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  #1  
Old 02-16-2015, 03:23 PM
GradnerLives GradnerLives is offline
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Quote:
Originally Posted by Swyft [You must be logged in to view images. Log in or Register.]
With random timers there is a chance smaller guild will mobilize and get the mob before the zerg does. With static timers there is zero chance.

I'll take a slim chance over zero chance anyday, but that's logic and reason something woman are often incapable of doing during a debate.
Do you know how little effort it takes to wake up to a text at 4am, kill the dragon, go back to sleep and then wake up at 7 for work? Bluebies have done it for years.

Log off fully buffed, login, kill trak, log off, process done in 10 mins.

The infrastructure of Tracking alts and warm bodies to control them is the bottleneck with variance. If you know something spawned, so will holo. The slim chance you manage to logon more is the same slim chance you have currently.

Recruit and Contest. Also, stop being a misogynist.

GMs please implement variance post-haste!
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  #2  
Old 02-16-2015, 02:46 PM
lite lite is offline
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not gonna debate this with someone who has no understanding of red dynamic, sorry.

I am not advocating for variance. I will always support it as I think it's what's best for a red server.

Right now I just hope the staff can finally set up Earth quakes that don't require Rogean's presence( stupidest thing ever). This would best emulate the Live servers that reset weekly.
  #3  
Old 02-16-2015, 02:49 PM
Nirgon Nirgon is offline
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Originally Posted by lite [You must be logged in to view images. Log in or Register.]
not gonna debate this with someone who has no understanding of red dynamic, sorry.

Maybe it is you who haven't figured anything out

I got prof




BK go sit in the corner and play with your dirt
  #4  
Old 02-16-2015, 02:51 PM
GradnerLives GradnerLives is offline
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I'm starting to see some serious benefits to implementing variance on this server.

1.) Lite & co. can stop making threads about it.
2.) Superior holo numbers and lower tracking requirements allowing us to get 99% of targets rather than the current meager 95%.

GM's please implement variance immediately.
Engage tracking dkp, lvl 1 rangers, camped out fully buffed raids, end of pvp on pvp server.
Sounds good, guys! Well thought out proposal! 8.7/10!
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  #5  
Old 02-16-2015, 02:52 PM
Kergan Kergan is offline
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I now support variance.
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Next thing I know he's low-HP running like a NPC but we blasted him down so hard I think his pussy came off.
  #6  
Old 02-16-2015, 02:53 PM
Nirgon Nirgon is offline
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People arguing against me here have a grand combined total of 0 seconds of variance EQ raiding under their belt
  #7  
Old 02-16-2015, 03:29 PM
Kergan Kergan is offline
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Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
People arguing against me here have a grand combined total of 0 seconds of variance EQ raiding under their belt
Good point, I am once again against variance.
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Next thing I know he's low-HP running like a NPC but we blasted him down so hard I think his pussy came off.
  #8  
Old 02-16-2015, 03:06 PM
Amplitude Amplitude is offline
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17,245 posts on a emulated elf forum
  #9  
Old 02-16-2015, 03:13 PM
Gitem Gitem is offline
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to act like azrael doesn't have access to holocaust's bat phone is funny.
  #10  
Old 02-16-2015, 03:15 PM
Swyft Swyft is offline
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I like how we all suddenly pretend Holo has the balls to run around with small groups tracking mobs lmfao because I've never seen it, every pvp encounter you are willing to fight is with zerg force numbers.

You literally would lose a ton of mobs if you had to keep players in zones for tracking purposes as most of those players would die regularly before they knew something popped. Who's gonna fight to track in zones, Quiet? lol you gotta be kidding me.

You can't pull a nirgon and gate everytime you don't have 80 people at your side and know whats up everywhere in the world. But you guys know this and you're just Bullshitting so you can log in one day a week and down every mob.
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