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  #1  
Old 11-27-2018, 12:10 PM
icedwards icedwards is offline
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Originally Posted by arsenalpow [You must be logged in to view images. Log in or Register.]
I’ll GM alongside Cucs. We can fix it.
I'm ok with this. All in favour?
  #2  
Old 11-27-2018, 11:55 AM
kotton05 kotton05 is offline
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Originally Posted by Linksfather [You must be logged in to view images. Log in or Register.]
But..but...but.. I like Everquest....

And yes, what Rezzie said, its about beating the other guild.. not the dragon. The dragon is the gravy.
I got you your epic to spite moosejaw
  #3  
Old 11-27-2018, 11:58 AM
Vianna Vianna is offline
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Originally Posted by kotton05 [You must be logged in to view images. Log in or Register.]
I got you your epic to spite moosejaw
It was funny how quick we got Ogee's mage his as well just to give that guy the middle finger.
  #4  
Old 11-27-2018, 12:26 PM
MaCtastic MaCtastic is offline
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Just make all the raid zones PvP while the big targets are spawned. Should make things interesting.
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  #5  
Old 11-27-2018, 01:09 PM
fan D fan D is offline
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Originally Posted by MaCtastic [You must be logged in to view images. Log in or Register.]
Just make all the raid zones PvP while the big targets are spawned. Should make things interesting.
this is what the red server is, except every zone is PvP enabled. You have competition blocking you cross SG and WW.

and yes, battling 20 v 20 for ToV mobs is still 1000x more fun than project1999 blue
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  #6  
Old 11-27-2018, 12:45 PM
Raev Raev is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
See, some of us came to play EverQuest, and nothing whatsoever about a rotation would interfere with that. There's no wrong way to play a game, but if you really want "competition" I don't think racing for dragons on a 20-year old emulated server is where you belong. I hear there's like 999,999 other games out there with better ways to compete designed into them.
I agree with a lot of this, but having played on TAKP . . . rotations get boring pretty quickly. You can make the argument that this good, of course. I still think the best long term solution for P99 is something competitive that doesn't revolve around tracking & socking, which no one really likes.

1-2 quakes a week + no normal respawns + must kill all indoor mobs on spawn point seems like a reasonable start.
  #7  
Old 11-29-2018, 10:58 AM
Immok Immok is offline
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Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
1-2 quakes a week + no normal respawns + must kill all indoor mobs on spawn point seems like a reasonable start.
  #8  
Old 11-28-2018, 11:10 AM
Eukaryotik Eukaryotik is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
See, some of us came to play EverQuest, and nothing whatsoever about a rotation would interfere with that. On the contrary, for the vast majority of players on the server, it would result in getting to play more parts of EverQuest that they've rarely or never gotten to see.

There's no wrong way to play a game, but if you really want "competition" I don't think racing for dragons on a 20-year old emulated server is where you belong. I hear there's like 999,999 other games out there with better ways to compete designed into them.
Just instance the raid zones then. No more petitions outside of self inflicted nerd rage.

The only difference between instancing and a rotation is the rate at which pixels are obtained, and does that really matter on a content locked server?
  #9  
Old 11-28-2018, 12:50 PM
loramin loramin is offline
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Originally Posted by Eukaryotik [You must be logged in to view images. Log in or Register.]
Just instance the raid zones then. No more petitions outside of self inflicted nerd rage.

The only difference between instancing and a rotation is the rate at which pixels are obtained, and does that really matter on a content locked server?
LOL what? There's no difference between instancing and rotations? How about the fact that instancing would be 110% not classic, and would require a massive dev effort, whereas rotations were 100% classic (on some servers) and require zero new dev effort?
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Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details.
  #10  
Old 11-28-2018, 02:20 PM
Erati Erati is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
LOL what? There's no difference between instancing and rotations? How about the fact that instancing would be 110% not classic, and would require a massive dev effort, whereas rotations were 100% classic (on some servers) and require zero new dev effort?
Loramin is our forum Lorax and he is devoted to speaking for the Devs.

Anytime a poster suggests something that will create work for any Developer on this project, the Loramax will appear in the thread and shout "Think of the Devs!".

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