#21
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i want guild halls and then have the bossmobs choose a guild-target and raid their guild hall <3
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[50 Warrior] Rumzuck Umbatsch (Ogre) <Remedy> [34 Druid] Vito Corleone (Wood Elf) <Europa> [35 Necromancer] Torak (Dark Elf) <Europa> [13 Shadow Knight] Rumzerg (Dark Elf) <Europa> EQEmuLauncher Have your files up to date, switch between servers nice and easy, and more! http://moestaverne.com/ | ||
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#22
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Can anyone confirm this? | |||
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#23
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Again, this is not a bitch on devs here when i say heavy-handed approach. I understand the dynamic here is different than on live and solutions are WIP.
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#24
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I have : a: been told to leave, as it was someone else's. b: gotten a camp, as it was fully popped and someone came back petitioning i stole it c: been told that they would not assist in a camp dispute d: had an fbss taken from another player and given to a group member of mine, as our "camp" was KSed So yeah, I'd say there were various rules used all over the place. | |||
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#25
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To restate how much i appreciate you guys work, i think the MMO emu scene is where the gaming mod scene was 10 years ago. When map making was busting out on unreal T, Quake mods, natural selection for half-life etc...
The MMO games are getting run into the ground by greedy game companies who are gonna nickle and dime people for xp potions and shit like that. You guys are where its at right now. Thats why it pains me to see all the bullshit here, people are like ITEMS!! I WANT!! I WANT!! and dont take a breather to try to see long term whats good for the server in general. <3 | ||
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#26
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#27
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#28
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#29
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I used to play on the now-extinct Zebuxoruk server, until around the end of 2004 I think, when I quit (shortly after Gates of Discord came out).
It seems that on different servers, there were different "rules" as for camping and raiding... as far as I can remember, there was no calendar nor anything of the sort on Zeb. And the only true-FFA mob that I knew of was the (in)famous Lodizal. The rest usually were respected by camping rules - whoever was at the spot killing stuff had the rights to the named, which in theory is similar to what we have here right now. On raid targets though, things were very different than what P99 seems to have. The contested raid mobs were not FFA, but there were "races" between guilds to see who could mobilize faster, buff up and engage. This was true to most of the open-area mobs, like the Kunark dragons, and some "dungeon/city" areas, like Vindi/Statue in Kael, and KT. The first guild to engage the mob had the claim, and should they fail, the other guild standing around had a shot. It was quite amusing to beat your "arch-nemesis" guild on certain things, like Doomshade and Rumblecrush in Luclin. I had some fun back in those days. Some other mobs were a bit more complicated. For example, Chardok Royals and the Coldain King. The guild that started clearing the way to the nameds had the initial claim. Another guild could follow behind, without interfering on anything, in case the initial guild wiped, but that usually was not the case. If someone was clearing down to Royals, other folks usually let them be and moved on. And in the case of the then-available planes, if there was a weaker guild farming trash in Hate, or Growth, for armor drops, and suddenly Inno/Tunare popped, it was frequent that stronger guilds would show up to attempt the named, but they'd leave the small guys alone and either assist them with clearing (if necessary) and handing over loot, but only after talking to that guild's leadership, and not leapfrogging/training the shiznit out of them. It wasn't perfect back then, but it seemed to work... obviously, there was "cockblocking" of higher end mobs, with the top guild on the server having certain targets locked down (Emperor Ssra, for instance, was only killed by a second guild after Planes of Power came out), but the whole cockblocking/drama seems to be part of the EverQuest experience. Heh. | ||
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#30
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You guys can't compare rallos zek to this server, because simply there was no play nice policy on rallos zek. It was quite simple, resolve your disputes via PVP. That is not an option here (and no, it never will be).
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