#71
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Is that any sort of sequel/prequel to saga frontier? The lettering looks similar.
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#72
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At the very least, play it for the storyline
__________________
Zadrian - RIP 2010-2014 - Blue
Lester - Shammy - Red | |||
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#73
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It was almost universally panned as a total failure ;___; | |||
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#74
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Too bad, I liked the first one a lot. I don't know why the battle system was crappy imo but i liked the story and graphics a lot. I never got to play 2 even though it looked amazing.
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#76
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I haven't seen a half decent rpg on any of the new consoles. ps3 xbox wii.
I dont know why..even the ones i tried and looked good just didnt feel like an rpg. | ||
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#77
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So, so sad. Give me the predictable menus and ATB any day, as long as the story is good. I think developers lost sight of why people play RPG's to begin with. | |||
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#78
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exactly, they are implementing mmo gamestyle into rpg's and it doesnt work. Maybe there are just no good story tellers left in the gaming industry, theyve been pushed aside by programmers that like shiny graphics and cool combo moves.
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#79
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Quote:
Holy crap, it was exactly like playing an MMORPG. "Hey I'm controlling this one person in an action RPG and the rest of my party is run by AI. Check out this minimap-- just like WoW! THIS IS FUUUUUUN." Good God, I got bored with that system so fucking quickly. Plus, they never even really developed the characters at all. Every single time you'd zone into a new area or travel somewhere, there were ample opportunities to have characters talk to eachother, cut scenes, deepening of character backstories, motives, etc. But they just didn't do it. They went 100% pure "pseudo-political intrigue" story, which virtually every other Final Fantasy did while ALSO developing deep characters with complex motives and desires. Overall, I'd say that FFXII was almost as much of a disappointment as FFXIII. Needless to say, Square-Enix doesn't make good games anymore imho. | |||
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