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#1
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the sense of entitlement is equally entertaining to the time spent / required to kill raid mobs here. lol. just play the game and have fun - if you want raid targets, you know what you must do. not really worth the time to me - there's plenty of other content to enjoy.
things will loosen up a little bit in velious. factions will help, to a point, but the amount of raid targets will give the lesser guilds a crack at some of the less desired ones. it's how it's always been in EQ - you should have been used to this in live, it's no different here. I'll reiterate that this is what made pvp servers so lively - if you are frustrated and you want a crack at a raid target, at least you have the option of attempting to fight for it : ) | ||
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#3
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I love the random ass tags that get added to these threads lols
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#4
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MUST...HAVE...THEM ALL...
ALL OF THEM WILL BE MINE!!! | ||
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#5
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well, i understand this doesnt go into affect till the hole was opened
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#6
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I'll say this right up front so there is no confusion. This game has always mostly been about the people who play more get more. Putting more time in means more plat, geared alts, phat lewtz. Always has always will. There is nothing wrong with getting or wanting loot, with killing raid targets and seeing your guild kick ass or improve. No one is expected to do hand-outs and be charity givers and help every other guild gear up, you form guilds to do bigger things and you look out for your guild first. That being said...
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Loke is a reasonable fellow but I think what he says is skewed. I agree with some of what you say such as Quote:
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You are correct in that you shouldn't have to do 'hand-outs' but don't think you are the few who are actually are 'competitive.' Because whenever I have had my guild in position having won the race in the true nature of competition it turns out to be meaningless because the word here has no meaning. This is what 'competition' here is and to say we are not 'competitive' because we choose not to act like this is moronic. This is what I have seen as 'competition' here on this server. P99 'competition' Don't assume because other people don't play like you they're just drawing enjoyment from casually leveling characters as you do from killing raid mobs. Your patronizing bullshit makes me sick with your Quote:
P99 'competition' Every single time I have encountered your guilds at a target it has gone the same. Be it at efreeti, Tranix, myconid king, Traks lair, Fearplane, hateplane, nagafen, sky, you name it I have witnessed the same behavior. Either you send in bards to sit in our raid and charm mobs as they spawn in hateplane, or wait till someone pulls fire giants in front of Tranix then run up and snipe him. Wait for a guild to clear fear and run in and kill Tranix. Wait for them to clear isle 3 and then pull Gorgalosk before they finish counting their keys and end their raid because they can't key up people now. Train giants and whatever else in solb to wipe a naggy attempt because you don't want the guild that got there first getting your loot. Invis by people camping the king and sit on the fort and claim it is now yours due to server rules. If that fails petition and train. Every single time there has been something wanted I have witnessed a complete and utter lack of respect and 'competition'. You've always been someone I could talk to and argue with or disagree with but to hell with this patronizing bullshit. You ought to think about what happens when there is one guild and no one else, oh how much fun that will be. Log onto a server with 120 people and either go to your raid or sit in ec tunnel with the rest of the server. Will you still feel so dedicated and competitive then? Your actions aren't in the nature of 'competition', your actions are killing every thing about competition. When Divinity no longer raids, when BDA, VD, Taken and any other guilds no longer raid what will you have then for your community? If you wanted competition you would have been behaving differently, and the server history speaks for itself. Those on top do whatever it takes to ensure not that there isn't 'competition' but to make it impossible for any real 'competition' to take place. All I hear is talk and I have seen absolutely nothing in the form of real actions in game. Variance to help competition only it variances itself to spawn when everyone in a 'casual' guild logs to sleep or work. There is no 'competition' and all the talk about wanting it is bullshit. Transparent bullshit. Because if you gave a rats ass about competition or the community there would be some kind of agreement worked out to where the hardcore raiders and people who put more time in would get more and true competition actually existed and at the same time people in the more normal casual guilds would still have a chance. You want to be absolutely fair? Either do that or get rid of the rules. Whomever gets the kill gets the win. Trains, ksing, you name it are all legal. The fact you sit behind the rules we have now and claim that you act civilized is a farce. They are just there to make you feel justified with how you behave to others. You want absolute fairness? Fuck FTE and all that jazz on raid targets. Compete all out, no holds barred. Hell make raid areas PVP flagged. You all act like animals anyway who want true competition? Go with kill or be killed then and quit hiding behind the facade of 'competition' we have now. And ffs get rid of variance. I am sick of logging in and yet another mob has died 'in window' to the same people who don't work or sleep. Another facade. Go back to classic. P99 'competition'
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Last edited by h0tr0d (shaere); 08-13-2011 at 05:32 AM..
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#7
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Also move this thread to RnF please | |||
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#8
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#9
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Looks like he wants some government body "The staff?" to force the raiding guilds "The rich" to give mobs to the casual guilds "The poor" [You must be logged in to view images. Log in or Register.] | |||
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#10
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And learn how to use some paragraphs. | |||
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