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Sebilite Pox broken
Reviving this older proc bug thread around Sebilite Pox https://www.project1999.com/forums/s...sebilite%2Apox
TLDR; Sebilite Pox is not acting as a dot (like splurt) that increases in damage over time, it is instead healing the mob every tick. Proof screenshots Image 1 https://imgur.com/N3kqO89 right after proc Sebilite Pox on skeleton. His HP is at 34%. Image 2 https://imgur.com/GNbT3lM After a server dot tick. Notice skele is still in combat with me but now is at 43% life. Image 3 https://imgur.com/EphSqCZ. After another server dot tick. Skele still in combat and now at 53%. Let me know if more evidence is needed. The spell details are here https://everquest.allakhazam.com/db/...tml?spell=1814. It should be a 110DD then a DOT over time (like splurt/shaman epic) that increases a lil bit each tick. The skeleton was regenerating and it should have been dying. Thanks for your continued work on this project! Ya'll rock | ||
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