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#11
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![]() Does anyone know how one would go about having their software put on the p99 wiki?
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#12
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![]() Quote:
http://wiki.project1999.com/Players:Technical#nParse Not too many people venture into the wiki in search of this stuff but you might get a few hits. Keep up the good work, I hope you continue improving this!
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#13
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#14
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![]() Can it automatically load the map of zone you are in when you /who the zone?
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#15
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![]() Quote:
edit: You should auto load the map when switching characters since it will 'zone' you in when you login. If you start the program before you run EQ, it should zone whatever zone you log into. This should work when you switch characters as well. If you start nParse after you have logged in, it will just auto load whatever zone you were in the last time you were playing. I am going to tie last zone to the log file names within the next couple of releases. I think maybe now I am a little confused as to why you need this? Is it just apposed to loading a map manually? | |||
Last edited by Mirox; 02-20-2018 at 04:25 PM..
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#16
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![]() any ideas on how to increase the font size so it's readable on a 4k display?
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#17
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![]() Quote:
I don't have 2160p, but I do have 1080p and the ability to do dpi scaling. I can test it out on my system, and if it works, I can release it. Currently redoing map engine to allow for layers in the maps and if I have the next release out this Sunday, I will 100% try to include DPI scaling awareness turned on. Qt css doesn't allow VH -- px measurement only. But if the dpi awareness doesn't work, I can output dynamic px measurements based on your screen height. In the meantime since I haven't tested this yet, you could open up a command line, set the environmental variable QT_AUTO_SCREEN_SCALE_FACTOR to 1 Code:
setx QT_AUTO_SCREEN_SCALE_FACTOR 1 nparse | |||
Last edited by Mirox; 02-20-2018 at 06:59 PM..
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#18
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#19
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![]() Quote:
It was more a patch that most likely won't work, but I saw someone mentioning on a thread I was reading about 4k + pyqt5. They said it worked, others said it didn't. | |||
#20
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![]() Hey, I was thinking of doing a live DPS parser and smack it into your program, but I have no skills with Qt5, so I would need some help on the UI side, or maybe how you got started with it.. I look at this more as a fun side project than something serious [You must be logged in to view images. Log in or Register.]
I'm looking at in memory time series databases for python to see what would be feasible and how long fights would be reasonable in memory. Otherwise I might succumb to a disk based version.. I'm thinking it should look similar to what you see in WoW nowadays: http://i.imgur.com/sN5k66l.png | ||
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