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  #1  
Old 09-08-2013, 12:54 AM
Frogie305 Frogie305 is offline
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/Petition Hey sirken can you log on and watch every single VP engage please thanks!!!

^^ There was a time when FE killed Druushk, And even got Silverwing to 8% with trains coming at you. And that super hacks Phara Dar attempt to 35%< We actually have fraps of this. So Tasse i ask you why not come back and play? Maybe your guild would work better if it would stop gearing out second mains < LOL! Planatiry come app TMO when ever you want man, I guarantee when you get full member no alt will get loot over you EVER!
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  #2  
Old 09-08-2013, 01:13 AM
Tasslehofp99 Tasslehofp99 is offline
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Quote:
Originally Posted by Frogie305 [You must be logged in to view images. Log in or Register.]
/Petition Hey sirken can you log on and watch every single VP engage please thanks!!!

^^ There was a time when FE killed Druushk, And even got Silverwing to 8% with trains coming at you. And that super hacks Phara Dar attempt to 35%< We actually have fraps of this. So Tasse i ask you why not come back and play? Maybe your guild would work better if it would stop gearing out second mains < LOL! Planatiry come app TMO when ever you want man, I guarantee when you get full member no alt will get loot over you EVER!
Planarity wouldn't have gotten that bp anyway because he wasn't at the raid on which it dropped. Also, its pretty funny the only guild selling mqs their members still need as well as the only guild farming raid bosses they don't need to profit has members that would call out another guild on loot distribution. Now I know you're just trolling. Also you're basically lying, I was in VP when a 47 enchanter was given a robe that a main in TMO needed, and he deffinetly made full member by then. I only know this because both enchaters are good friends of mine from prior guilds.
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-Aftermath-
Tasslehof - 60 Druid
Barlow - 60 monk
Blueberrii - 60 Mage
Gigglepurr - 60 Shaman
Kids - 60 Rogue
Fornfamnad - 60 Cleric
Last edited by Tasslehofp99; 09-08-2013 at 01:16 AM..
  #3  
Old 09-08-2013, 01:09 AM
ravenshade32 ravenshade32 is offline
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One guild never dominated servers on most occasions. I played on VZ from 1999-2005 and the leading guilds most were on even par. Defiant, Ancient/Ebon Dawn, Ancient Orden, Aerist and from memory Dark Defiant Warriors might have also been up there.

So one guild dominating is extremely unfair and definitely not classic.
  #4  
Old 09-08-2013, 10:14 AM
fastboy21 fastboy21 is offline
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Quote:
Originally Posted by ravenshade32 [You must be logged in to view images. Log in or Register.]
One guild never dominated servers on most occasions. I played on VZ from 1999-2005 and the leading guilds most were on even par. Defiant, Ancient/Ebon Dawn, Ancient Orden, Aerist and from memory Dark Defiant Warriors might have also been up there.

So one guild dominating is extremely unfair and definitely not classic.
just because that was your classic experience doesn't mean that this one is not.
  #5  
Old 09-08-2013, 02:47 AM
Tasslehofp99 Tasslehofp99 is offline
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I deffinetly mean no disrespect to the staff, I'm just sincerely concerned for the state of the server. Ive been on p99 long enough (3 years this november) to know how things work here and I know lots of the server history. There's no reason to not want to discuss changing certain aspects of the raiding scene on p99.


In fact, I've brought it up several times when I was newer to the server and didn't quite understand the way things worked here. Nothing was really changed since then other than fte shouts, and back then the server pop got so bad that gms regularly made announcements in game urging people to donate. People don't want to waste their time playing on a server they feel is unfair.

like I said, velious coming out will help but only temporarily until some real rules for raiding are established and enforced fairly. Currently p99 raiding is like a wild wild west of fuckery.
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-Aftermath-
Tasslehof - 60 Druid
Barlow - 60 monk
Blueberrii - 60 Mage
Gigglepurr - 60 Shaman
Kids - 60 Rogue
Fornfamnad - 60 Cleric
  #6  
Old 09-08-2013, 03:13 AM
JayN JayN is offline
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The server is at record pops, id say it has a lot to do with tiggles and sirkens streaming of events and interaction in Chats.

Hell Tiggles even did an interview with "The best guild on the Server" or so they claim; no malus or any shit was given. I might add it was very nice done with an excellent video production.

you just dont want to put in the effort and want something handed to you and youll use any excuse youy can to have your way, now it its just spaming "this is not classic" over and over again.

Concerned for the server, well the gooout and promote it and try and help it instead of trying to ruin it with your egotistical bullshit sir!
  #7  
Old 09-08-2013, 03:18 AM
JayN JayN is offline
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Sharing - someone had the great idea to split their guild into two; so they could get twice the share... at that point sharing become a scam more then a fair rotation

BREAK THE DEAL FACE THE WHEEL
  #8  
Old 09-08-2013, 03:22 AM
Tasslehofp99 Tasslehofp99 is offline
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You realize the pop was at this level around kunark release as well...abd dropped down to less than 500 players average on peak hours? It happened before kunark came out too, probably will happen again. Ultimately p99has a high turnover rate, people come and go, some come back, some don't.


This is due to the fact that once you level up and do everything you can on your own/in groups...there is nothing left. Its either join TMO, or join another guild who hopes to raid and get kill rarely, or buy your loot from TMO.

Now...I understand there are many factors behind the population fluctuating, but why wouldn't we do what we can to minimize it? Why wouldn't we try to keep people around as long as possible!

I mean look at rapture for example..they came, they conqueres a little bit, but ultimately they realize end game raiding on p99 is a cruel lesson in futility. Why? Because the rules are not fairly enforced and we have nonclassic mechanics such as variance and sanctioned training in vp.

You can't honestly say that you have been around long enough to see TMO single handedly push hundreds of players away from p99 and still think nothing is wrong with p99 raiding.
__________________
-Aftermath-
Tasslehof - 60 Druid
Barlow - 60 monk
Blueberrii - 60 Mage
Gigglepurr - 60 Shaman
Kids - 60 Rogue
Fornfamnad - 60 Cleric
  #9  
Old 09-08-2013, 03:25 AM
JayN JayN is offline
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You can't honestly say that you have been around long enough to see TMO single handedly push hundreds of players away from p99 and still think nothing is wrong with p99 raiding.


anything to destroy TMO anything, keep it up Hoff youll win
  #10  
Old 09-08-2013, 06:09 AM
W8Gamer W8Gamer is offline
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Ok, I'm not even sure where to begin with this post. First, let me just say that I'm a returning player after a 2 year hiatus. I just returned to p99 this year. So, I'm not exactly current on all the raid/guild drama that has occurred on the server. However, from reading several of the raiding discussions and hearing some of the history of TMO, I've gathered this much (by all means correct me if I'm wrong):

Training in VP has been allowed since the zone opened. Raiding rules have always been fairly the same aside from a few changes like variance, FTE, and what not. For the most part though there has not been some substantial, game changing rule. Now, TMO has not always been the top guild. From what I understand, TMO at one point in time used to wipe breaking into fear. I've read a few posts of people mocking TMO for this. So, obviously they have not always been as strong as they are now.

What does that tell me? That tells me that TMO had to work to get to where they are within the same rules and guildelines that are currently implemented. TMO had to deal with the same trains any other guild has to deal with when they raid VP.

With that said, let me address some of these ridiculous analogies and comparisons. First off, comparing the raiding scene of EverQuest (a game) to an economic monopoly or the gas wars is just plain retarded (for lack of a better word). Almost as retarded as comparing it to a room of people where not sharing food could result in the death of another person. I'm pretty sure no one on the server is going to die if they don't get their raid loots. These are terrible examples for one reason. EverQuest is a GAME. It's a GAME. A GAME! How can you compare a GAME to the economy of the real world? In the GAME of EverQuest I can choose whether or not I am affected by simply not playing or not participating in certain aspects of the game and it having no impact on my livelihood. I had started to type up an in-depth explanation, but in all honesty, if you can't see how stupid this sounds, then nothing I say is going to change your mind or feelings about this.

A proper comparison of EverQuest (again, a game) would be to yet another type of game. The comparison to chess was actually quite good, because like EverQuest, chess is a game. Ever heard of the saying comparing apples to oranges? That's what you're doing with the EQ raiding scene and the gas wars (lol). How about we stick to apples? So, what would be a good comparison for the raiding scene of EQ? In my opinion, Kind of the Hill. Ever play? See, in King of the Hill, a certain spot is deemed "the hill" and the "King" is whoever stands on it. The objective of the other players is to knock the king off the hill and control it themselves. Whoever controls the hill the longest is winning or wins the game. That's what TMO is right now. They are the King of the Hill. They weren't at one point though. See, they played the game and they knocked the previous king off the hill. And because they are so good at the game, everyone wants to cry out for a rule change. However, what rule changes were made when TMO wasn't the king? Was the previous king told to step down from the hill and give TMO a chance at king?

Like most games, there are winners and losers. The beauty of EverQuest is you get to decide how you win at the game. For me, winning is being the best on the server. That's my win and I'm pretty sure TMO shares in the same sentiment. They want to win and winning to them is being the strongest guild and in order to be the strongest guild, they need to kill the strongest mobs. So, why exactly should they share? Why should they favor a rotation? They played the game within the rules and are currently winning. It's like if we were playing basketball and TMO just scored a 3 pointer, you expect them to give you the ball and allow you to try and shoot a 3 pointer except you want a change in the rules. You want to say TMO isn't allowed to steal the ball or attempt to block your shot even though you were absolutely allowed to do it to them, but either didn't or just weren't able too.

Anyway, this seems classic to me. On E`Ci Reconstructed was the boss guild and they controlled the end game and weren't content with sharing with any competing guilds. And why should they? We are playing a game aren't we? I'm not about to let the opposing team shoot 3 pointers all day long uncontested and I'm damn sure not about to let that one kid stand on my hill for too long either. Play the game.
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