#71
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Bind wound (5) or so. Majority solo'd a 2nd monk to 60, probably a bit less because boring gameplay soloquest. Bind wound (0). Solo'd a 3rd inherited monk 50-60 Never bought a bandage. Camped drusellar solo for 14 days straight 12-15hrs a day. Used 6 stacks of bandages total a day. Only time there has ever been a need for that garbage is camping DS solo. Which I'll happily leave to the aspy's these days. Vastly overrated dogshit mechanic from a poor era of game design. Instead of bandaging, kill more mobs 1 level lower. | |||
Last edited by Solist; 08-01-2024 at 03:57 PM..
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#72
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You can definitely get by soloing without Bind Wound sub-50 if you've got a Fungi and other good gear. But there's really no good reason to forfeit the ability to heal yourself and others 500 hp per minute when you're 50+, unless you're just too lazy to level it. It's a very strong skill, and it's actually quite insane to act like it has no application whatsoever when soloing, considering it heals about twice as much as a Fungi and bonus Iksar regen combined during downtime.
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#73
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Yeah both my monk and my warrior used the hell out some bandaids leveling up. At 60 for both now, I still carry around a backpack full of bandages on each. They’re cheap, can always delete if you need bag space, and are useful to have for self and others.
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#74
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#75
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I did all kinds of fun duos too on the war, had a truncheon at 50 that unlocked cleric, druid, etc. | |||
#76
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That and the power curve from 52 (evasive) all the way to 60 (triple attack) is like going super saiyan compared to warrior power prior to 52. Far more rewarding than playing the monk imo. People who shit on warriors probably haven’t gone through the process of actually leveling one … or did so from a point of extreme twinkage and never got to FEEL the dopamine hits that went along with critical upgrades.
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#77
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Or soloed with a frostbringer and WESS.
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#78
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I think at 60 a Monk is only better if you're willing to go all out on DKP bids for full BiS (basically forsaking alts) and are actively involved in all of the guild's raid pulling. Definitely not worth it to just be a mid-tier DPS Monk. On the other hand, a 60 Warrior just has so many clickies, proc weapons and gear choices, not to mention the ridiculous power of Evasive/Defensive. I think (and wager that most here would agree) that they're the most fun and rewarding class to fully gear out, and feel extremely powerful and valuable once you get to that point (which is also easier/cheaper than gearing out a Monk to an equivalent level).
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#79
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What raid pulling does a monk do.
I pull & tank HoT when we 6 man it. Same for hate minis. Maybe general just stuffing around like flurries or whatever clearing in tov. Almost no reason to ever use a monk otherwise. Tl boxes and wands is faster better more reliable for a riot sized guild. There is no ‘pulling’ like old days. Bis on a monk is overpowered as shit, and not needed for most people. You can duo fungi king with a naked 39 cleric with 1500ac. That’s some very cheap high ac dkp items. Most raid monks gear for HP and are fuckin useless in the low man content in comparison. The expensive part of a monk is the beads/immac shield/aon/bio orb/5 flowers/etc. And that’s the same for a warrior but you can forego the beads I suppose. Still nice to have. | ||
#80
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Is there any validity to putting the starting stats into agility to bump AC or is stamina the for sure play for warrior?
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