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  #1  
Old 06-10-2020, 12:05 PM
Donkey Hotay Donkey Hotay is offline
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I like you Loramin but screw reading 6 paragraphs saying the policies are great because the server is great because nothing is set in stone even though nothing changes.
  #2  
Old 06-10-2020, 12:14 PM
magnetaress magnetaress is offline
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Quote:
Originally Posted by Donkey Hotay [You must be logged in to view images. Log in or Register.]
I like you Loramin but screw reading 6 paragraphs saying the policies are great because the server is great because nothing is set in stone even though nothing changes.
  #3  
Old 06-10-2020, 12:20 PM
loramin loramin is offline
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Quote:
Originally Posted by Donkey Hotay [You must be logged in to view images. Log in or Register.]
I like you Loramin but screw reading 6 paragraphs saying the policies are great because the server is great because nothing is set in stone even though nothing changes.
Yup, nothing changes. https://wiki.project1999.com/Rulings ... with 25+ historical records of rule changes over the years ... doesn't exist. You're absolutely right [You must be logged in to view images. Log in or Register.]

Look, things are not perfect here. Even if we had paid GMs, it still wouldn't be, and we'd have to live with that fact ... but it's especially true because the only people who will enforce these rules are the incredibly rare individuals who <3 P99 so much they choose NOT TO PLAY EVERQUEST, and instead spend hours every day just helping people. There's just not enough of such people, and so sometimes change is slow here.

And yet even so ... whatever its flaws ... this place is awesome AND it keeps getting better over time! If you can't see that, it's simply because you're refusing to look, but the evidence (eg. the Rulings page, the Raid History page, etc.) is there if you want to try.
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Last edited by loramin; 06-10-2020 at 12:29 PM..
  #4  
Old 06-10-2020, 12:14 PM
Snortles Chortles Snortles Chortles is offline
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elf dissertation on list
the thread
  #5  
Old 06-10-2020, 12:32 PM
Donkey Hotay Donkey Hotay is offline
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The same people get the loot every. time. This never changes. The policies never address this nor seem intended to.
  #6  
Old 06-10-2020, 12:38 PM
loramin loramin is offline
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Originally Posted by Donkey Hotay [You must be logged in to view images. Log in or Register.]
The same people get the loot every. time. This never changes. The policies never address this nor seem intended to.
Are you saying "the people with the most time and energy to devote to the game always get the best pixels?" Because if so, congratulations: you understand how EverQuest works (and has worked since 1999) [You must be logged in to view images. Log in or Register.] This is a game that rewards time invested, so the people with the most time to invest get the most out of the game, by design.

If you mean something else, well ... you'll need to add some context.
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  #7  
Old 06-10-2020, 12:47 PM
Donkey Hotay Donkey Hotay is offline
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The same people game the same systems every time. The same Blue AC campers farming plat are loading up the list on Green for AC. The system implicitly allows it. The guys who were rotating /list were the guys who were going to chain-camp it if /list didn't exist. The systems just give a cover story for what was going to happen either way.
  #8  
Old 06-10-2020, 01:57 PM
loramin loramin is offline
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Quote:
Originally Posted by Donkey Hotay [You must be logged in to view images. Log in or Register.]
The same people game the same systems every time. The same Blue AC campers farming plat are loading up the list on Green for AC. The system implicitly allows it. The guys who were rotating /list were the guys who were going to chain-camp it if /list didn't exist. The systems just give a cover story for what was going to happen either way.
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
This is a game that rewards time invested, so the people with the most time to invest get the most out of the game, by design.
If that's not the kind of game you like, might I suggest a racing game, or street fighting game, or any other non-MMOG game where time invested doesn't directly translate into in-game benefits?
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides
Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details.
  #9  
Old 06-10-2020, 02:15 PM
Sabin76 Sabin76 is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
If that's not the kind of game you like, might I suggest a racing game, or street fighting game, or any other non-MMOG game where time invested doesn't directly translate into in-game benefits?
While I agree with your premise, it sounds like the person you are responding to is thinking of a slightly different situation: not the same "person", but the same "people". As in you have a rotation of 3+ people that simply log in during their "time slot" and take over the camp from the previous. Under this situation, I could have 3 times the time available as any of those people and still not get anything for that time (being realistic with drop rates... "not getting the opportunity to get anything"), which is the exact opposite of what we expect in a game like this.

I'm not yet at a level where this really affects me, but an item like the RotA is something I'd like to equip on my character, and it's not like I can just farm the plat to buy it except in the case of outright purchasing loot rights, I guess.

I dunno, perhaps I'm mischaracterizing the sides of this argument.
  #10  
Old 06-10-2020, 02:29 PM
Donkey Hotay Donkey Hotay is offline
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Originally Posted by Sabin76 [You must be logged in to view images. Log in or Register.]
I dunno, perhaps I'm mischaracterizing the sides of this argument.
No, you nailed it first try. I'll expand my criticism to say that not only do the existing systems provide a cover story, they protect that class from competition from the other classes (the Red PvP element, the Live multiboxer element, etc.).
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