Project 1999

Go Back   Project 1999 > General Community > Rants and Flames

Closed Thread
 
Thread Tools Display Modes
  #81  
Old 08-10-2021, 01:04 PM
Dolalin Dolalin is offline
Planar Protector

Dolalin's Avatar

Join Date: Oct 2009
Location: UK
Posts: 2,565
Default

Rooting dragons was the solution implemented by the original EQ team, so it's classic, if not in-era exactly.
  #82  
Old 08-10-2021, 01:06 PM
Croco Croco is offline
Fire Giant

Croco's Avatar

Join Date: Jul 2011
Posts: 807
Default

Not in era, so not classic then?
  #83  
Old 08-10-2021, 02:00 PM
Twochain Twochain is offline
Fire Giant

Twochain's Avatar

Join Date: Aug 2015
Location: Sebilis
Posts: 615
Default

Quote:
Originally Posted by Croco [You must be logged in to view images. Log in or Register.]
Lol, there's 4 months of petitions stacked up. Yeah they're doing a "great" job. Not sure what you count as a "real" scandal but there definitely have been some. There's still one going on right now.
Oh? Do tell.
__________________
60 GrandMaster <Aftermath>
Tarew Marr former <Noble Lion>
  #84  
Old 08-10-2021, 02:08 PM
Rick Sanchez Rick Sanchez is offline
Sarnak

Rick Sanchez's Avatar

Join Date: Aug 2015
Location: Portland, ME
Posts: 382
Default

Quote:
Originally Posted by Naethyn [You must be logged in to view images. Log in or Register.]
The most vocal supporters of "competition" almost always just want to lord over pixels. Every single one of the systems outlined above are keeping more raid entities in the game.
  #85  
Old 08-10-2021, 02:54 PM
xdrcfrx xdrcfrx is offline
Sarnak


Join Date: Nov 2017
Posts: 229
Default

Quote:
Originally Posted by SantagarBrax [You must be logged in to view images. Log in or Register.]
There's a few facts here I'd like to point out from personal experience.

1) FTE lockout era was boring as fuck for everyone except FTE'ers, although I will admit it allowed smaller guilds to compete in the raid scene on a much more successful level and perhaps an argument could be made that it therefore promoted more competition.

2) Complaining about trains (classic mechanic btw) in an attempt to blow out of proportion the actual amount of times this occurs for the sake of free mobs seems to be a theme mainly for one particular guild, Riot. It's part of the game and imo the perception should be viewed as such. 99% of the time it's not intentional from anyone. Training mobs away - if you haven't realized by now that the meta has changed in ToV, then this is why you fail and will continue to do so. Week in and week out you guys fail to learn how to properly train away mobs and you fail every time because 4-6 people won't put in the effort to learn, then complain to everyone else here on these forums how unfair things are when you lose mobs.

3) Menden / Galach never made their promotions count. They never took "ownership" and established how their administration was going to do things. This ambiguity in both leadership and establishing and/or reinforcing the rules has directly contributed to the vast majority of petitions over the past year, due to their own lack of involvement at the very beginning and continued failure to do so correct this mistake. (I'll give you bag limits and RW roll change, it's notable and worth mentioning)

4) I disagree that it's "all about the pixels". That's just the sweet cherry on top after motivating 60 people to overcome failure, sometimes multiple failures in a row, and persevere in order to achieve the victory of the kill over the competition. The competition isn't just against other guilds, it's also against attrition within your own guild throughout many facets. These are the most enjoyable and memorable kills (May 5th Vulak for example, Trak wipe 5% last week, etc) and the up's and down's are both bitter and sweet.

5) Casuals. There are many options out there for casual players that "don't have time" nor the willpower to compete: TLP, Takp, casual blue/green 99 without complaining about the raid scene with which you do not participate in, etc.

Things go in cycles if you haven't noticed. Burning everything down because it's currently not in a cycle that you enjoy isn't the way. Just wait a while until a cycle comes around that you enjoy playing. Breaks are good and highly recommended for everyone.

~Unchained~
just responding to a couple of your points. RE: #2, this would be easier to believe if vanquish ever actually took responsibility for it's trains, and if they didn't seem to happen week after week, even when the competing raid force wasn't anywhere close to the vanquish raid.

RE: #3, I think the items you mentioned in parenthesis are actually the stamp the current GM's have put on the server, which you say is lacking. Along these lines, re: #5, I think the GM's position seems pretty easy to articulate: in year 6 of velious, it's probably ok to dial back how cutthroat the competition is and allow for some limited sharing of content among guilds that aren't really able or willing to engage in the literally insane p99 raid scene, especially when nearly all orgs that exist and interact with each other agree to do so. Getting a chance every 3 months to kill a limited selection of targets is nice, and you still get to go super hard more than 90% of the time.
  #86  
Old 08-10-2021, 03:37 PM
SantagarBrax SantagarBrax is offline
Banned


Join Date: Mar 2015
Posts: 389
Default

Quote:
Originally Posted by xdrcfrx [You must be logged in to view images. Log in or Register.]
just responding to a couple of your points. RE: #2, this would be easier to believe if vanquish ever actually took responsibility for it's trains, and if they didn't seem to happen week after week, even when the competing raid force wasn't anywhere close to the vanquish raid.

RE: #3, I think the items you mentioned in parenthesis are actually the stamp the current GM's have put on the server, which you say is lacking. Along these lines, re: #5, I think the GM's position seems pretty easy to articulate: in year 6 of velious, it's probably ok to dial back how cutthroat the competition is and allow for some limited sharing of content among guilds that aren't really able or willing to engage in the literally insane p99 raid scene, especially when nearly all orgs that exist and interact with each other agree to do so. Getting a chance every 3 months to kill a limited selection of targets is nice, and you still get to go super hard more than 90% of the time.
I believe vanquish does take responsibility for trains. We conceded last Dain for screwing up the pull and we do that frequently when we screw up. We're just not going to concede a target when there's no active engage on it: i.e. Riot clearing to doubles doesn't mean we're conceding jorlleag and lady N if we're training to triples from vyemm while you guys are kiting some mobs at bottom of triples ramp without our knowledge.

In response to "cutting back how cutthroat the competition is and allow for some limited sharing of content" - NO. Go somewhere else if you want that. There's plenty of other options. This is the only competitive server that hasn't been nerf nuked to hell and double wrapped in plastic bubbles within bubbles.

You (general you) don't deserve content that you aren't willing to sacrifice and put in the time and effort to see that content / pixels. If you want a participation trophy of content / pixels, go to any of the multiple options where you can do that.
  #87  
Old 08-10-2021, 03:41 PM
Kijuta Kijuta is offline
Decaying Skeleton


Join Date: Jun 2018
Posts: 0
Default

Quote:
Originally Posted by Twochain [You must be logged in to view images. Log in or Register.]
Raiding on p99 is the only form of Competitive PVE there is. You wouldn't know because you are a noob.

1 Guild raiding is very very boring. I would never show up to any raid if there wasn't somebody else to beat. There is nothing challenging about killing dragons in Velious 6 years in, it's the other guilds that provide the challenge to beat..
It's crazy to see the die hard people that live in EQ are still at it from YEAAARS ago. This Twochain guy is the iconic definition of an elitest toxic personality. That nonsense existed back in original EQ and next to NO one cared for it. Competition in EQ, the very notion of that is a bad joke. To even claim this game was remotely designed for it is beyond delusional. You want "competition" in an old school MMO that's fairly simple, go play on a PVP server, thats literally your "ACTUAL COMPETITION". <~Not seeing who can bogart all the raid loot to one guild(that is NOT competition, thats a fact)..

It's insane seeing how some of the player base speak to each other in these forums. It's sure as hell not how i remember EQ. It's always had people on edge and a bit too tense. But now it seems you have this type that wants "competition"(aka, bogarting npc's) and those that want to give snarky remarks about people who don't live in a 20+ year old game.. As if they should be knowledgeable about the game in the way you are, like wtf people?

To end my rant, thank you to those that are actual pillars to this community. The servers LITERALLY need it. Otherwise people like twochain and the other naysayer's to people enjoying the game, would of killed it loooong before any dev or GM would.
  #88  
Old 08-10-2021, 03:49 PM
SantagarBrax SantagarBrax is offline
Banned


Join Date: Mar 2015
Posts: 389
Default

Quote:
Originally Posted by Kijuta [You must be logged in to view images. Log in or Register.]
It's crazy to see the die hard people that live in EQ are still at it from YEAAARS ago. This Twochain guy is the iconic definition of an elitest toxic personality. That nonsense existed back in original EQ and next to NO one cared for it. Competition in EQ, the very notion of that is a bad joke. To even claim this game was remotely designed for it is beyond delusional. You want "competition" in an old school MMO that's fairly simple, go play on a PVP server, thats literally your "ACTUAL COMPETITION". <~Not seeing who can bogart all the raid loot to one guild(that is NOT competition, thats a fact)..
You just don't understand it, therefore you criticize it. Pretty standard operating procedures from those that believe as you do.
  #89  
Old 08-10-2021, 03:51 PM
Ripqozko Ripqozko is offline
Planar Protector


Join Date: Jul 2018
Posts: 2,071
Default

Imagine equating 7 years into velious farming as competition. The game was won 6 years ago. You weren't there, hope that helps.
  #90  
Old 08-10-2021, 03:55 PM
Trexller Trexller is offline
Banned


Join Date: Dec 2012
Posts: 5,365
Default

Quote:
Originally Posted by Ripqozko [You must be logged in to view images. Log in or Register.]
Imagine equating 7 years into velious farming as competition. The game was won 21 years ago. You weren't there, hope that helps.
FTFY
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:30 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.