

If I’ve missed anything or said anything incorrect, hopefully the enchanter community will correct my mistakes.
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  #5  
Old 02-05-2024, 02:51 PM
eqravenprince eqravenprince is offline
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Thanks, I'll give your tips a try to see if I'm more successful. Yeah, I need more charisma for sure.
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  #6  
Old 02-05-2024, 07:10 PM
Vivitron Vivitron is offline
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Tecmos did a YouTube series solo leveling his enchanter in dungeons, I recommend tossing one of those on in the background while you level in the same dungeon. Lots of good tips in those.
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  #7  
Old 02-05-2024, 11:56 PM
spoil spoil is offline
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Quote:
Originally Posted by eqravenprince [You must be logged in to view images. Log in or Register.]
Thanks, I'll give your tips a try to see if I'm more successful. Yeah, I need more charisma for sure.
I don't know the exact mechanics but I believe the mob's level and magic resistance are the two major factors in charm duration. Charisma mainly affects the lull line of spells.

But for breaks your main line of defense is 2 stuns and 2 runes up at all times, at least at higher levels. A typical break with 2 mobs would be like stun > root > stun > recharm and then recast rune(s). Or stun > AE mez.
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  #8  
Old 02-06-2024, 11:29 AM
enjchanter enjchanter is offline
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The charm formula is loosely mobs level > mobs MR >>> your charisma
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Eberron 60 Erudite Enchanter
Enjamin 60 Erudite Cleric
Yxarus 60 Iksar Warrior Retired
Fauvana 60 Erudite Necromancer
Erjav 60 Human Bard
Enjamini 60 Human Magician
Deepwalter 60 Erudite Paladin
Seliel 60 Human Rogue
Enjoii 54 Dark Elf Warrior
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  #9  
Old 02-05-2024, 03:08 PM
enjchanter enjchanter is offline
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yeah the basic formula is charm something, ideally get tash on it to reduce its magic resistance, root the mob youre fighting and when charm breaks you use a color line stun to buy yourself time to recharm. Id recommend using your best one always pretty much until you get skew, then you can stop their. If you stun and use your gcd clicky to reset, youll be able to recharm before the stun fades. color flux isnt long enough so dont attempt that. Also keep in mind that not all stuns have the same radius. Flux is extremely short.
HOWEVER, id recommend you get used to running 2 stuns. Even if its just shift and flux. The first time you get resisted on stun youll wish you had two up. Flux is enough time to either mez or root so you can survive.

I dont want to write a novel but another thing id recommend is to organize your spell book and set up key binds to those pages so you can get the spells you need without having to click thru your book like a chimp. If you set this up you can literally stun something, mem the spell you need before the mobs becomes unstunned and cast it.
the line is /book #. Also you can pick up a spell from your book and "cast" the spell into an empty slot on your bar. Stuff like this will make you fast so you can get more actions into a shorter window.
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Eberron 60 Erudite Enchanter
Enjamin 60 Erudite Cleric
Yxarus 60 Iksar Warrior Retired
Fauvana 60 Erudite Necromancer
Erjav 60 Human Bard
Enjamini 60 Human Magician
Deepwalter 60 Erudite Paladin
Seliel 60 Human Rogue
Enjoii 54 Dark Elf Warrior
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  #10  
Old 05-08-2024, 07:09 AM
Gov_mule Gov_mule is offline
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Do tell more! New Enchanter asking for a friend.
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