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  #1  
Old 01-02-2014, 03:52 PM
Stasis01 Stasis01 is offline
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Originally Posted by Nizzarr [You must be logged in to view images. Log in or Register.]
Youre fucking high -- Variance means I'd be recruiting 50 other people just for tracking/batphone purposes.

Nobody would split up and join smaller guilds, the complete opposite will happen.

Fuck youve been in tmo, 150+ active members sup?
You have open recruitment, how would you recruit 50 more people suddenly.
  #2  
Old 01-02-2014, 03:52 PM
Kergan Kergan is offline
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Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
I just typed like 10,000 words and they all got deleted FML, so I'll keep this as short as possible.

This is a server with 300 unique players MAX. It averages 110 or so primetime [don't quote me the inaccurate server select which is always significantly higher]. Because of this, the server can only sustain two guilds max. However, due to non variance, as soon as one guild has "won" the other guild basically turns into a feeder guild and dies. This leads to a landscape of almost no mass pvp other than the yearly "Guild B has finally overcome the 10,000 obstacles on Red99 to gearing and leveling and is now ready to try to compete for a week" mass pvp that results in the other side recruiting their members away and winning again. This will be how red99 continues forever basically. I had about 7-8 examples and proofs before Tunare nuked my post, but to be quite honest, you either know this already, or you're denying it, it really is self evident.

As far as who is this good for? Variance would create multiple guilds that would be smaller and leaner. You would see time zone guilds such as Euro Guilds that specialized in grabbing repops on their timer, American guilds, perhaps asian guilds although I don't think there's enough asian time players here. Variance would favor guilds that could mobilize the fastest. Right now, if you can't play on a Tuesday night, you are locked out of EverQuest. That's retarded, and was never how it was on live.

Nihilum will make strawman's about trackers and raidforces 24/7 @ juggs and all this shit. It's just propaganda. There would be no reason to join Nihilum with variance. You would see the emergence of dozens of crews, some of whom would work together etc. It would be epic and a lot of fun, and is basically how Live actually was. We had Euro guilds, an Asian guild on my server, and then two large American guilds. It was a blast. However, this would be inconvenient for those who want to kill everything on the server in three hours [incoming "but I raided plane of sky 6x this week for 30 hours" strawmen] and clock in and clock out.

Shrug, I'll keep on recruiting, keep on leveling, etc. And my hope is to over take Nihilum. But just know if we do, the result will be the same. Nihilum will die out, and then Red Dawn will be basically the only guild on the server, aka, the server would still be bleh. Of course, I would try harder to keep people engaged via leaving a few targets up, not actively trying to poach other guilds etc., but it would still be a far cry from what it could be.

P.S. reputation doesn't mean shit because the only way to win EQ pvp is with numbers, and on a server that 300 people play in the world, if you don't tag that person, you may have cost yourself the box.
There is actually a lot here I agree with. But in one sentence you say this server can only sustain two guilds, and in another you push variance saying it will create a bunch of guilds contesting...which is it?

Maybe Velious will give us 300+ on in prime time and we can have the conversation.
  #3  
Old 01-02-2014, 03:46 PM
Nizzarr Nizzarr is offline
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Why would nihilum be online at all? Everybody is best in slot, everybody got 60s alt with full vp gear. We still raid EVERY DAY.

Kunark has been out for what? 1.5 years? Release velious and nihilum will be online all day.

you sure you want that?
  #4  
Old 01-02-2014, 03:50 PM
Stasis01 Stasis01 is offline
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Originally Posted by Nizzarr [You must be logged in to view images. Log in or Register.]
Why would nihilum be online at all? Everybody is best in slot, everybody got 60s alt with full vp gear. We still raid EVERY DAY.

Kunark has been out for what? 1.5 years? Release velious and nihilum will be online all day.

you sure you want that?
No I expect you to, if you're taking 100% of raid content.

5 hrs a week is fucking silly.
  #5  
Old 01-02-2014, 03:56 PM
Kergan Kergan is offline
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Originally Posted by Stasis01 [You must be logged in to view images. Log in or Register.]
No I expect you to, if you're taking 100% of raid content.

5 hrs a week is fucking silly.
You were in Nihilum. You know damn well they raid a lot more than 5 hours a week. You say these things because you think it somehow bolsters your argument. I would think the last thing RD wants is 30+ Nihilum with BiS gear being forced online with nothing better to do then attack RD exp groups.
  #6  
Old 01-02-2014, 04:00 PM
HippoNipple HippoNipple is offline
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Originally Posted by Kergan [You must be logged in to view images. Log in or Register.]
You were in Nihilum. You know damn well they raid a lot more than 5 hours a week. You say these things because you think it somehow bolsters your argument. I would think the last thing RD wants is 30+ Nihilum with BiS gear being forced online with nothing better to do then attack RD exp groups.
It only takes so long to level up to 60. Eventually it would be Nihilum and RD groups pvping over content throughout the week as it should be.
  #7  
Old 01-02-2014, 04:01 PM
heartbrand heartbrand is offline
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Velious will not give this server 300+ people. If anything, it could potentially create a PVP landscape so one sided that people will flee to blue for nostalgia purposes. And let's be realistic about the so-called "there's so much to do in Velious," argument.

Yelinak: Probably never being killed on Red
Velektor: Incredibly underwhelming gear
Dain: Really only worth the hammer and the head turn in, but can be infinitely spawned via shawl and just done once a month 20x in a row like spiroc lord.
Tormax: Basically killing him for the head, the other gear is even more underwhelming for the first 6-8 months of Velious per Ele post.
Tunare: Won't be itemized for at LEAST six months into Velious, and due to PVP, may never die on this server.
Vindi: Repops pretty fast, not really a true "raid" mob
Statue: Worth killing
AoW:Will likely never die on Red99 due to the amount of clerics needed combined with how easy it would be to grief a AoW raid with Kael faction chars.
Outdoor Velious Dragons: Basically all drop complete shit, bio orb is cool but will probably have a 99% resist rate

So that basically leaves you with:

NTOV / Sleepers / Dozekar. The 3 Warders in ST can be cleared with 2 groups? Easily doable in 45 minutes. NTOV once you get rolling can be an easy one day clear. So effectively, you could hold down everything worth killing in Velious in one single raid day without variance.

Thanks for playing.
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  #8  
Old 01-02-2014, 04:05 PM
Kergan Kergan is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
Velious will not give this server 300+ people. If anything, it could potentially create a PVP landscape so one sided that people will flee to blue for nostalgia purposes. And let's be realistic about the so-called "there's so much to do in Velious," argument.

Yelinak: Probably never being killed on Red
Velektor: Incredibly underwhelming gear
Dain: Really only worth the hammer and the head turn in, but can be infinitely spawned via shawl and just done once a month 20x in a row like spiroc lord.
Tormax: Basically killing him for the head, the other gear is even more underwhelming for the first 6-8 months of Velious per Ele post.
Tunare: Won't be itemized for at LEAST six months into Velious, and due to PVP, may never die on this server.
Vindi: Repops pretty fast, not really a true "raid" mob
Statue: Worth killing
AoW:Will likely never die on Red99 due to the amount of clerics needed combined with how easy it would be to grief a AoW raid with Kael faction chars.
Outdoor Velious Dragons: Basically all drop complete shit, bio orb is cool but will probably have a 99% resist rate

So that basically leaves you with:

NTOV / Sleepers / Dozekar. The 3 Warders in ST can be cleared with 2 groups? Easily doable in 45 minutes. NTOV once you get rolling can be an easy one day clear. So effectively, you could hold down everything worth killing in Velious in one single raid day without variance.

Thanks for playing.
Just because something drop a BiS item doesn't mean it isn't worth killing. Especially droppables.
  #9  
Old 01-02-2014, 05:54 PM
Mac Dretti Mac Dretti is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
Velious will not give this server 300+ people. If anything, it could potentially create a PVP landscape so one sided that people will flee to blue for nostalgia purposes. And let's be realistic about the so-called "there's so much to do in Velious," argument.

Yelinak: Probably never being killed on Red
Velektor: Incredibly underwhelming gear
Dain: Really only worth the hammer and the head turn in, but can be infinitely spawned via shawl and just done once a month 20x in a row like spiroc lord.
Tormax: Basically killing him for the head, the other gear is even more underwhelming for the first 6-8 months of Velious per Ele post.
Tunare: Won't be itemized for at LEAST six months into Velious, and due to PVP, may never die on this server.
Vindi: Repops pretty fast, not really a true "raid" mob
Statue: Worth killing
AoW:Will likely never die on Red99 due to the amount of clerics needed combined with how easy it would be to grief a AoW raid with Kael faction chars.
Outdoor Velious Dragons: Basically all drop complete shit, bio orb is cool but will probably have a 99% resist rate

So that basically leaves you with:

NTOV / Sleepers / Dozekar. The 3 Warders in ST can be cleared with 2 groups? Easily doable in 45 minutes. NTOV once you get rolling can be an easy one day clear. So effectively, you could hold down everything worth killing in Velious in one single raid day without variance.

Thanks for playing.
I can't wait to do all of that

Any update on velious release?
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