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  #81  
Old 02-17-2014, 10:54 AM
Kergan Kergan is offline
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We destroyed 2 copies of torpor yesterday because the torpor scroll guild banker was full with 16 bags full of torpor scrolls. :\

Praise the duke.
  #82  
Old 02-17-2014, 03:01 PM
hatelore hatelore is offline
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I whiped my ass this morning with 3 (count them) torpor scrolls.



And then because OSHA demands it I dried my hands with a few copies of vog scrolls.
  #83  
Old 02-19-2014, 01:13 AM
fishingme fishingme is offline
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Quote:
Originally Posted by Byrjun [You must be logged in to view images. Log in or Register.]
Bullshit alert! I paid 90k a year ago and like I said it took me a month to even find a seller. People were trying to tell me 120k+ back then.

There's more plat in the economy now. Prices of items have gone up in a year. That's how the economy works.



Around the time I paid 90k for Torpor, Fungis were about 65k. You either have an even shittier memory than I do, or you have some sort of agenda.
False, I made my shaman in late July and torpor was still only at 30 to 35k. Anyways,you can't just group and get the spell anymore because its no longer a need before greed game, everybody rolls on class specific spells when they aren't said class. If you're someone who can't dedicate 6 to 8 or more hours a day to play the game the chances of gettingor making a group for crypt is even less.
  #84  
Old 02-19-2014, 01:14 AM
BahamutDF BahamutDF is offline
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Lets see if we can fix it.

WTB Torpor 1k.
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  #85  
Old 02-19-2014, 09:20 AM
Polyphemous Polyphemous is offline
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Quote:
Originally Posted by skorge [You must be logged in to view images. Log in or Register.]
I understand some of you stating to "just got get it yourself." That's not the point he is trying to make. The point is this: Torpor was going for 50k or less, less than 12 months ago...even 50k was considered high! Now it's 150k...it's disgusting, IMO.

Server's economy is so far out of whack it's retarded and NEEDS to be addressed...for starters, it's a shame that the devs stopped allowing account sells/trades to go on, this was a nice plat sink.

Velious was launched in less than a year after Kunark was released in classic EQ. On P99, Kunark has been out now, for what 3 years with no Velious? What blows my mind is the devs never took any precautions to adjust the server's economy/market to make up for this HUGE, UNREALISTIC gap between expansions.

The least they could have done was make legendary items MUCH rarer - items such as the fungi tunic, for example. Remember when they were ultra rare here? It should have stayed that way. I actually suggested this a long time ago - but nope.

You can't even compare classic server economy vs project 1999's - it's that bad. My only thought process is that maybe the devs think the economy is such a small part of rebuilding that classic EQ experience that they simply did not think about the server's economy/market?
I don't think you understand economics or classic EQ inflation. Huge amounts of inflation is classic, and has nothing whatsoever to do with expansions unless there was some expansion where effective money sinks were added. People who have been playing for a long time build up huge cash reserves, then give it to other players for stuff they want, and the cycle continues, with more cash being built up the more mobs are killed and the more stuff is vendored.

What does changing drop rates on fungi have to do with anything? It is selling for 100k if you can even find it for sale.



Quote:
Originally Posted by myriverse [You must be logged in to view images. Log in or Register.]
Supply doesn't change.
Demand doesn't change.
Greed changes.
You are 0 for 3.

Yes, supply and demand do change. This is why it is often referred to as a supply and demand curve rather than a supply and demand point in space.

Greed doesn't change, it has been pretty much constant throughout all of recorded human history.
  #86  
Old 02-19-2014, 09:25 AM
radditsu radditsu is offline
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RIGHTEOUS INDIGNATION!!!!!!!!
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  #87  
Old 02-19-2014, 09:44 AM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by fishingme [You must be logged in to view images. Log in or Register.]
everybody rolls on class specific spells when they aren't said class. If you're someone who can't dedicate 6 to 8 or more hours a day to play the game the chances of gettingor making a group for crypt is even less.
Greed looting is the only way to be fair to everyone involved, all the time.

And lol at thinking you need to play the game like a second job in order to get a crypt group.
  #88  
Old 02-19-2014, 11:14 AM
Swish Swish is offline
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Tecmos I believe the Pantheon cash grab/XP pot thing has changed your forum persona [You must be logged in to view images. Log in or Register.]
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  #89  
Old 02-19-2014, 02:32 PM
imajester imajester is offline
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Quote:
Server's economy is so far out of whack it's retarded and NEEDS to be addressed...for starters, it's a shame that the devs stopped allowing account sells/trades to go on, this was a nice plat sink.
It isn't a 'sink' unless the plat is destroyed. This is just a plat transfer.
  #90  
Old 02-19-2014, 02:47 PM
baalzy baalzy is offline
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Quote:
Originally Posted by imajester [You must be logged in to view images. Log in or Register.]
It isn't a 'sink' unless the plat is destroyed. This is just a plat transfer.
Correct. The only 'sinks' in this game are item recharges, hate/sky port stones, tinkerer bags, certain elements of crafting, gem components for spells, some quests (350p for jboots) and to a very very minor extent, food/beverages/bandages/arrows from merchants.

Luclin added horses which were a big potential plat sink (10k-100k) but just like tinkerer bags they, only needed to be purchased so many times before people didn't need them anymore and the inflation continued.

The problem is the fact that I can make 5k pp in pure vendor generated cash in 1-3 hours at Seafury island and once I've bought enough tinkerer bags for all my chars that pp can be injected directly into the economy again.
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