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#1
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Perhaps the best way would be to have Someone on the staff post a poll for the entire server. Leave it up for a month. Have the top 3-4 ideas for a new Ruleset for raiding as the old one obviously is not working well. No account that is less than a month old may vote and the outcome will be reviewed by staff and implemented within X amount of time. The entire server would be able to vote on how they want it handled. No one guild has a membership big enough to swing the vote in a direction the server disagrees with.
This would A. Fix current issues B. Put the responsibility on the people. If they vote one way and it turns out to not work the staff and just point the finger back at us and say "You asked for it" As we all know there are MANY versions of classic EQ as far as raiding is concerned. We have used one of them on this server and it is simply not working. I do not see why we can not try one of the many others that evolved over the years on EQ servers.
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Bob the Broker
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#2
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I dont agree with that at all, its always been the case that the top end guilds have the most dedicated people and make up a smaller precentage of the server. Putting the choice of how mobs are raided into the casual players hands is just plain silly. I mean why dont we just all hold hands kill the dragons and hand out loot to everyone who is online at the time regardless of level and guild. You talk about guild rotation..well what would stop random non-raiding guild A B C D from wanting in on a Dragon rotation. Hell why cant people who dont want to be a part of a guild have a open slot for "open raid night" in the rotation. This stuff just makes me laugh, we play this game for the competition, its the one thing that sets itself appart from other MMO's that are all running on instance raids. I dont see how your logic allows there to be a rotation for guild A B C D but not the other 100 guilds on the server, maybe a few guidls want to get together and kill a raid mob ..do they get a spot in rotation? Hell whats to stop top guilds from dividing up into Guild A B C but have alts and what not in the guilds just to get 4 or 5 spots in this rotation you so badly want.
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#3
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1) Get 15 players in zone. 2) Get lucky and be FTE 3) Watch as TR and TMO burn Trak down as soon as it spawns. 4) Petition GM because you had FTE 5) Watch shitstorm as your guild gets handed loot based on previous precedence. That's what it's turned into.
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Another witty, informative, and/or retarded post by:
![]() "You know you done fucked up when Yendor gives you raid commentary." - Tiggles | |||
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#4
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The current raid scene isn't as bad as most make it out to be. I see nothing wrong with it, except for a slight few tweaks that need to be made currently. The only thing that possibly needs a change is something that has yet to be put in or made public on how it will operate.
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Last edited by Autotune; 09-06-2011 at 08:33 PM..
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#5
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Also to Stealin, noone really cares about the Vp topic your repeating in basicly every reply, its been explained more than once to you in this thread. | |||
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#6
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Even if your FTE and you dont have the force required to burn down said mob we will just watch you give it a good quarterback effort and res you after we have distributed the loot. If by chance you can take down Trak with 15 players we will give you mad props =-) | |||
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#7
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||||
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#8
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#9
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__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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#10
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I can only think of two possible changes that would make agreeing to a rotation the dominant strategy: GM enforcement, and extreme time-commitment in VP, such that competing for other mobs is no longer possible. | ||||
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