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#81
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#82
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The only argument for having a FFA in VP is "it's classic" but that's not even the spirit of the rule. The initial no CSR involvement rule was to provide a warning to guilds attempting VP that if they wipe in VP there could be a potentially exhaustive corpse recovery. It wasn't meant to provide a means for people to train and grief each other.
Extending the normal rules to VP benefits the entire server. TMO would have to devote more effort to defending their turf and other guilds would devote more effort to defeating that content. This would allow other guilds to compete for content that naturally opens up. If there were a server reset tonight TMO would try to get VS and Trak simultaneously then attempt to pick off other kills if they're still up. Hate/Fear would be a shit show if someone else wasn't quick enough and Tal/Fay/Sev would be the primary targets of the smaller guilds. This is because TMO knows they can leave VP up and just send trainers to delay other guilds while they scoop up loot. If VP wasn't a trainfest then BDA or FE could go directly for VP and TMO would have to either concede mobs or race allowing other guilds to snag higher targets like VS or Trak. Why can't we change this?? The only party that wants VP to have trains is TMO. Without trains the ENTIRE server benefits. This seems like a no-brainer.
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Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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#83
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Last edited by Triangle; 01-09-2013 at 03:03 PM..
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#84
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If it wasn't in the spirit of the rule then why was Rogean /popcorn'ing and watching the action when IB decided to break the rotation. It was obviously part of their intent because they said raid disputes would not be dealt with in there. VP is extremely easy to train, even by accident. Enforcing CSR against training in VP would be impossible. Half of TMO cant run through the zone without aggroing something. You think your guys are going to flawlessly navigate VP and never set off aoes or cause trains that kill others? Rules in there would hurt you guys more than TMO because you would be getting suspended for every aoe set off on a puller or raid, which is guaranteed to happen even if you try to play clean in there.
If you want to make the live servers argument, on fennin, GMs *never* dealt with anything that happened in VP, including training. I was with the server first VP crew and raided it well into velious. Competition came in during velious with trains and all, no CSR intervention ever happened.
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Zeelot <TMO>
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#85
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Toons: Boommaster 60 Wiz/Tinkermaster 58 Mag/Taxican 60 Dru/Toofunk 60 Bard/Mada 60 Enc/Myskatonic 60 Shm/Rosecutter 60 Rog/Owna 52 Cle//Nyalarthotep 59 Nec/Torgon 57 Warrior
Guild:Good Guys Discord:Boommaster/Tinkermaster#9869 | |||
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#86
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Are you on the same drugs Brad McQuaid was on. Thinking you can read the minds of these people. Fucking crackpot. They specified no CSR intervention not no corpse recovery. | |||
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#87
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At the bottom of my last reply I talk about how it actually was on live. Spirit/intent aside, the way it is now is the way it was. The only difference (at least from my server) is that TMO was the only guild in VP til velious. Doesn't change fact that trains ensued as soon as other guilds got there.
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Zeelot <TMO>
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#88
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I don't think I've seen anything like "Train the shit out of each other in VP". Everything I've seen has referred to it being a grave warning to people who might have entered VP before they were ready. Maybe your experience on classic leaned more towards no rules whatsoever, but here we've already had Anthrax tossed for looting an item that was rotting (or maybe it wasn't) Adriana for that sketch eyeball ruling, and the memblur ruling fiasco. This server isn't classic but it strives to be when it can. In this instance I think removing the no CSR involvement policy does nothing but benefit the server.
I don't even think VP with rules would be worse than Hate/Fear because most times raids would be at the ent or up above in picture room and be unlikely to have adds, insread of the usual shitshow in hate/fear where accidental trains are much more prevalent.
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Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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#89
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Even if there were rules. How can you evaluate whether a player is 'pulling' an aoe wurm right as an oppositions puller goes near a few mobs in order to break his invis or whether it was malicious.
I have been killed by my own guildies numerous times because they do something stupid like accidentally aggro see invis + set off ae fear right as I run past drakes. If VP had rules, just running through and accidentally aggroing a see invis could become grounds for suspension. Also, who is to regulate guilds from sharing similar camp spots and fighting the dragon in a spot where the other raid gets killed by aoes.
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Zeelot <TMO>
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#90
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