Project 1999

Go Back   Project 1999 > General Community > Rants and Flames

Closed Thread
 
Thread Tools Display Modes
  #81  
Old 05-04-2016, 06:45 PM
Turp Turp is offline
Sarnak

Turp's Avatar

Join Date: Mar 2012
Posts: 304
Lightbulb

Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
I'm not defending anyone or any guild. If the raid discussion is anything to go by it seems like there's an appetite from some of the old Class R guilds for another rotation...and believe me, getting dicked on by an inflated zerg guild who trashed the old rotation agreement will only happen again [You must be logged in to view images. Log in or Register.]

If it means denying or taking a slice out of A/A's pixels I'm sure they'll consider it's worth it though. Better to have some access to the top content than none right?
We all know you give them the inch , and then they want the mile.
__________________
Turp --- Purpl
60 Shm 60 Wiz
  #82  
Old 05-04-2016, 06:45 PM
Turp Turp is offline
Sarnak

Turp's Avatar

Join Date: Mar 2012
Posts: 304
Talking

she said*
__________________
Turp --- Purpl
60 Shm 60 Wiz
  #83  
Old 05-04-2016, 07:24 PM
Swish Swish is offline
Planar Protector

Swish's Avatar

Join Date: Nov 2010
Posts: 19,999
Default

Quote:
Originally Posted by Turp [You must be logged in to view images. Log in or Register.]
We all know you give them the inch , and then they want the mile.
That's generally the way it goes. Ask Chest.
__________________
  #84  
Old 05-04-2016, 08:46 PM
bspa0700 bspa0700 is offline
Kobold


Join Date: Feb 2014
Posts: 109
Default

Quote:
Originally Posted by jcr4990 [You must be logged in to view images. Log in or Register.]
Really is kind of crazy when you stop and think about it. None of these dragons were intended to be killed without clearing the trash leading up to them. If they wanted you to skip everything they wouldn't have put see invis mobs in the way. ToV should take HOURS to clear. Instead every dragon dies in less than 5 minutes cause everyone basically exploits game mechanics to bypass playing the game the way it was designed to be played. I don't know about you guys servers but my classic server fought dragons on or very near their spawn point every time.

Just another way this server isn't classic I guess. Meanwhile OMG GET RID OF BUFF TIMERS NOT CLASSIC.
I think you mean "uses". Nobody here established the game mechanics 17 years ago. We are just using the constraints of what exists. Ever heard the phrase, work smarter, not harder?
  #85  
Old 05-04-2016, 10:04 PM
bktroost bktroost is offline
Planar Protector

bktroost's Avatar

Join Date: Aug 2011
Posts: 1,211
Default

Quote:
Originally Posted by bspa0700 [You must be logged in to view images. Log in or Register.]
I think you mean "uses". Nobody here established the game mechanics 17 years ago. We are just using the constraints of what exists. Ever heard the phrase, work smarter, not harder?
Which it's true if it's work. But it's not. It's the paycheck. Clearing to the mob, killing it and getting something awesome is the actual paycheck. Not just the "something awesome."

It's like wanting some roses and speeding through rose bushes in order to get to the flower shop.
__________________
  #86  
Old 05-04-2016, 10:06 PM
Maner Maner is offline
Fire Giant


Join Date: Mar 2015
Posts: 571
Default

Quote:
Originally Posted by bktroost [You must be logged in to view images. Log in or Register.]
Which it's true if it's work. But it's not. It's the paycheck. Clearing to the mob, killing it and getting something awesome is the actual paycheck. Not just the "something awesome."

It's like wanting some roses and speeding through rose bushes in order to get to the flower shop.
Wouldn't clearing to it and killing it be the work and then the "getting something awesome" be the pay check even in your own analogy?

If you can play smarter, and cut that work down to a bare minimum to get the same pay check, why wouldn't you?
  #87  
Old 05-04-2016, 10:11 PM
Troubled Troubled is offline
Sarnak

Troubled's Avatar

Join Date: Nov 2013
Posts: 461
Default

Quote:
Originally Posted by Spyder73 [You must be logged in to view images. Log in or Register.]
But more to the point - yes Swish is unstable and probably gay
No doubt about that. Cat lover.
__________________
  #88  
Old 05-04-2016, 10:27 PM
bspa0700 bspa0700 is offline
Kobold


Join Date: Feb 2014
Posts: 109
Default

Quote:
Originally Posted by bktroost [You must be logged in to view images. Log in or Register.]
Which it's true if it's work. But it's not. It's the paycheck. Clearing to the mob, killing it and getting something awesome is the actual paycheck. Not just the "something awesome."

It's like wanting some roses and speeding through rose bushes in order to get to the flower shop.
Literally nothing you said makes any sense.

All I was saying is that pulling the way that we do is not exploiting. It's not close to exploiting. It's not glitching. It's not taking advantage of bad pathing. It's using established, working as intended game mechanics. Nobody is sitting here saying that someone else is exploiting see invis to see people who are invis.
  #89  
Old 05-05-2016, 02:33 AM
Llodd Llodd is offline
Sarnak


Join Date: Oct 2010
Posts: 448
Default

Quote:
Originally Posted by bspa0700 [You must be logged in to view images. Log in or Register.]
Literally nothing you said makes any sense.

All I was saying is that pulling the way that we do is not exploiting. It's not close to exploiting. It's not glitching. It's not taking advantage of bad pathing. It's using established, working as intended game mechanics. Nobody is sitting here saying that someone else is exploiting see invis to see people who are invis.
Working as intended game mechanics . teehee

Do you really think the eq designers had these tactics in mind when they developed the game? Bypassing all the content to get to the boss mobs?

You're playing a bastardised version of your own making that to a lot of us destroys the actual essence of what EQ is.
  #90  
Old 05-05-2016, 03:05 PM
bktroost bktroost is offline
Planar Protector

bktroost's Avatar

Join Date: Aug 2011
Posts: 1,211
Default

Quote:
Originally Posted by Maner [You must be logged in to view images. Log in or Register.]
Wouldn't clearing to it and killing it be the work and then the "getting something awesome" be the pay check even in your own analogy?

If you can play smarter, and cut that work down to a bare minimum to get the same pay check, why wouldn't you?
No, the work is sitting there at the front line waiting to FTE. The very reason a lot of people to play this game is to experience the dungeon crawling experience that results in an awesome kill on a boss with shineys.

Get rid of that FTE battle and 16 hours of waiting and there is no work...because it is a game...where we shouldn't have to work.
__________________
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:19 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.