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  #81  
Old 08-22-2011, 10:33 AM
Nimblerot Nimblerot is offline
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Item loot is always something that sounds like a good idea, is instituted for awhile, then eventually removed because of complaints/lack of server popularity. This game is rough enough without the added detriments of losing your gear or your exp when you die in pvp. Losing all of your money, having to get your corpse and leave and seeing your name on the wrong end of the yellow text were far and away enough motivation for constant pvp on VZTZ.

The system on VZTZ was great, and led to the most popular pvp emu ever. The problem with that server wasn't the pvp system, it was everything else. Some of the people running it were corrupt, there was hacking and the code wasn't great. Fix those things with an enhanced exp rate and allow dual boxing and the server will become popular quickly.
  #82  
Old 08-22-2011, 10:54 AM
Convict Convict is offline
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Quote:
Originally Posted by Nimblerot [You must be logged in to view images. Log in or Register.]
Item loot is always something that sounds like a good idea, is instituted for awhile, then eventually removed because of complaints/lack of server popularity. This game is rough enough without the added detriments of losing your gear or your exp when you die in pvp. Losing all of your money, having to get your corpse and leave and seeing your name on the wrong end of the yellow text were far and away enough motivation for constant pvp on VZTZ.

The system on VZTZ was great, and led to the most popular pvp emu ever. The problem with that server wasn't the pvp system, it was everything else. Some of the people running it were corrupt, there was hacking and the code wasn't great. Fix those things with an enhanced exp rate and allow dual boxing and the server will become popular quickly.
I agree with everything in this post except the 2-boxing part. You don't need 2 boxing for pvp and if anything it will kill the population after a while. Plus playing 1 char is so much more enjoyable than having to play 2 chars to keep up with competition, because everybody will be boxing if you allow it.
  #83  
Old 08-22-2011, 11:08 AM
Nimblerot Nimblerot is offline
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Quote:
Originally Posted by Convict [You must be logged in to view images. Log in or Register.]
I agree with everything in this post except the 2-boxing part. You don't need 2 boxing for pvp and if anything it will kill the population after a while. Plus playing 1 char is so much more enjoyable than having to play 2 chars to keep up with competition, because everybody will be boxing if you allow it.
It would shock the hell out of me if a pvp emu server had a high enough server population that everyone could one box without playing a wizard, druid or solo class.
  #84  
Old 08-22-2011, 11:16 AM
nilbog nilbog is offline
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<--- Trying to prove boxing is unnecessary since 2009.
  #85  
Old 08-22-2011, 11:18 AM
Harrison Harrison is offline
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Boxing is, and always has been, a terrible idea.

Add in pvp with the ability to box? Retarded.
  #86  
Old 08-22-2011, 11:34 AM
Ennoia Ennoia is offline
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Originally Posted by Harrison [You must be logged in to view images. Log in or Register.]
Boxing is, and always has been, a terrible idea.
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  #87  
Old 08-22-2011, 11:38 AM
Tamiah2011 Tamiah2011 is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
<--- Trying to prove boxing is unnecessary since 2009.


I agree 100 percent boxing kills pvp and grouping.Play DAOC sometime and see 6 mages being boxed at the same time it silly.

1 gear drop=Keeps low lvl twinks from killing new player base and greifing

No exp loss in pvp

I alway liked fear in pvp and nevered played a necro,Maybe make it a high rate to be restisted

Maybe add a few portal like AC did,So travel much easier between towns..

No Bind at dungeouns=Make greifers run alot more

Keep all fraction in place.Just like classic

Maybe make tunnel and couple other area pvp free..So players can sell without worrie of being ganked.

PvP gear,But make it very hard to get..
  #88  
Old 08-22-2011, 11:39 AM
Nimblerot Nimblerot is offline
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Look, I understand there are a lot of people here that hate the idea of boxing. But the mentality of players that allows the no-boxing rule to work here simply does not exist on pvp servers. Project 1999 is my first non-pvp server ever, and I've been playing since original EQ came out off and on. I am continually shocked that people buff me for no reason, will port/rez happily and without demanding a ridiculous price, and will even give away stuff to noobs for free. I'm not saying everyone on a pvp server in general is a dick, but people are much more reserved because they don't know what's going to happen on the other side of that portal.

I think it would take a very high server population to be able to support a no boxing rule. Unless, like I said, you want a server with nothing but porting/solo classes running around ganking each other.
  #89  
Old 08-22-2011, 11:43 AM
HallygukRZ HallygukRZ is offline
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That's the thing. That's exactly why I liked RZ and never coulda imagined (duh) playing on a blue server. A sandbox with 100ppl sniping at each other won't be much fun.

My favourite would be to merge red and blue99. Make some zones pvp enabled and some not. Like the idea?[You must be logged in to view images. Log in or Register.]
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  #90  
Old 08-22-2011, 11:48 AM
Tamiah2011 Tamiah2011 is offline
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Quote:
Originally Posted by HallygukRZ [You must be logged in to view images. Log in or Register.]
That's the thing. That's exactly why I liked RZ and never coulda imagined (duh) playing on a blue server. A sandbox with 100ppl sniping at each other won't be much fun.

My favourite would be to merge red and blue99. Make some zones pvp enabled and some not. Like the idea?[You must be logged in to view images. Log in or Register.]
agreed would love to smash some of thoses raid guilds that think there good cause they have no job and camp bosses 24/7 to obtain all the best gear and think there shit stinks...But that why they play on blue servers no backbone...
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