Project 1999

Go Back   Project 1999 > Server Issues > Bugs > Velious Beta > Merchants

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 12-30-2016, 11:22 PM
dragonicalien dragonicalien is offline
Orc


Join Date: Dec 2016
Posts: 35
Default Armors should be made available to HEF (Halfelf) in Kelethin

It seems most armors selling from merchants or dropping in CB were not made available for HEF race. Please review. I was frustrated playing a HEF bard and found nothing that I can upgrade my armor.

My suggestion is to add the HEF race attribute to all the merchant items that are usable by ELF currently (at least). In addition, make the drops in CB to be wearable by newbie HEF (Halfelf) as well That would solve the problem.
Last edited by dragonicalien; 12-30-2016 at 11:25 PM..
  #2  
Old 01-01-2017, 02:04 PM
Aesop Aesop is offline
Fire Giant

Aesop's Avatar

Join Date: Jun 2010
Location: Alaska
Posts: 934
Default

There are mechanics that discourage people from being half-elves for a reason. Go live in Freeport, they are more tolerant of your alternative lifestyle there.
__________________
Quote:
Originally Posted by Deillon View Post
Sure feels good knowing I was part of something special that took down #aimchat
  #3  
Old 01-01-2017, 11:31 PM
dragonicalien dragonicalien is offline
Orc


Join Date: Dec 2016
Posts: 35
Default

If this is the case, then the option of starting Half Elf in Kelethin should be removed. What's the point of letting newbie to start in a city that there is no armor for them to wear? If the armor can be wear by human and even evil races, then what's the reason behind to exclude the race that has the closest blood to Elf?

Take a look here:

http://wiki.project1999.com/Kelethin

City Races: Wood Elf, Half Elf
Guilds: Bard, Druid, Ranger, Rogue, Warrior
Tradeskill Facilities: Brew Barrel, Forge, Kiln, Oven, Pottery Wheel
Related Quests: See Greater Faydark Quests
Adjacent Zones: Greater Faydark
Last edited by dragonicalien; 01-01-2017 at 11:35 PM..
  #4  
Old 01-02-2017, 04:26 AM
NegaStoat NegaStoat is offline
Fire Giant

NegaStoat's Avatar

Join Date: Jul 2013
Posts: 780
Default

The server isn't about current game logic. It's about replicating the game as it was for the era it existed in. People who played in classic up to Velious that made Half Elf characters had a couple of options for armor on all of Faydwer. There are merchants in Kelethin that sell medium sized cloth and leather armors that I know for a fact. Aside from that, players back in the day either made patchwork armor from the very few cat spawns to be found in Steamfont, or they got a smith to make them banded armor, or they simply departed for Freeport on a boat.

Move to resolved, please.
  #5  
Old 01-02-2017, 04:34 AM
dragonicalien dragonicalien is offline
Orc


Join Date: Dec 2016
Posts: 35
Default

It sounds like the size is the matter and there is no work around. I agree with we should maintain the P99 server as the old EQ servers. The old server could be buggy as well, so do we still keep the bug flowing because of that? It's OK to move this to resolve if the majority agree, I have no problem with it since I already passed the newbie phase.
  #6  
Old 02-14-2017, 08:56 AM
P99Enchanter P99Enchanter is offline
Aviak


Join Date: Aug 2015
Posts: 81
Default

Quote:
Originally Posted by dragonicalien [You must be logged in to view images. Log in or Register.]
It sounds like the size is the matter and there is no work around. I agree with we should maintain the P99 server as the old EQ servers. The old server could be buggy as well, so do we still keep the bug flowing because of that? It's OK to move this to resolve if the majority agree, I have no problem with it since I already passed the newbie phase.
Yes, if there's a bug in classic it should be preserved here as this is a classic server.
  #7  
Old 02-14-2017, 10:13 AM
dragonicalien dragonicalien is offline
Orc


Join Date: Dec 2016
Posts: 35
Default

Quote:
Originally Posted by P99Enchanter [You must be logged in to view images. Log in or Register.]
Yes, if there's a bug in classic it should be preserved here as this is a classic server.
Are you kidding? Even the bugs should be preserved? I believe that there were some fixes for P99 aside from the original version. If EQ were to continue from that branch in year 1999, the bugs will still continue to be fixed (not new features). Just an example, I remember that the monk's hand 2 hand has been changed to 1hb instead, is this true? Also, I recall that there was no weapon damage cap pre-level 10 or so...
  #8  
Old 02-14-2017, 10:24 AM
dragonicalien dragonicalien is offline
Orc


Join Date: Dec 2016
Posts: 35
Default

That's fine. Please move it to resolve.
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:30 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.