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#1
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Plus, I have never met a gnome I liked. Hey, do you play a gnome too? [You must be logged in to view images. Log in or Register.] Just wondering.
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Sidelle SUNRISE - 60 Wood Elf Assassin | Zhalara BLACKTHORN - 33 Wood Elf Druid
(Song of the day... week... month... whatever...) Sober -- TOOL Q - WE ARE THE PLAN (The Great Awakening) | |||
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#2
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__________________
Pharuin Flamewraith-60 epic Archmage
Kovras Bladewraith-30 Rogue Goryn Bearclaw-36 Ranger | |||
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#3
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$37 for fraps to prove what happened - guess that's the price you pay for evidence.
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#4
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It's very simple. If you want a camp, be active at it. Engaging a NPC 23 seconds after it spawns while knowing other people are there is a sure sign of " Hey I don't wait it".
It doesn't matter if he was there for 5.5 hours or not, if he is afk after the npc spawns, the it is open for anyone. | ||
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#5
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__________________
Pharuin Flamewraith-60 epic Archmage
Kovras Bladewraith-30 Rogue Goryn Bearclaw-36 Ranger | |||
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#6
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I agree, 20 seconds is not a long time in a multi-hour camp, or even in an ordinary ~20 minute dungeon respawn wait for that matter. It is unreasonable to expect someone to give a computer 100% attention over a multi-hour session, and requiring it (at a cost of otherwise losing the camp) merely promotes unhealthy behavior. EQ is a game designed with lengthy sessions in mind and the rules ought to account for that. However, I don't make the rules. As such, I can merely ask for clarification:
If 20 seconds is too slow, than what's the permissible reaction time? If the answer is "instant", then effectively every last camp boils down to FTE due to things like network lag and discrepancies between the local log and server log. This question is not academic; as the GM's already know, come Velious and its likely high population, people WILL be fighting over camps. Clarification now may prevent some problems later. Danth | ||
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#7
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Yankees win! Yankees win!
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[Grandmaster] Rawrartiz
[Defiler] Boweevil [Wanderer] Samwise Originally - Reiguy of Fennin Ro Tyvix Rex of Sullon Zek. | ||
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#8
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#9
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It's looking like the decision has been made, which is fine with me. Since Whukes logged after killing Hadden I've been able to retain the camp. Although it seems that there is no evidence that I could submit to prove that I had the camp. Server logs say he engaged before me, which is true, doesn't sound like a 6 hour video of me sitting at Hadden would do much beyond prove that I sat for 6 hours but missed a 30 second window. I will keep this kind of thing in mind when camping in the future (I also have Fraps now). Good luck to everyone on their current and future camps.
Would also like to thank Ambrotos again for his speedy and attentive responses on this issue. | ||
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#10
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After all is said and done Kata is a dummy for not being vigilant after he 1. KNEW Hadden was about to spawn and 2. saw Whukes back from his restful night of sleep.
I guess the valuable lesson learned here should be never to give anybody the benefit of the doubt that they aren't going to be a turdburglar. Good luck on the next Hadden pop Kata. Make sure you get there a nice, early 30-45 seconds or so before he pops and hope whoever is there "camping" him is really into his cartoons.
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![]() Plush Bufnstuf | ||
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