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#22
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a bard w/o eye helm isn't really a bard | |||
#23
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1) Crowd control. Level 15 mez, later replaced by level 28 mez, and level 27 charm spell. You can turn a 3- or 4- mob cluster**** into a nice chunk of exp for your group by neutralizing enemies, or even weaponizing them. And what's better than neutralizing adds? Never having adds in the first place thanks to level 8 Kelin's Lugubrious Lament. Two enemies next to each other? Lull Mob A, pull Mob B. 2) Certain raids you kite (attract mobs without getting hit, then run in a circle for many minutes while your guildmates kill stuff). Certain raids, you "bump" (use your Deftdance discipline to parry all attacks from the front). But most raids, such as Halls of Testing or Kael Arena or even Vindi, you just manasong the clerics (and necros). If you're not up for all the fancy stuff and different methods of soloing and feats of high-APM nerd glory, that's fine, your bard is still powerful. Be sure to set a "cycle through nearby NPCs" button. And I also like to set a "target nearest NPC" button. You can do this in Options (Alt-O) > Keys.
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Potatus / Havona <Castle> / Seaglass <Castle> / Tala / Havona
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Last edited by Videri; 07-19-2024 at 11:35 AM..
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#26
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Just relax and adapt your songs to help the group work better.
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#27
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Bare minimum:
- Keep lute on. - Keep cantana up 100%, even if pulling without eye helm (you have lots of time after a cast). - Pull based on the strength of your group. Don't trickle single mobs slowly into a competent team and don't bring a big pack of nasties into a group that can't handle it. You should be working on the next pull as soon as there is only 1 mob left in camp, or before if you know you have some distance to cover. Have the next set of mobs coming in as they're finishing up that last mob. Flow / efficiency is what separates good pullers from bad ones.... always be managing multiple mobs but not being overwhelmed...thats the sweet spot. - CC on pull...see above. Charm is amazing in a situation where your temporary pet can hold aggro on another mob while the group handles the roots / tank pickup / etc. You're essentially doing 2 mobs worth of DPS in that small window of getting the pull under control. - Identify what else your group needs and twist accordingly, but not if its going to sacrifice efficiency in any of the above. - Nivs is good. Breath of Harmony is moar gud. Singing Steel Helm is amazing and should be in your inventory by level 44 for when you ding 45. Bards that try to melee without doing the above efficiently are terrible bards, melee really should be saved for when you get your epic which for 90%+ of bards is essentially never. I've seen maybe 4 bards in all my years be able to melee while twisting / swapping / pulling / CC / etc. It takes a true autist to do that. Also remember: a capable necro and bard can heal most normal XP groups. Just because you don't have a cleric / shaman / druid doesn't mean you can't keep going. | ||
Last edited by Toxigen; 08-21-2024 at 09:48 AM..
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#28
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Really good post, Toxigen.
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Gorgen (Blue) - Agnostic Troll Warrior of the XXXII Dung | ||
#29
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How do you use the SS helm for pulling? I know it spawns an eyeball and your sight gets bound to it, but do you then face pull with it? Something draws aggro, hits it for a damage, then the eye poofs and the mob runs back to you? You can't cast lull/snare/etc based on the eye's location, can you?
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#30
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but for normal everyday pulling, it allows you to keep twisting in group and run off with the eye and body aggro...i like to move up after eye dies and get LoS on a target and then as soon as its in range start casting and run back to the group...stuff is getting CC'd before they even arrive to your mates its great its really nice once you have aoe snare, can just yolo pull like a madman and handle w/e comes to camp definitely not for exploring, but when you have an established camp and know every mob spawn by heart its great edit: bards that dont move while casting trying to juggle CC are really bad...even a little circle kite will cut down on dmg taken by a metric shit-ton id say bards require the most situational awareness of any class to play well...by far https://www.twitch.tv/videos/1155754690 (not me but a very good bard player here on p99) - showcases you can do a LOT in tight spaces | |||
Last edited by Toxigen; 08-21-2024 at 03:28 PM..
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