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#81
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![]() I do wish Brad the best on creating this game. But the rewards need to be better for me to donate. The first 100,000 backers of $50 or more should get a free copy of the game and 2 year membership, and alpha/beta invite. There's 5,000,000 million to cover just about the entire list of goals. What is scaring me away right now is only 1,008 backers. I wish I knew how many people are thinking about backing but haven't yet.
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#82
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![]() Quote:
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Mokli - Druid of Karana
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#83
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![]() This is absolutely worth supporting already dropped $5,000 on it.
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#84
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![]() Quote:
I hope they hit the $800K. I'm nervous that they won't make it. They can always release the stretch goal content in paid for expansions down the road. If the content is there, I have no problem whatsoever in going back to original EQ game/expansion/sub model.
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Mokli - Druid of Karana
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#85
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![]() Some idiot in the comments section of the kickstarter that says everyone wants it to be everquest next.
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#86
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![]() 2 new question and answer vids, really interested in this game so far
https://www.youtube.com/watch?v=Q9nYMMluAMY https://www.youtube.com/watch?v=Slve6F4aM9w#t=38 | ||
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#87
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#88
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![]() Quote:
If you look at kickstarted games with similar goals they usually fail miserably (this ones already past that) or they end up getting a very large percentage of their donations towards the end. As an example, a very recent game with a similar goal (500k) was The Mandate. Looking at the daily pledges they averaged about $11.5k a day overall and hit 700k in the end. However, of that 700k they made ~$420k(!!) in the last 25% of their time. Obviously each project varies but as a trend that is generally true. [You must be logged in to view images. Log in or Register.]
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Blue
-Propo Fol, Enchanter -Adeno Sine, Monk <Azure Guard> Green -Curare, Necromancer | |||
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#89
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![]() Also I'd like to add, while they are stretch goals there's nothing that says this game cannot be like Star Citizen and keep taking your money after the kickstarter ends. They can add more incentives on their website as well like having some sort of set of heirloom gear or whatever that you can add on for another 250$ for your pledge and all kinds of shit. I mean what, Star Citizen is working on its 37 million dollar goal right now. Even if this only hits 800k now does not mean it will not hit 5+ million in the future to allow the features that make it like EverQuest.
I wouldn't sweat it, I think there is a big enough market for his game. | ||
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