#1
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Can anyone help a noob understand Chardok?
I have a 57 wiz (my highest char anywhere), decided to try out Chardok because I heard it's a good place to try for 60. I ran in and felt a bit overwhelmed, people spamming macros (something about exp rotation?) and no responses to my "57 wiz lfg". Can anyone give me a quick rundown of how to Chardok?
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Last edited by weaseal; 09-13-2015 at 03:04 PM..
Reason: level
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#2
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Make sure you bought your Jyll's spells (AE).
Put your name on the DPS list. Wait some amount of time (1 minute -> 8 hours) for a DPS spot to open in the XP group. Cast your Jyll's AE spells when the mobs are stunned and DPS is called in. If you have a ton of plat you can just buy an XP spot as a proxy. Something like ~3k a pull. | ||
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#3
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the truth can be harsh and disturbing
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#4
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Basically the blue server XP rate is too slow for some people, who aren't immersed and couldn't care less about shortcuts.
Enter Chardok AOE... designed to help players pay money to get their characters to 60 or make money getting someone else there. It's also a great way to get flagged for handling RMT platinum. People drawn to this are typically the same people who point at the red XP rate (faster) and say bad things about it...making them hypocrites. You're allowed double standards though if you don't pvp, I think they made a rule on blue about it. | ||
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#6
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Or perhaps, leveling one character to the high 50's/60's is enough"classic" experience for you because, now that you have kids and a family and a life, you can't really afford the (insert random absurd number) hours it takes to level to 60.
Not and still have a marriage anyway.
__________________
Lidara Whispertune - Cleric, Green, <Castle>
Druzzil Ro, Combine, Fippy, Phinny, Selos, Green, Blue | ||
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#7
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Quote:
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#8
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Chardok is a highly specialized group of 7 members.
1 Cleric - Level 50-60 with Epic 3 Enchanters - Level 58-60 1 Factioned Puller - Necro/SK/Monk/Shaman/Druid (55) with faction 1 Out DPS - Level 59-60 Wizard/Magician 1 In DPS - Level 53-60 Wizard/Magician The role you want is "In DPS". The basic way the group works is the puller goes down and creates a large train using pathing in the zone to bunch up mobs and gets healed by the cleric. The Cleric uses DAs to stay alive while mobs stack up on him. Enchanters PBAE stun the mobs to keep them inert while they all come in. Once all mobs are in the Puller will call the DPS to begin nuking the mobs. They will continue getting nuked and stunned until all are dead. The EXP group consists of the IN DPS player (this person always remains in the group and must do enough damage to secure the kills/exp for the group) as well as 5 other players. They may be one of the players above doing another role for the group, or a player who is either friends with or paying someone to be a proxy in the exp group. Because the group requires 7 players, the 6 who are not In DPS must cycle out. This EXP rotation means after every 5 successful pulls you must sit out and not get EXP on 1 pull. The In DPS role however never has to do this. As in DPS all you need to know is: Get Clarity/Enlightenment Stack INT/Mana Gear to the maximum to increase your max mana When the Puller calls for DPS run into the middle of the mobs and cast your best Jyll's PBAE nuke (56 Ice/59 Fire are best). Face South when nuking to push them into that wall. Harvest and cast again until oom. As In DPS you are the group leader and you have to keep track of the rotation. It just cycles each pull, whoever was out last pull you invite and whoever has been in for 5 pulls in a row gets removed from the group for a pull.
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#9
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Quote:
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Some kind of... Bubba Ho-Tep?
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#10
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Quote:
__________________
Lidara Whispertune - Cleric, Green, <Castle>
Druzzil Ro, Combine, Fippy, Phinny, Selos, Green, Blue | |||
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