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  #51  
Old Yesterday, 05:50 AM
Ekco Ekco is offline
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Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
- Races. Is this really an argument besides a couple specific races like Gnomes and Barbarians? Unless are Gnomes in D&D I can't recall. Basically all these races already existed in Tolkien and then D&D (or at the very least in D&D if not in Tolkien).
Gygax added Gnomes to DnD before it was even called DnD
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  #52  
Old Yesterday, 07:42 AM
Jimjam Jimjam is offline
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Originally Posted by Ekco [You must be logged in to view images. Log in or Register.]
Gygax added Gnomes to DnD before it was even called DnD
Anything beyond cleric / fighter / wizard / rogue and dwarf / elf / halfling / human is just fanon.
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  #53  
Old Yesterday, 08:18 PM
Ekco Ekco is offline
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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Anything beyond cleric / fighter / wizard / rogue and dwarf / elf / halfling / human is just fanon.
Gnomes were in Chainmail 3rd edition as playable same stats as dwarves

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“I added gnomes to D&D to broaden the choices for non-human PCs, as I did in AD&D. This was done because a number of players, myself included, were tired of having so many dwarves, elves, and halflings in the group of adventurers. In my campaign a party of 12 would have three front rank halflings, a second rank of dwarves, elves in the third rank, and the fourth rank the humans…”
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Gnomes became the fifth playable race in Advanced Dungeons and Dragons, 1st Edition in 1978. They were originally introduced as an alternative to dwarves, elves, and halflings, and are often depicted as buffoons, illusionists, and inventors. Gnomes are usually 3–4 ft tall, weigh around 40 lbs, and have a base walking speed of 25 ft. They have superior vision in the dark, are cunning, and can speak, read, and write Common and Gnomish.
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