![]() |
|
|
|
#1
|
||||
|
Quote:
| |||
|
|
||||
|
#2
|
||||
|
Quote:
| |||
|
|
||||
|
#3
|
||||
|
Quote:
| |||
|
|
||||
|
#4
|
|||
|
And for those that don't know what bitch-made is, go look it up. You will prolly find a pic of stealin there haha.
| ||
|
|
|||
|
#5
|
|||
|
Okay nerdon, suck it easy man. See you back in the bug section thread the next time I get bored.
| ||
|
|
|||
|
#6
|
|||
|
And you damn well recall the thread lol.
| ||
|
|
|||
|
#7
|
|||
|
I really don't :/
| ||
|
|
|||
|
#9
|
|||
|
It happens man. We all become senile one day.
| ||
|
|
|||
|
#10
|
||||
|
Well whatever it is, if you can quote it here ya got me I guess lolz.
In other news I got some crazy shit up my sleeves for bugs that I gotta test here. For instance: In zones without trees, illusion tree should give you human illusion. Corpses from duels last only 10mins rez timer. Charmed NPCs should not backstab, flying kick etc. Slam requiring magic shoulders. Rangers should be doing double archery damage on non-moving, non rooted targets. Illusion faction adjustment patch notes: Quote:
Fungal Regrowth click should be self only in every case. And yes gang, these are all classic/KUNARK changes. Once Nilbog gets that current plate clear, I'll be putting all that up. Make Classic EverQuest, not war. | |||
|
|
||||
![]() |
|
|