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#1
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What scenario are you imagining? | |||
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#2
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#3
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Also. If there is no variance (and therefore, most targets spawn very close to each other time-wise), guilds will spread out and go after uncontested targets in many cases rather than deal with trying to race for targets. As for your other post, What's so good about these people being logged in an extra night? | |||
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#4
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Imagine there is not just 1 Scout Charisa, but there are 8 of them. Each of them requiring a raid force and spread out all over Velious. If all are popping at the same time, would all the guilds go to the same mob? No, they'd spread out. If they're all engaging their targets at about the same time, then they'll all kill their events at about the same time, so next week, they'll all pop again at about the same time. Now replace Scout Charisa with "velious raid target", and you get what a no-variance situation looks like. Currently, with variance, on a repop, all the guilds kinda spread out. But next week, Rampage will take 7/8 of the targets because they'll track all 8 of them and just take them out one at a time as they spawn. | |||
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#5
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The "2 tracker" rule will prevent that in most cases. Nobody is allowed beyond the zone in except for 2 trackers. Then its just a race for FTE soon as it pops. Same as it is now except you don't have to wait up to 16 hours for it.
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#6
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The problem with an "Earthquake only" system is that it would kill the average server population. Everything would spawn and die in a couple hours, then no end-gamers would login for the rest of the week.
Rinse an repeat. Perhaps if some kind of randomized-earthquake-only-system where x number of mobs would pop each day but they could be any "raid" mob in the game. Then more would pop the next night etc etc. The raid mobs that popped would always be random so you couldn't really poopsock them. Course this would make me feel rrreeeaaalll bad for the trackers | ||
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#7
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Are you assuming that a significant portion of the server population ONLY logs in to raid and logs in only to either raid or to sock raid targets? Also Are you assuming there is some kind of inherent value in having these people logged into the server and not doing anything other than staring at a wall or a spawn point? | |||
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#8
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#9
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I still don't understand why no variance is bad.
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#10
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__________________
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