![]() |
|
|||||||
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
||||
|
Quote:
__________________
__________________
Kagey - Mnk Demon - Rog Chillout - Enc Worlds - War | |||
|
|
||||
|
#3
|
||||
|
Quote:
__________________
| |||
|
|
||||
|
#4
|
||||
|
Quote:
| |||
|
|
||||
|
#5
|
|||
|
why cant these people play on live then? its fit to the 'casual' player waaaaaaay more.
__________________
__________________
Kagey - Mnk Demon - Rog Chillout - Enc Worlds - War | ||
|
|
|||
|
#7
|
|||||
|
Quote:
Quote:
| ||||
|
Last edited by Ravager; 01-08-2017 at 03:27 PM..
|
|
||||
|
#8
|
|||
|
Original EQ was meant to be a MMORPG. They wanted subscribers. It was one of the first of its kind and there wasn't a whole lot to model success on. It wasn't meant to be brutally hard, it was meant to be a D&D like game playable by a few thousand people at a time. There's a reason why the brutally hard aspects of it have been tuned out over the years.[/QUOTE]
I disagree with your "not supposed to be brutal hard" The VP keys, ST keys. die and thats it, no GM help with CRs. Think about how hard this rpg game was compared to others out at that time.
__________________
__________________
Kagey - Mnk Demon - Rog Chillout - Enc Worlds - War | ||
|
|
|||
|
#9
|
||||
|
Quote:
But time sink does not equal brutal hard. | |||
|
|
||||
|
#10
|
|||
|
It doesnt suck, its just more WoW style instance hold your hand to a raid mob type of style.
When EQ was made it was the hardcore of hardcore games. It was meant to be punishing.
__________________
__________________
Kagey - Mnk Demon - Rog Chillout - Enc Worlds - War | ||
|
|
|||
![]() |
|
|