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#1
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And it's not about the existence of raid content, it's about how those raids were expected to be played. Nobody who worked on EQ wanted raids to be FTE racing or kite-fests or alt-fests.
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#2
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You had Temple Veeshan, Sleeper, and Growthplane for primary raid zones in Velious expansion. Kael Drakkel has a lot of both raid and nonraid content. Iceclad, FrozenShadow, East Wastes, CrystalCaverns, Great Divide, Velketor, Thurgadin, Icewell, Wakening, DragonNecropolius, Mischiefplane, Cobalt Scar, Skyshrine, Siren's, and West Wastes are all predominantly group content, sometimes with a few raid mobs thrown in, but mainly group content. Don't even think about Hateplane revamp because you also have Runnyeye revamp plus Warrens and Stonebrunt all during 2001 plus other various tweaked zones. | |||
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#3
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how am i lumping him into it? i said the entire guide to dev pipeline, and playerbase if you bothered to read what i said
nm ive realized i'm talking to a literal insane person and anyone who cares to fact check it can do it themselves, i literally haven't mentioned FTE, kiting or alts once moving to resolved. | ||
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#4
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If you actually listen to the interview you're trying to reference, and some others, the original devs were running the show pre-Luclin and everyone was mostly working on what was already conceptualized, filling in the specifics of the parts of the game world they were given. Velious already existed on the planned map for the EQ world in the 90's and was already supposed to be a higher level area. Had they been given more time to work on the game, things like individualized quests and world events and NPC behavior and tradeskills and guild battles and all the details and systems would have been further developed. They were always in a rush to get content out and it's a miracle they created what they did. The game as coded is not the ideal version of what they wanted, but the concepts are pretty clear.
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#5
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on live you could just scroll through characters after the first eight just by pressing up and down at the character select.
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#6
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Potatus / Havona <Castle> / Seaglass <Castle> / Tala / Havona
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#7
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The above poster is the guild leader of the largest guild on the server and has literally unlimited resources for twinking
<3
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Forum Quest
Spyder73 (BANNED) NecroP1999 (BANNED) #LobsterClan #FreeWuTang | ||
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#8
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Fuse needs to be broken up, or bag limits need to be put in to discourage cowardice like merging the two top guilds.
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I have retired from the cap making game.
Teddee Bearfoot - 60 Halfling Warrior Hehateme - 60 Iksar Monk Freddee Bearfoot - 60 Halfling Druid Spooee Bearfoot - 60 Halfling Cleric <Gravity> | ||
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#9
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years ago Riot was getting their shit pushed in week in week out and sucked enough GM dick to get bag limits put in place so they could go on life support | |||
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#10
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Not just a bag limit. You have a bag. You fill it. End of mobs for you. Pick a number, all mobs are worth 1. You get 8 in a calendar week. Zero exceptions. Doesnt matter if it quakes 27 times in a week. Zero exceptions. | |||
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