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  #81  
Old 02-04-2015, 05:25 PM
Danien Danien is offline
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Quote:
Originally Posted by Guido [You must be logged in to view images. Log in or Register.]
lets get something straight here folks

holocaust has done nothing for server pop. When Nihilum had the zerg, server numbers were low. in fact at some times all time low. Holocaust has nothing to do with server pop going up.

The efforts of GMs and the community as a whole is the direct reasoning for server pop growing, cuddled with the fact that blue server sucks.

so pls spare the bullshit.
Holocaust rise to power came while fostering a vastly different mentality as compared to nihilum which is why they're given credit. If they adopt nihilum's formula the population could once again start to plummet. The reason that they haven't is why they're getting praise (where it's due).
  #82  
Old 02-04-2015, 05:29 PM
Tassador Tassador is offline
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Let's get the facts straight the only people here promoting server growth our sirken and the staff.
  #83  
Old 02-04-2015, 05:37 PM
Smedy Smedy is offline
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a lot of nerds with bowl cuts posting in this thread

lets get this right, there's always going to be a zerg, unless you change how spawn works. i hate mentioning variance but it's the only way to make red99 more competitive, right now it's literally no skill, recruit everyone and just get everything uncontested because no one is going to be heroic enough to put up a 20v60 every week, there's no use.

then why isn't variance here by now? simple. the side that is huge (zerg) is benefiting from variance which obviously has a stronger lobbyquest team and if you look at it from a gm's perspective they will hear a shit ton of cries if they mention variance because the vast majority of the server are benefiting from no variance.

with that being said, i don't give 3 fucks what happens, the box is in a better place now then it was the nihilum was around, it could still get worse is what i'm saying
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  #84  
Old 02-04-2015, 05:40 PM
Bazia Bazia is offline
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pop went up cuz of being able to get a level 50 in 3 days

not because of nihilum 2.0 or friendlier community members
  #85  
Old 02-04-2015, 05:42 PM
Duckwalk Duckwalk is offline
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Curious how you think variance would change anything. All that variance is doing is adding a tracking component which favors he guild with most resources (the Zerg). Look at blue.

And regarding killing trackers, you dont think the Zerg would immediately respond when their tracker was killed and mob was in the window?
  #86  
Old 02-04-2015, 05:42 PM
Pseudechis Pseudechis is offline
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Sirken with troll post of the day!
  #87  
Old 02-04-2015, 05:56 PM
jpetrick jpetrick is offline
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Variance makes sure that you have to zerg because you now need people on at all hours to cover every spawn. This is all on top of the ridiculous amount of hours spent staring at walls. You don't want variance, I play on blue, trust me on this.
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  #88  
Old 02-04-2015, 05:58 PM
PVP Cleric PVP Cleric is offline
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Quote:
Originally Posted by Guido [You must be logged in to view images. Log in or Register.]
the community as a whole
Big Sirk just showed that Holo is the majority of the community as a whole, didn't he? [You must be logged in to view images. Log in or Register.]
  #89  
Old 02-04-2015, 05:58 PM
Fame Fame is offline
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If anyone truly helped this server it was Max lol <Fresh> made real (pop) gains and then holo came in and put Max back in beta status while taking credit for his good work. Outside of zerging, they really haven't done much for "the server", lol you know it's true, fuck it, I'll give ya maybe +20pop. They helped.

Outside of fresh, the forced beta and a fucking INSANE exp bonus really drove up the numbers. That's how it happened, Holo is not some glorious thing lol, its a bunch of dudes playin eq together.

I don't mind their size too much, if you enjoy pvp I would reccomend one of the smaller guilds. There are always plenty of Holo on to go find and kill, be careful though, some are def more skilled than others.
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  #90  
Old 02-04-2015, 05:59 PM
Duckwalk Duckwalk is offline
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Quote:
Originally Posted by jpetrick [You must be logged in to view images. Log in or Register.]
Variance makes sure that you have to zerg because you now need people on at all hours to cover every spawn. This is all on top of the ridiculous amount of hours spent staring at walls. You don't want variance, I play on blue, trust me on this.
This.

Stop asking for variance. You want simulated repops or something along those lines.
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