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#1
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cool art project, but your video only proves the difference between what you claim an what lithiumm did
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#2
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Tells people to stop emotionally investing // has made 500 posts in last 24 hours on subject including a venn diagram / photo collage / masters thesis.
__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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#3
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LOL man I just got home and I've been watching this video frame by frame... I looked exactly where Lithiuum was supposed to be, had he actually swam down. He wasn't there. But then a few frames later he appears in a spot that I had already checked.
Unfortunately, you guys can't talk/post your way out of this one. The proofs in the pudding as they say. I have the original fraps, and will provide to GMs if they require a more thorough examination of what took place. Although, based on the many inconsistencies which can't be replicated, I'd say it's time to reroll. Hopefully a lesson learned, and a warning to others out there tempted by the prospects of cheating to help them in PvP.
__________________
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#4
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cheating is bad, noone is in disagreement here. Which is why I have gone through the toruble of letting you know that Lithiuum was there, and then further guiding you through your accusations of photoshop. We showed you where he was present, how your UI which blocks half the screen didnt allow you to see him sink, and now we will educate you on actual ghosting.
As Colgate stated, I do not believe you have any actual experience with ghosting (good for you ). But when a player ghosts they disappear from the screen and appear somewher else, with absolutely 0 speed boost involvement. You have to keep in mind one very important thing, this is an old ass client. Swimming is notorious for being glitchy from a graphical stand point. The accelerated apperance is something all of us veterans have experienced. You need to be honest with yourself and admit that at this point in time you being correct has become closely tide up with your pride. Just because we disprove your original argument, and then the follow up argument (photoshop) as well does not mean you should act like those were never your original motives. Admit you were incorrect instead of "hahahha the video is stupid". At that point in time we can continue to guide you through your additional game mechanic misconceptions. At the end of this you are gonna come out with a spankin new UI and a better understanding of Everquest, and the server will prosper from a prime example of how skills is not hax. | ||
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#5
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Quote:
Otherwise, keep promoting this post, and be guilty for your own allegations.
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#6
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Quote:
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#7
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Ghosting = intentionally causing network connection loss while moving. This makes you appear to freeze to all others players around. Then appearing at the location the player ran to when the connection is restored. This is normally used to get past mobs without aggroing them. This is how people get past see invis mobs in seb and vp for example.
Screen dragging = While playing in windows mode and running the user clicks and holds the windows form border. This causes the player to appear to continue to run forward to all players within view when in fact they are standing still. When the screen is released the player is at the spot they clicked on the window. This is normally used in PVP to throw someone pursuing you off and works extremely well against melee. The server shows the player running one direction when in fact they are standing still. This is not ghosting. However it's clearly screen dragging. The monk is following the shaman. The shaman runs over the water, clicks the windows form border which shows the shaman running towards the wall when in fact they are standing still. The shaman then releases the window and swims down having thrown off the monk. Sirken has made it clear that ghosting and screen dragging are illegal on this server. | ||
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#8
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Quote:
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#9
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This is wrong, and I will prove it. https://www.youtube.com/watch?v=v5Eh...=youtube_gdata In this video the player clicks on the windows border while running at the stump. The game shows that the player is still running forward. Once the click is released the player shows at the point they started the drag, the stump. There are three examples in the video. This video shows exactly what the original Salem video shows. | |||
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Last edited by Elderan; 06-20-2014 at 01:24 PM..
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#10
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Quote:
This is exactly what happened on the video. He dragged, stopped dragging and then swam down out of Teeks view. Example screen dragging video https://www.youtube.com/watch?v=v5Eh...=youtube_gdata | |||
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