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#1
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Im all for sim repop every week and everything FFA with bag limits. Nothing in my experiance is more fun than a good old earthquake. That makes the game feel the most classic to me. But hey thats me! [You must be logged in to view images. Log in or Register.]
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#2
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#3
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Raid scene is fine the way it is, why people trying to fix what isn't broken?
You think its bad now then you must have not been around for what raiding was before. You people won't ever be happy, just go play on a GM server so you can do whatever you want in the pixels you want, and summon any content you want to kill. Obviously p99 isn't the experience some of you are seeking.
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-Aftermath-
Tasslehof - 60 Druid Barlow - 60 monk Blueberrii - 60 Mage Gigglepurr - 60 Shaman Kids - 60 Rogue Fornfamnad - 60 Cleric | ||
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#4
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#5
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#6
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What does C want? many cite no change at all or even better, remove most the current rulesets... If Class R doesnt know what kind of things Class C wants, it makes it very hard to find a middle ground to compromise ( hence why FFAs are such clusters and why R's solution has been to essentially get rid of the only time where C/R meet on the battle field on a regular basis ) | |||
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#7
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This isn't to open a can of worms, but the truth needs to be admitted here. Taken first tried to gate to spawns on FFA mobs. They were also the first to put mages on FFA spawns. We were clear from Day one we would rather race. I personally want to race and what Haynor just posted is an even better resolution. The only thing is with Haynor's resolution it comes down to people being at character select instead of in game. The poopsock is still there it's just has the extra barrier of hitting "Enter World". Class C raids every week with the rules they prefer and have minimal problems or headaches regardless of what some folks outside of Class C says. The reason why is the rules are limited and simple to follow. I think applying something similar to FFA and lowering the variance would have an effect you guys would appreciate in the long run. You just can't see it until you apply it to practice.
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#8
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#9
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#10
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ty for breaking down my post Lazie
I get it tho, you guys really want to race. Acting like a race will suddenly give 'the little guys' a huge chance versus what we have now is handful of magic beans you are selling. Like TMO's own guild leader suggested, maybe instead of lvling a 6th or 7th alt, a smaller R guild can take a week or two and Plvl a guild account mage and voila, they have just as much advantage in FTEing a dragon as the big boys. A footrace that requires a specific location to start at, a specific level of run speed, specific classes who can race or not ( ie bards avail or not )..all while requiring a burden of evidence to back up claims of cheating. All of those factors does indeed add up to having more layers than the one layer currently required ( a COH guild account mage ) Any member can log on that mage and press one button when the dragon spawns, its really not difficult, and its the same for TMO and the same for IB. Any guild can show up and COH their tagger in. I think,again, we need to re-focus on fixes to the actual raid scene not the FTE meta game. Its very hard to tell a difference for the hardcores because their life is about how to get FTE, but there is more to the raid scene environment leading up to that part. I am not pushing an agenda, I am just speaking my mind as a player that has been here since 2009 and experienced quite a bit of this game and this server. A foot race will be different sure, but will it be all that much better? I suppose possibly? Theres no need to change anything if its not a fundamental change in how raiding is structured, else we are just putting a different shade of lipstick on a pig. Maybe the violet brings out the pigs eyes more than the peach color but its still lipstick on a pig.... | ||
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