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Old 04-17-2011, 02:17 PM
Kraftwerk Kraftwerk is offline
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Originally Posted by Jify [You must be logged in to view images. Log in or Register.]
I remember insta duel wield after lvl 39 as well. I don't think this change was warranted, however, I do trust that the GMs did proper homework prior to renerfing magician pets.

That being said, it's been confirmed by developers that they are NOT going to increase pet power despite classic timelines and patches. This was evident in things like the "pets use weapon delay", "sword of runes procs on all mobs", etc. not being implemented on this server.

Pets are incredibly strong as is I agree that developers shouldn't be going out of their way to increase pet power over other pressing matters. However, a 40% blow to mage DPS is quite substantial....

Anyway, let's ride it out and see where it came from! Like I said earlier, the GMs do their homework prior to nerfs and patches. I'm sure Nilbog will follow up shortly with a quote from a reliable source. [You must be logged in to view images. Log in or Register.]
I'm totally fine with pets using weapon delay, and the sword of runes thing. I supported that. All I am curious for is the documentation supporting this change so I can view it as I do not remember it happening ever when I played. It affects Magician soloing tremendously to the point where I may have to *gasp* go LFG.
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  #2  
Old 04-17-2011, 02:17 PM
Jify Jify is offline
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Also...

Quote:
Kanras: Mistwalker pets will now depop after one round of combat.
Translation: Zilo is now nerfed.
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  #3  
Old 04-17-2011, 02:33 PM
Trystych Trystych is offline
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Pets do need to be nerfed, both summoned and charmed versus raid targets, their performance against creatures you would xp on is far more on par.

I think the issue has to do with AC and level difference calculations not performing as they would be expected to. During kunark the AC advantage of the statless armor pieces were sufficient for players to equip and use them, where here players are going with planar armor for the hp/stats.

The NPCs are suffering from this too. When fighting a raid target they generally have significantly higher AC, and in the case of some targets a level advantage over players. The combo effect of say trakanon, who is 20 levels higher than most pets and 12-15 higher than charmed pets, with better AC than your standard xp target should not be getting hit for anywhere near moderate damage by low level entities (pets and players).

Instead of seeing several misses, hits for 1's, and 10's, we are seeing higher damage than that on the case of summoned pets.

I have no easy answers on how this could be fixed, but it would be a more targeted approach to nerfing pets where they need to be nerfed. We currently have pets holding agro worse than they should, and now not dual wielding which affects the xp scene in order to nerf their raid usefulness.
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Last edited by Trystych; 04-17-2011 at 02:39 PM..
  #4  
Old 04-17-2011, 02:08 PM
Lostprophets Lostprophets is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
  • Kanras: Taunt will no longer work on mobs above 50
Say Wuuuuuut?! [You must be logged in to view images. Log in or Register.]

There goes the neighborhood ..and clerics/enchanters.
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  #5  
Old 04-17-2011, 02:13 PM
Brewquest Brewquest is offline
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I'm curious about why the patch/update was done on a Sunday. Aren't weekends primetime?
BTW, I want BREEZE! Also, why are chanter debuffs generating so much hate?
  #6  
Old 04-17-2011, 02:16 PM
Hobby Hobby is offline
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Pet's require weapons now for duel-weilding to take effect.
  #7  
Old 04-17-2011, 02:17 PM
Trapp Trapp is offline
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Let's hope for Zoolex (or however that was spelled) that he didn't sell his GER right away.
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  #8  
Old 04-17-2011, 02:25 PM
Kraftwerk Kraftwerk is offline
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From Allakhazam (albeit 08-14-2004) (http://everquest.allakhazam.com/db/c...9043974&page=1)



"Your level 24 pets can dual wield if you give them 2 one handed weapons. At level 39 they'll dual wield with or without weapons in their hands. "


From magecompendium mirror site eq summoners underneath one of the pet's info (Albeit from 2004-2005 as well) (http://www.xalmat.com/eqsummoners.co...q1index.html):

"Level 39 - Lesser Summoning: Fire

New Ability: Dual Wield Without Weapons"


So is the removal of pet dual wield something that is then added again later? And if so, when was this removed on the original timeline and when was it added again on the original timeline, since pet's do have the ability to dual wield innately going into post-Kunark era.
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  #9  
Old 04-17-2011, 02:37 PM
Denzal Denzal is offline
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Quote:
Originally Posted by Kraftwerk [You must be logged in to view images. Log in or Register.]
From Allakhazam (albeit 08-14-2004) (http://everquest.allakhazam.com/db/c...9043974&page=1)



"Your level 24 pets can dual wield if you give them 2 one handed weapons. At level 39 they'll dual wield with or without weapons in their hands. "


From magecompendium mirror site eq summoners underneath one of the pet's info (Albeit from 2004-2005 as well) (http://www.xalmat.com/eqsummoners.co...q1index.html):

"Level 39 - Lesser Summoning: Fire

New Ability: Dual Wield Without Weapons"


So is the removal of pet dual wield something that is then added again later? And if so, when was this removed on the original timeline and when was it added again on the original timeline, since pet's do have the ability to dual wield innately going into post-Kunark era.
I remember pets dual wielding in kunark without having to give them items
  #10  
Old 04-17-2011, 02:26 PM
canardvc canardvc is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
[*]Kanras: Fixed charmed pets not being attacked by nearby mobs with same primary faction.
Woaaaaaaaaaaaaaaaaaaaaaaah ! Charm kiting is back in ! <3
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