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  #1  
Old 02-02-2016, 12:04 PM
Cochonou Cochonou is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Look at the old spell data, it's posted somewhere on these boards and there was a change to Canni 2 and Canni 3 in the April 2001 patch. But what it was changed to I don't believe is correct.
June 2014 patch v33
  #2  
Old 02-03-2016, 03:38 AM
radda radda is offline
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an elder holgresh dropped vizier beads for me today....
either nerf was dropped or those beads were added to the table
  #3  
Old 02-03-2016, 10:18 AM
Daldaen Daldaen is offline
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It's possible this was included? 3 days from Sunday would put it spawning today I believe. If it doesn't spawn then yes this wasn't included and really needs to be.
  #4  
Old 02-03-2016, 12:35 PM
Twelveltr Twelveltr is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
It's possible this was included? 3 days from Sunday would put it spawning today I believe. If it doesn't spawn then yes this wasn't included and really needs to be.
This please.
  #5  
Old 02-07-2016, 05:55 AM
Culkasi Culkasi is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
It's possible this was included? 3 days from Sunday would put it spawning today I believe. If it doesn't spawn then yes this wasn't included and really needs to be.
It doesn't seem it was included, would like to get something offiial on this if possible - thank you
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  #6  
Old 02-07-2016, 11:22 AM
Culkasi Culkasi is offline
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7-day VS spawned and was killed today
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  #7  
Old 02-12-2016, 05:34 PM
hammbone hammbone is offline
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discord?
  #8  
Old 02-19-2016, 01:01 PM
Chrisjones70 Chrisjones70 is offline
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discord please?
  #9  
Old 03-07-2016, 04:33 AM
Turp Turp is offline
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Hello ,
Seems they overnerfed giants (probably the rest of the mobs too that got "fixed" aka nerfed) never seen any bug reports on this and can't find any by searching our forums or any forum saying giants should double hit for 100 every time. (the least being 80 dmg , no matter the level or stats on your char)
Are they just letting devs go off their memory now? giants did have big STR and land big hits, but they are currently double hitting for 100 damage. no matter level 30 or 60 no matter the AC, broke something for sure.

Like elament said, got shit backwards it seems.

@Ele you are all about classic , you really think giants should double hit for 100 no matter level or stats . tested the FM giants, the DL giants and the ice giants and all doing the same thing. This is not classic and there was no bug report or proof filed that i can find that warranted this nerf besides IMO a devs memory recalls it. And probably every thing that was buffed this patch is not right if someone goes and checks it.

Thanks for the work and please look into this.

Not limited to
Telin: Increased max damage for Froon, Choon, an ice giant, a sand giant, a spectre, Sandgiant Husam, a hill giant, a cyclops, Broog Bloodbeard, Tarskuk, Guard Fernaldo, and Guard Carnita.
Is same for giants in DL and FM too. They are hitting way harder than they should. If got some proof of this required nerf please direct me to it.
appreciate your time.
charmers use this to your advantage and get some nice XP, since Osargen was nerfed use all the upgraded OP hitters right now because they probably won't change it. sometimes memory fixes are wrong but still can benefit.

PS Telin , wow what a bunch of nerfs.
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  #10  
Old 03-07-2016, 09:50 PM
dbouya dbouya is offline
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Quote:
Originally Posted by Turp [You must be logged in to view images. Log in or Register.]
Hello ,
Seems they overnerfed giants (probably the rest of the mobs too that got "fixed" aka nerfed) never seen any bug reports on this and can't find any by searching our forums or any forum saying giants should double hit for 100 every time. (the least being 80 dmg , no matter the level or stats on your char)
Are they just letting devs go off their memory now? giants did have big STR and land big hits, but they are currently double hitting for 100 damage. no matter level 30 or 60 no matter the AC, broke something for sure.

Like elament said, got shit backwards it seems.

@Ele you are all about classic , you really think giants should double hit for 100 no matter level or stats . tested the FM giants, the DL giants and the ice giants and all doing the same thing. This is not classic and there was no bug report or proof filed that i can find that warranted this nerf besides IMO a devs memory recalls it. And probably every thing that was buffed this patch is not right if someone goes and checks it.

Thanks for the work and please look into this.

Not limited to
Telin: Increased max damage for Froon, Choon, an ice giant, a sand giant, a spectre, Sandgiant Husam, a hill giant, a cyclops, Broog Bloodbeard, Tarskuk, Guard Fernaldo, and Guard Carnita.
Is same for giants in DL and FM too. They are hitting way harder than they should. If got some proof of this required nerf please direct me to it.
appreciate your time.
charmers use this to your advantage and get some nice XP, since Osargen was nerfed use all the upgraded OP hitters right now because they probably won't change it. sometimes memory fixes are wrong but still can benefit.

PS Telin , wow what a bunch of nerfs.
go post in the bug forums if you want anyone to look at it?
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