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  #81  
Old 12-12-2013, 02:43 PM
Spitty Spitty is offline
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Gentlemen, I think we're in agreement here.

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  #82  
Old 12-12-2013, 03:45 PM
ctechguy ctechguy is offline
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  #83  
Old 12-12-2013, 03:55 PM
Swish Swish is offline
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Rogues have something called evade, and if it fails... they just move out of range while the warrior gets a few more swings in. Not hard. What's all this faggotry about rogues dying because warriors don't generate threat quick enough? :/
  #84  
Old 12-12-2013, 05:01 PM
jpetrick jpetrick is offline
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Quote:
Originally Posted by webrunner5 [You must be logged in to view images. Log in or Register.]
I know it takes a DAMN good Warrior to do it but it is better if the Warrior is the puller in a group. They have agro to start with unless some dumb caster casts a spell on the mob. I know sometimes a healer has to heal no matter what on a pull.
If you have a good monk and a good warrior, the monk will either be flopping aggro directly onto the tank or having the tank tag mobs.
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