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#1
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Giants in Burning Woods Can't be looted around / behind ramp
Happening all day yesterday and today. Soon as a mob dies midway / behind ramp, although body is perfectly visible, trying to loot from any angle / spot gives the error "too far away to loot".
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#2
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Please provide exact loc for devs to test.
While this may seem tedious, they do not always know each camp and they have specific commands to teleport to that exact area, summon and kill a mob. | ||
#3
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#4
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Mob dying somewhere that we couldn't loot it happened on live enough
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#5
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Ok, glad you sent me back, as I found a separate issue that may actually be the problem - not the ground itself.
It turns out, if you kill the mob while it is in "mid air", the body where it lies is unlootable. How it happened (all the times) is charm killing, when a mob is low it flees down or around the ramp, I root, and it is off the ramp but in the air (or bouncing up and down a bit). If it dies in that suspened state the body is unlootable (but the body goes to the ground.) I mob killed ON the ground in the same spot doesn't have this affect. It has to be caught on the Z plane. This just happened on the top of the ramp (1009, 1121, -206) as the mob was charging up the ramp, got to low HP so started fleeing, was rooted and not on a stable plane, then nuked and lied flat at that spot - but body said "too far away". Hope that helps, will continue to try and replicate it. I have killed a thousand giants here (not even stretching the truth) here and this is the first day I have ever seen this happen, so new from one of the new patches. | ||
#6
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As a possible workaround, you might try "/target a giant corpse" and "/loot" (while standing as close as possible).
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#7
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With over 100 levels in P1999 this is the first time I have experienced this, so tried /bugging. Will see if that works instead. I did try different angles, etc. | |||
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