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  #951  
Old 03-30-2011, 11:01 PM
Macken Macken is offline
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Originally Posted by Walk [You must be logged in to view images. Log in or Register.]
i think if you are in melee range of target ring you should be able to hit them no matter how high above or below you they are, should prolly impliment something so that when you zone you are da until your done loading zek/vztz both had a similar aproach and it workd...i know this was brought up in another thread but i believe it would be more beneficial here
Not Classic, Not live, Not sensical, Not happening.
  #952  
Old 03-30-2011, 11:01 PM
naez naez is offline
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the melee z-axis thing I'm torn on. I love hiding up in kithicor trees or on freeport walls when I play a caster, but then hate when I can't reach others while playing melee.
  #953  
Old 03-30-2011, 11:02 PM
Macken Macken is offline
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Stop the insanity.
  #954  
Old 03-30-2011, 11:04 PM
wehrmacht wehrmacht is offline
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Hopefully 1 player per IP will solve the problem of the entire Heresy guild dragging macroquest healer bots behind them.

I've played against virtually every mmorpg PvP guild that's existed before, Darkenbane, Covetous Crew, SiN, Hate, Conquest DAoC, Afterlife DAoC, etc, and Heresy was definitely the lowliest of the low.

Darkenbane brings 2 people to attack singe players. Heresy brings 6. Conquest and Afterlife zerg, Heresy recruits until their number is at least 20% higher than anyone else's zerg. Mippo is an annoying forum poster, all of Heresy are annoying forum posters.

This guild is the main cause of the race to the bottom effect on TZVZ and why it failed. If this p1999 server is to succeed, either Heresy has to be kept off or griefed off the server as soon as possible.

- Wehrmacht, Heresy destroyer
  #955  
Old 03-30-2011, 11:04 PM
naez naez is offline
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I think 10 feet should be more than plenty, so you can hit people when they're on the same "level" as you with levitate, but not when they're up on a wall or whatever.
  #956  
Old 03-30-2011, 11:04 PM
Macken Macken is offline
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Originally Posted by naez [You must be logged in to view images. Log in or Register.]
the melee z-axis thing I'm torn on. I love hiding up in kithicor trees or on freeport walls when I play a caster, but then hate when I can't reach others while playing melee.
It's part of the eq dynamic, where each class has strengths and weaknesses.

Don't hate on casters. If you want to nerf a caster strength then nerf melee ability to bash, kick, slam, stun, etc...
  #957  
Old 03-30-2011, 11:05 PM
naez naez is offline
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Especially since you can hit through walls and shit
  #958  
Old 03-30-2011, 11:05 PM
Harrison Harrison is offline
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This topic has been inflated, trolled, had made up situations thrown in, etc. for months on end.

I am not going to get into it with some random internet retard over my stating he's terrible at FPS lmao
  #959  
Old 03-30-2011, 11:05 PM
Bombfist Bombfist is offline
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Holy shit frytard wasn't lying, drama inc.
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NOBODY IS ALLOWED TO ROOT, LETS DUEL, NO ROOTS, I GET TO START ON 100% HP AND YOU ON 50% BECAUSE YOU HIT HARDER THAN ME.
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  #960  
Old 03-30-2011, 11:08 PM
Foxx Foxx is offline
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honestly, the Z axis thing is pretty retarded. I have never liked how in so many open zones a caster can just use levitate, and chain cast the shit out of a melee class and the melee have literally nothing he can do to stop it...

melee should be able to hit a caster no matter the Z-axis differance. and this is comming from a career pvp cleric. all i have to do is run off a spire/bridge/tree and cast, then run back, and i will be nearly immune from melee classes
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