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  #31  
Old 07-14-2024, 01:26 AM
Zuranthium Zuranthium is offline
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Originally Posted by Trexller [You must be logged in to view images. Log in or Register.]
neckbeards dominating camps is confirmed classic
No it isn't. During the first year of the game, everything was decided by damage racing and social interaction (it was also allowed to create trains), making it impossible for any single person to ever hold a camp all the time if other people wanted to challenge them.

After the first year of the game, the play-nice-policy dictated that people must TAKE TURNS at camps. Nobody owned any camp.

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Originally Posted by astuce999 [You must be logged in to view images. Log in or Register.]
Disabling MQ'ing would only make the "loot rights" market boom. MQ isn't the problem, it's human greed. And there's no patch for that.
The problem (aside from the game itself) is p99 does not follow the classic play-nice-policy. If it did, then anyone could show up at a camp and be in the rotation. Neckbeards would be less rewarded for trying to go camp the OOT Jboots all the time, they'd make more money farming somewhere else in the game where there isn't a rotation going. Thus, it would be mainly just the people who actually need Jboots that would do the OOT camp, since it's worth their time to wait in a rotation.

Regarding MQ'ing, loot rights isn't as valuable for trying to monopolize a camp. There isn't always someone available to buy the loot rights. MQ is completely lame in terms of the ideal of what questing should be, but I do somewhat support it, because the game should not have so many ridiculous timesinks; MQ potentially allows people to reduce those timesinks.
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  #32  
Old 07-14-2024, 07:49 AM
Rimitto Rimitto is offline
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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
No it isn't. During the first year of the game, everything was decided by damage racing and social interaction (it was also allowed to create trains), making it impossible for any single person to ever hold a camp all the time if other people wanted to challenge them.

After the first year of the game, the play-nice-policy dictated that people must TAKE TURNS at camps. Nobody owned any camp.



The problem (aside from the game itself) is p99 does not follow the classic play-nice-policy. If it did, then anyone could show up at a camp and be in the rotation. Neckbeards would be less rewarded for trying to go camp the OOT Jboots all the time, they'd make more money farming somewhere else in the game where there isn't a rotation going. Thus, it would be mainly just the people who actually need Jboots that would do the OOT camp, since it's worth their time to wait in a rotation.

Regarding MQ'ing, loot rights isn't as valuable for trying to monopolize a camp. There isn't always someone available to buy the loot rights. MQ is completely lame in terms of the ideal of what questing should be, but I do somewhat support it, because the game should not have so many ridiculous timesinks; MQ potentially allows people to reduce those timesinks.

I personally align more with the OP's views on the issue, but can sympathize with the other problems too.

MQ isn't classic. The fact that they can be farmed for easy cash just makes it even less classic and people that are greedy will take advantage of it because they can. It's a human problem.

The second part about loot rights is the same problem. It eliminates the need to form a party to get a rare piece of equipment for a single player and pimps it out to the nearest beardneck that has time to kill.

I'd make the argument that although it makes the game easier, this game is not meant to be "easy". I'd also wager to argue that if MQ wasn't available, we would see far more heated arguments, but also much less arguments.

It's a human problem, so fixing it will never be perfect, because all humans are born with err.

EDIT: wanted to give my 2 cents on AC Camp as well.
I've seen the early days of that camp and the later days of that camp.
It's like night and day. During the early days, players would band together and help those that had trouble(clerics) killing AC. It was often a party-effort and was pretty fun.
These days, AC is often camped by 2-3 individuals and all of their ALTS that are standing by ready to loot the ring. Hirem specifically told me in private messages that this is how he gets all his funds. Kills AC, brings in alts, stocks up on rings on corpses, whatever he needs to do.
It's the mindset that's the problem. Saw quite a few people myself camping AC that were trying to get it their first time and tried to re-inspire that group-effort, but then comes in another Hirem type who doesn't want to talk, doesn't want help, doesn't want to do anything but have everyone else leave so they can "own" the camp forever.
It's a people problem. The problem are the People who are skirting the PnP in order to accentuate their greed.
Last edited by Rimitto; 07-14-2024 at 07:54 AM.. Reason: sharing AC experiences
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  #33  
Old 07-15-2024, 10:15 AM
cd288 cd288 is offline
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MQ is classic. Go on allakhazam and you can find plenty of posts on quests talking about or requesting MQs from the classic era.

Also, as an aside and a response to the other comment, the first EQ rules were put in place less than a year after launch.
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  #34  
Old 07-16-2024, 10:39 PM
fortior fortior is offline
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All of this is caused by p99 being stuck in velious, in real life people didn’t have the time to sit around maxing in era loot before the next expansion hit
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  #35  
Old 07-17-2024, 10:18 AM
cd288 cd288 is offline
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Originally Posted by fortior [You must be logged in to view images. Log in or Register.]
All of this is caused by p99 being stuck in velious, in real life people didn’t have the time to sit around maxing in era loot before the next expansion hit
Fair. There was invevitably a subset of players behind the curve who would get their shot at that loot when the next expansion came out and the upper tier moved on
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  #36  
Old 07-17-2024, 11:55 AM
Zuranthium Zuranthium is offline
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Originally Posted by fortior [You must be logged in to view images. Log in or Register.]
All of this is caused by p99 being stuck in velious, in real life people didn’t have the time to sit around maxing in era loot before the next expansion hit
Constant expansions is not the answer, it destroys the game world. The problem continues to exist regardless of era anyway, the "important NPC's" to permacamp just shifts.
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  #37  
Old 07-17-2024, 12:04 PM
loramin loramin is offline
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Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
MQ is classic. Go on allakhazam and you can find plenty of posts on quests talking about or requesting MQs from the classic era.

Also, as an aside and a response to the other comment, the first EQ rules were put in place less than a year after launch.
There are obviously multiple definitions of classic. Was MQing done at all in classic? 100%!

But did most players even know MQing was a thing in classic? Absolutely not! Look, I don't think the majority even read sites like Allakhazam: I think most saw them as the equivalent of reading the cheat guide (remember the entire idea of a MMOG was completely new; most weren't MUD players).

Like so many things here, it just boils down to re-creating classic mechanics vs. trying to actually recreate the game from '99-'01, and the P99 folks have all but given up on the latter.
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  #38  
Old 07-17-2024, 01:01 PM
cd288 cd288 is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
There are obviously multiple definitions of classic. Was MQing done at all in classic? 100%!

But did most players even know MQing was a thing in classic? Absolutely not! Look, I don't think the majority even read sites like Allakhazam: I think most saw them as the equivalent of reading the cheat guide (remember the entire idea of a MMOG was completely new; most weren't MUD players).

Like so many things here, it just boils down to re-creating classic mechanics vs. trying to actually recreate the game from '99-'01, and the P99 folks have all but given up on the latter.
Again, your opinion doesn't matter unless you can back it up with evidence. The only evidence we have is that people were clearly MQing in the classic era. As a result, MQs remain unchanged. If you believe it's so completely obvious that the vast majority of people didn't know how to MQ then surely there should be evidence out there to back it up.

Also, LOL you don't think most people knew and read Allakhazam and sites like that once they came out? Now I can't take any of your arguments seriously because this is just so incorrect haha...no one viewed those sites as "cheating"
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  #39  
Old 07-17-2024, 04:37 PM
Zuranthium Zuranthium is offline
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MQing was not known by most people during classic. There absolutely is evidence to back it up too, like all of the forum posts and quest/item writeups that existed. Not to mention those of us who played back then and have said it wasn't known.

Regarding EQ websites, people of course knew about the major ones, but most people weren't able to be on the internet at work, and then when they came home from work to play the game, they couldn't be on EQ and a website at the same time. EQ took up the entire screen back then and there was no way to switch to the desktop (not to mention the extra lag even if you could do both at the same time). People were mainly only visiting EQ websites when the game was down.
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  #40  
Old 07-17-2024, 05:51 PM
loramin loramin is offline
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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Regarding EQ websites, people of course knew about the major ones, but most people weren't able to be on the internet at work, and then when they came home from work to play the game, they couldn't be on EQ and a website at the same time. EQ took up the entire screen back then and there was no way to switch to the desktop (not to mention the extra lag even if you could do both at the same time). People were mainly only visiting EQ websites when the game was down.
There's such a clear difference between the people who actually remember classic vs. those who don't.
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