![]() |
|
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
![]() Thought it was obvious that such situation can be easily handled by any GM checking the logs.
What I didn't expect is anybody to be so screwed up to get such read from my intentions for writing that post. Guess you have quite a lot of information about who I am and which my motivations are. | ||
|
#2
|
|||
|
![]() Oh I thought you meant making legacy items lore (that wouldn't change anything, people would just put them on mules, just like they do with beads or lockets etc).
Anyway, just to sum up - I think the current way of handling thing is a great compromise between all factors. Just add the random award to first 6 on the list and it will be perfect. Maybe test it on an existing Blue camp for a bit before Kunark hits on Green. What current Blue items/camps would be good candidates for a quick test? Scout Charisa comes to mind but it's not really and item camp, or a camp at all really. | ||
|
#3
|
||||
|
![]() Quote:
ironically 1 character forum account is already best practice, its a bannable offense over at takp to have multiple forum accounts. FYI: this is my only forum account all the rest were banned don't be *EXPLETIVES* | |||
|
#4
|
|||
|
![]() your code tag is so broken it runs off the edge of the screen, there is no way those rules you made cant be gamed
look you are right and i made an assumption about you being a creep and I ignorantly jumped down your throat. but given the context of the board and the game and the issue at question, i do not believe u are coming up with a new version of /list in good faith even with such glaringly to me, obvious flaws i am sorta not really sorry --- and its not even about the /list issues or the fact that i havent bothered camping a manastone ever i say put em on an item vendor and let people trade dragon loot for manastonepoints and grind faction with a new continent to get a manastone | ||
|
#5
|
|||
|
![]() You guys are kidding yourselves if you think the /list system wasn't implemented merely to:
A. Keep one guild (of donators) from blocking other guilds (of donators) from getting rare items, causing the lesser guilds to donate less B. Keep random redditors who discovered Green interested by presenting the system as benefiting the little guy, so said redditors will donate (which they love to do for all their pet causes). If the /list system sees any changes, it will be based on maximizing donations and not on equal chance loot distribution. HTH. | ||
|
#6
|
||||
|
![]() Quote:
| |||
|
#7
|
|||
|
![]() Rule Idea: You can not go over 1 hour without being on combat logs for any PH or mob or you're booted from list.
Though depending on the number of people and dedication I guess they could try to burn and block someone from logs. Thoughts? | ||
|
#8
|
|||
|
![]() Is it any weirder than another rambling thread with ideas that should be implemented but won't be and aren't discussed at all by anyone making the rules? Yet another thread that will be ignored on forums where they don't even announce that they pulled the rare items (choosing Discord instead to inform donators)?
C'mon, dude. We're in a containment ward. | ||
|
#9
|
||||
|
![]() Quote:
| |||
|
#10
|
|||
|
![]() It's relevant because there's apparently an abstraction layer between those discussing the game they're playing and how to improve systems that are not working as the persons discussing it are expecting them to work and those who are creating and implementing those systems. I'm speculating as to why that abstraction layer exists. As to why you're calling that weird or whatever, I can only make uncomplimentary guesses.
If you were running your server for reasons and motivations that the persons on your forums would disagree with and probably be disillusioned by, you would ignore your forums and let those people talk themselves into apathy. | ||
Last edited by Donkey Hotay; 05-08-2020 at 10:27 PM..
|
|
![]() |
|
|