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#81
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I don't mean to dismiss bards. They're very useful and a great class. In the absence of an enchanter, they would be the best class for many different camps.
But if we're talking about a vacuum where you can have whatever class you want and whatever group set-up you want, bards are usually not going to be a part of an optimal group. Enchanters are going to be more valuable in almost all settings. | ||
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#82
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You keep saying enchanters can tank, but that's only true for a group with zero melee DPS in it. And that's just no good. A bard can be tank, puller, and CC in a group with 3-4 melee DPS, which is going to kill way faster than any caster only group.
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#83
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BEAST LORDS
__________________
Tabarnak 60 Dark Elf enchanter
- I was at a bar nursing a beer. My nipple was getting quite soggy - ![]() | ||
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#84
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I said that bards can CC just as well as chanters for 95% of camps. And I'll stand by that, it sounds like you haven't grouped with a good bard.
Yeah bard charm breaks, so does chanter, the thing is you can time it pretty well and know when it's going to break. So, for a bard playing at maximum ability the charm is very controllable. People are not reading the original question very well. | ||
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Last edited by Destron; 02-03-2014 at 11:43 AM..
Reason: Grammar!
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#85
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#86
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Sadly postimage deleted my screenshots, but the short version is that we aggroed the guy that roams above the dropdown to hs west. This was before the assist aggro changes turned HS into a zone for pussies, so we got about 15. And we killed them all. Enc/Enc/Clr is basically equivalent to a full group of melee, and I say this as someone with a monk and warrior.
__________________
Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#87
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Meanwhile the enchanter has a permanently charmed hasted dual-wielding pet that fights both mobs. 2x for time, 2x for dual wielding, 1.5x for haste = 6x as much charmed pet damage. And this is really the rub: if it wasn't for charm being WTF op, Enchanters, Shamans, and Bards would all be about equal in groups, with a slight edge to the bard.
__________________
Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#88
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Yeah, and five enchanters and a cleric is awesome too. But the OP was obviously asking about normal grouping situations. Not pre-planned groups, not gimick groups, not "let's do everything to take advantage of a semi-broken mechanic" groups. Just plain old groups.
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#89
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Bards may not be the best, but a well played bard stands a great chance to make any given exp group go efficiently. The same can prob be said of enchanters and monks. Or any really good puller with knowledge of how the zone pathing works, regardless of class. Dolic | |||
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#90
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most importantly, i have a lot more fun playing a bard in a group setting than an enchanter or shamen, regardless of the fact that they are not as powerful.
Dolic | ||
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