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#81
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Training, in the strictest sense, was illegal. But it happened without punishment very often, too often.
Trains are essentially the fondest memories I hear about by people that originate from SZ-- not that I'm trivializing that fun or memory. It simply wasn't legal, and I think most feel the server would be better without them. Whatevs. | ||
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#83
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I think the best way to do it is have serious enforcement off the bat. You get strict on the rules from the start, weed out the bad elements and it willl be a lot less headache in the future.
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#85
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You guys are fucking stupid.
P99 staff cant maintain a hold on keeping P99 legit atm. And you think they want to embark on the trying to keep R99 legit, PLUS maintaining PnP? El oh el. No offense, but with the way the forum mods are here, add in losing the best off the GM staff, and the 2nd best on GM staff having to take a break (aka, left but then came back)... I just dont think they fully understand how to maintain a server / forum. Been playing / cruising forums here for 6months? And am already seeing signs I saw on VZ/TZ. I dunno, I hope they shape it up and figure it out, but its not usually something that goes in that direction. When this type of crap happens it been downhill in 100% of my observations. | ||
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#86
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And this has been hashed over a dozen times +
Training was never enforced on most of the pvp servers. GM intervention = bad. It can never make things better. Causes people to quit. P99 is seeing it now~ Live n learn. | ||
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#87
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You aren't in any position to be making assumptions on the reasons people quit.
Trains not being enforced on live doesnt equate to making that the best way to run a server. People quit on live too. Is that lost on you? They didn't quit because of GMs, sure. Some probably quit because of a lack of GMs. The only reason none of us saw quitting in the higher end guilds is because so much time was invested in characters at that point, and we became used to GMs not doing anything. Were you at the Discordia/ Indignation/ Rapture vs. PDM battle for Emperor? We fought for hours on end to secure the zone, got the emperor to 1%, and the zone crashed. If GM's didn't get involved, Emperor would have still been missing, and no one would have been keyed to VT between those guilds. There were countless times (which I doubt you were even aware of) that we had the headaches of PDM basically fucking us in ways that were cheating. Were you ever leading a guild that had to deal with the brunt of all that horse shit from others guilds on live? It was a nightmare. You're a soldier, not a leader. Try being an officer of a guild and organizing, recruiting, repeating yourself constantly, and trying to come out on top with 1 or 2 people that can destroy all that work in an instant. We served people back for it, but it was a downward spiral. The server was a bunch of scumbags trying to grief people's progress and fun. You don't know what the fuck you're talking about. The server will survive either way, I'll give you that. A server with game mechanics in order is sure to sustain a decent population regardless of the rule set. No other server had mechanics in order. But it will be higher and prevent people quitting if people are culpable. I could have the ability to train in PvP in almost any circumstance if there are no rules. Lguk, SolB, Fear, Hate-- anywhere. I can train groups just to be an asshole and suffer no repercussions. Anyone can. Anyone will. What prevents me from doing so? I guarantee if I play enough, and training is allowed, I can single handedly get the rule changed by unremitting persistence. I guarantee I can make people quit. I can do it just to prove a point. Why not make trains the rule of thumb in encountering any other player if there are no rules? In PoP on live, I could have destroyed raids left and right if I didn't feel an ethical responsibility as a member of the server. You want a server without ethics? That's fine. But take into account that anything can happen. Training can be taken to an extreme. And I am extremely good at doing that. Guilds can be created simply to train; guilds that want nothing, not loot, not money, not YT-- a guild not looking for anything rational, a guild that just likes watching people squirm. A guild like that could virtually create a stagnant Norrath. Who has qualms doing that if there is no rule against it? It would be strategy. Sounds like a blast. | ||
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#88
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buhbuh dude i see your points and agree but chill out with the wall of text posts please.
Envious is pretty right about GM intervention = bad news though. I mean yes, some intervention is needed. We will need a GM on for the hackers and exploiters as well as the common need of bugs and such found by players. But the way VZTZ handled about 70% of the situations was just retarded and detrimental in the long run. A GM basically can come in and cause MORE grief by making a decision such as guild A and B LNS for 1 hour then refight for the zone, after guild B already established control. This causes more whining and grief therefor putting MORE work on the GM staff. Worst case scenario we let there be player governed rules etc for the first bit and if it just turns into a complete shit show? then add GM intervention. I just think that GMs staying out of things will really help the server, after enough time it will be live like. I just know that being leader of Heresy, I **ALWAYS** wanted to prevent getting a GM involved unless we were blatantly hacked on (kringe) or trained out of control. I don't even care about the training situation anymore, as long as a GM doesn't always have his hand in guild politics or major pvp battles, it just gets old and arbitrary.
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#89
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Quote:
Quote:
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#90
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Quote:
Best form of this argument yet, and amen to that. GM's need to enforce no training and no hacking, nothing else. | |||
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