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  #1  
Old 10-15-2019, 01:15 PM
Throatseeker Throatseeker is offline
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Quote:
Originally Posted by Jibartik [You must be logged in to view images. Log in or Register.]
Yeah a lot of the features that one is using are currently on live, but not even on blue so its not a plug and play thing at all, it would be a complete tear down, basically we are already ahead of the curve now than if we were trying to modify something that someone is using on Live.

That said, I have seen quite a bit of LIVE ui's and if we're going to be talking about classic EQ on titanium, our p99 UI (ours as in ALL of ours) is technically the most classic titanium UI out there, so we get some kind of bragging rights [You must be logged in to view images. Log in or Register.]

One day it will hopefully be completely and the only only classic titanium UI out there [You must be logged in to view images. Log in or Register.]
Ahh, I see. I'm using it right now on Blue and it seems to work fine, but yeah, there are plenty of things it does that wouldn't be considered "Classic". I think the over all aesthetic is on point though.
  #2  
Old 10-15-2019, 01:24 PM
Jibartik Jibartik is offline
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Quote:
Originally Posted by Throatseeker [You must be logged in to view images. Log in or Register.]
Ahh, I see. I'm using it right now on Blue and it seems to work fine, but yeah, there are plenty of things it does that wouldn't be considered "Classic". I think the over all aesthetic is on point though.
Yeah it is definitly a source of inspiration for me too, it's great because this UI can show you the end result of a lot of different choices. Good choices too. And how those good choices look at the end of the day! And how some of the not so good ones look and work too [You must be logged in to view images. Log in or Register.]

I think we'll have to make some of the same choices one day as a community and I think we'll be able to make more informed ones because of this guys work! [You must be logged in to view images. Log in or Register.]

Here is a little mockup of an idea I had to get full frame for character select, but I had to set it aside to get other features working:

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ONE DAY I SWEAR [You must be logged in to view images. Log in or Register.]
Last edited by Jibartik; 10-15-2019 at 01:35 PM..
  #3  
Old 10-15-2019, 01:49 PM
Jibartik Jibartik is offline
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Here's how close we got with classic buttons on the action window. The problem we have is the game hardcode uses the string on the action button windows to tell the hotbutton which button you're putting on it, so when we did this, the hotbuttons became blank. (it looked so good in game though womp womp haha)

I think we'll be able to slove this one eventually, and we'll just re-design the action window to look like the old one from velious, but now you know why we dont have textured buttons on it for green launch [You must be logged in to view images. Log in or Register.]

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  #4  
Old 10-15-2019, 02:35 PM
Jibartik Jibartik is offline
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This is all I see in that ss gdi where is that stupid scroll bar gutter texture hiding lol!

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  #5  
Old 10-15-2019, 03:21 PM
omgmo omgmo is offline
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You were viewing the same amount of the game world regardless of which UI. One was just viewported (shrink the game world so that there is black bars around, not chop off the viewable gameworld area), and UI filled in the gaps. What you saw was a smaller version of the exact same thing, except your UI was to the sides instead of the middle of the game world obstructing your view.
  #6  
Old 10-15-2019, 05:43 PM
Lampolo Lampolo is offline
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Hey guys! I have a really good idea. Lets impose something that's not classic on everyone because we must adhere to classic... When anyone complains we will make fun of them.

Makes sense right?
  #7  
Old 10-15-2019, 06:33 PM
zaneosak zaneosak is offline
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1920x1080 is certainly not a common resolution back in the day, not during EQ and those CRT monitors anyways, maybe there was some really high end CRTs back then but it was definitely not common.
  #8  
Old 10-15-2019, 06:55 PM
Ashenden Ashenden is offline
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Hi Mr. UI guys, would it be possible to hide vendor prices in the purchase window? I don't think you should be able to see them without clicking the item and being told until after Luclin? If TAKP is anything to go by.
Last edited by Ashenden; 10-15-2019 at 07:16 PM..
  #9  
Old 10-15-2019, 07:03 PM
Wenai Wenai is offline
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Quote:
Originally Posted by Ashenden [You must be logged in to view images. Log in or Register.]
Hi Mr. UI guys, would it be possible to hide vendor prices in the purchase window? I don't think you shouldn't be able to see them without clicking the item and being told until after Luclin? If TAKP is anything to go by.
For now there will be NO changes to the Merchant Window other than potentially fixing merchant highlighting with the inventory window. Transforming to the older style merchant window will be a larger undertaking. There is no current timeline for this.
  #10  
Old 10-15-2019, 07:15 PM
Ashenden Ashenden is offline
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Hi Mr. UI guys, me again. I did what I was talking about by deleting the money columns from the XML. Was really easy to implement. Just need to fix the width of the window now. Edit: I'd show a screenshot from TAKP for comparison but looks like I deleted it at some point.

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Last edited by Ashenden; 10-15-2019 at 07:19 PM..
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