![]() |
|
|
|
#1
|
|||
|
The problem with wizards is that they do horrible sustained damage over time and are therefore not desirable in groups.
I would add a new direct damage line of spells that must be cast in melee range, have medium cast times, and have reduced aggro modifiers. Spells having these attributes would make them feasible in groups but difficult to use to kite or solo. These spells would have damage to mana ratios of 7 and above that would raise a wizard's sustained DPS to be comparable with meele and pet classes. | ||
|
|
|||
|
#2
|
||||
|
Quote:
Nerf monks and other melee classes will get more luv ;p | |||
|
|
||||
|
#3
|
||||
|
Quote:
| |||
|
|
||||
|
#4
|
||||
|
Quote:
The reason we have these nerfs isn't because of zone disruption, it's because a bunch of whiny assholes spend entirely too much time concerned with how others play the game. Its the same reason we have draconian raid rules. | |||
|
|
||||
|
#5
|
||||
|
Quote:
For some reason they seem to gate out and leave a corpse behind. I don't see why the zones I play in turns into ghost towns. [You must be logged in to view images. Log in or Register.] - On that note, add melody, spell crits for wiz, endless quiver to rangers(least see *some* use for kewl fletching). That's it. | |||
|
|
||||
|
#6
|
||||
|
Quote:
| |||
|
|
||||
|
#7
|
||||
|
Quote:
Related to stuns, apparently bash/slam (melee stuns) were meant to generate similar aggro to their spell counterparts, but the coding was broke and the devs didnt realise until circa Dragons of Norrath (so it never got fixed). If melee stun worked as intended warriors/sk/paladin could sword and board much more convincingly as they'd have both a 'take aggro' (taunt) button and a 'boost aggro' (bash) button that didn't rely on spell effect aggro. Having the tanks be so much more effective aggro makers would open up the game more for classes with very frontloaded aggro, like wizards (and those poor, downtrodden shamans/encs :P). | |||
|
|
||||
|
#8
|
||||
|
Quote:
__________________
The Ancient Ranger
Awake again. | |||
|
|
||||
|
#9
|
||||
|
Quote:
| |||
|
|
||||
|
#10
|
||||
|
Quote:
| |||
|
|
||||
![]() |
|
|