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  #81  
Old 01-16-2014, 03:59 PM
eqravenprince eqravenprince is offline
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I do wish Brad the best on creating this game. But the rewards need to be better for me to donate. The first 100,000 backers of $50 or more should get a free copy of the game and 2 year membership, and alpha/beta invite. There's 5,000,000 million to cover just about the entire list of goals. What is scaring me away right now is only 1,008 backers. I wish I knew how many people are thinking about backing but haven't yet.
  #82  
Old 01-16-2014, 06:14 PM
moklianne moklianne is offline
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Quote:
Originally Posted by eqravenprince [You must be logged in to view images. Log in or Register.]
I do wish Brad the best on creating this game. But the rewards need to be better for me to donate. The first 100,000 backers of $50 or more should get a free copy of the game and 2 year membership, and alpha/beta invite. There's 5,000,000 million to cover just about the entire list of goals. What is scaring me away right now is only 1,008 backers. I wish I knew how many people are thinking about backing but haven't yet.
Its a subscription based game. They would lose some serious money if they did a 2 year membership for only $45.
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  #83  
Old 01-16-2014, 06:14 PM
Jobober Jobober is offline
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This is absolutely worth supporting already dropped $5,000 on it.
  #84  
Old 01-16-2014, 06:18 PM
moklianne moklianne is offline
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Originally Posted by Jobober [You must be logged in to view images. Log in or Register.]
This is absolutely worth supporting already dropped $5,000 on it.
I dropped $250 on it. Lifetime sub for $1 yearly will be worth it after 1.5-2 years.

I hope they hit the $800K. I'm nervous that they won't make it. They can always release the stretch goal content in paid for expansions down the road. If the content is there, I have no problem whatsoever in going back to original EQ game/expansion/sub model.
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  #85  
Old 01-16-2014, 06:21 PM
Rec Rec is offline
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Some idiot in the comments section of the kickstarter that says everyone wants it to be everquest next.
  #86  
Old 01-16-2014, 08:53 PM
Gaffin 3.0 Gaffin 3.0 is offline
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2 new question and answer vids, really interested in this game so far

https://www.youtube.com/watch?v=Q9nYMMluAMY

https://www.youtube.com/watch?v=Slve6F4aM9w#t=38
  #87  
Old 01-16-2014, 09:57 PM
eqravenprince eqravenprince is offline
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Originally Posted by moklianne [You must be logged in to view images. Log in or Register.]
Its a subscription based game. They would lose some serious money if they did a 2 year membership for only $45.
As of right now with the kickstarter awards being as shitty as they are, the risk they are running is not getting nearly enough cash to get this thing off the ground. But I hope I'm wrong.
  #88  
Old 01-16-2014, 10:59 PM
A1551 A1551 is offline
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Quote:
Originally Posted by eqravenprince [You must be logged in to view images. Log in or Register.]
What is scaring me away right now is only 1,008 backers. I wish I knew how many people are thinking about backing but haven't yet.
It'll fund..125k on day 4 is great. The question more likely is how much in excess for 800k will they hit. The majority of the backers out there who will eventually back it haven't even heard this exists yet.

If you look at kickstarted games with similar goals they usually fail miserably (this ones already past that) or they end up getting a very large percentage of their donations towards the end.

As an example, a very recent game with a similar goal (500k) was The Mandate. Looking at the daily pledges they averaged about $11.5k a day overall and hit 700k in the end. However, of that 700k they made ~$420k(!!) in the last 25% of their time. Obviously each project varies but as a trend that is generally true.

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  #89  
Old 01-16-2014, 11:08 PM
Grimfan Grimfan is offline
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Also I'd like to add, while they are stretch goals there's nothing that says this game cannot be like Star Citizen and keep taking your money after the kickstarter ends. They can add more incentives on their website as well like having some sort of set of heirloom gear or whatever that you can add on for another 250$ for your pledge and all kinds of shit. I mean what, Star Citizen is working on its 37 million dollar goal right now. Even if this only hits 800k now does not mean it will not hit 5+ million in the future to allow the features that make it like EverQuest.

I wouldn't sweat it, I think there is a big enough market for his game.
  #90  
Old 01-17-2014, 06:57 AM
dre dre is offline
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