Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #81  
Old 06-09-2013, 05:15 PM
Rhambuk Rhambuk is offline
Planar Protector

Rhambuk's Avatar

Join Date: Oct 2010
Location: Maine
Posts: 3,034
Default

and variance simply promotes it, while keeping casuals out of the scene
__________________
Quote:
Originally Posted by Haynar View Post
Don't let the door hit you on the way out.

Oh yea .... Piss Off.

H
  #82  
Old 06-09-2013, 05:20 PM
quido quido is offline
Planar Protector

quido's Avatar

Join Date: Oct 2009
Posts: 5,519
Default

Thanks to having some amount of variance, only like 1 out of 100 (down since window extensions) spawns are legit spawnsocks, while most spawns still present some semblance of a real race. Eliminate the variance altogether and you'd be batting 1000 on spawnsocks.

You idiots don't know what the fuck you want.
__________________
Jack <Yael Graduates> - Server First Erudite
Bush <Toxic>
Jeremy <TMO> - Patron Saint of Blue
  #83  
Old 06-09-2013, 05:21 PM
Sarius Sarius is offline
Fire Giant


Join Date: May 2013
Posts: 604
Default

Something that prevents your guild from camping a raid force at every target would be nice start
  #84  
Old 06-09-2013, 05:22 PM
quido quido is offline
Planar Protector

quido's Avatar

Join Date: Oct 2009
Posts: 5,519
Default

It's called Velious. Blame the timeline for lots of people have multiple geared 60s, not the players.
__________________
Jack <Yael Graduates> - Server First Erudite
Bush <Toxic>
Jeremy <TMO> - Patron Saint of Blue
  #85  
Old 06-09-2013, 05:23 PM
Rhuma7 Rhuma7 is offline
Kobold


Join Date: Apr 2010
Posts: 171
Default

Quote:
Originally Posted by Rhambuk [You must be logged in to view images. Log in or Register.]
and variance simply promotes it, while keeping casuals out of the scene
WoWism.

Take a hint bro, no matter what they do, casuals aren't getting shit.
  #86  
Old 06-09-2013, 05:23 PM
Sarius Sarius is offline
Fire Giant


Join Date: May 2013
Posts: 604
Default

I didn't say anything about gear, it's all about the players
  #87  
Old 06-09-2013, 05:25 PM
Sarius Sarius is offline
Fire Giant


Join Date: May 2013
Posts: 604
Default

TMO has a method that works for them, which is awesome, good for our guys. I just find it sad that Naggy and Vox aren't even on the table for other guilds save repop days.
  #88  
Old 06-09-2013, 05:27 PM
Aeolwind Aeolwind is offline
Developer

Aeolwind's Avatar

Join Date: Oct 2009
Location: Watauga, TN
Posts: 1,641
Send a message via AIM to Aeolwind Send a message via MSN to Aeolwind Send a message via Yahoo to Aeolwind
Default

Quote:
Originally Posted by quido [You must be logged in to view images. Log in or Register.]
In short, barring a GM-imposed rotation, you're never going to get what you want in Kunark, no matter how hard they try to fix it.
Bolded for emphasis. Regardless of what guild you are with, this above is the issue. No matter what the staff does, it will be wrong. And no matter what the players do there will be complaints.

"Rotations aren't 'classic' why are they being recognized here?"

What doesn't work is the staff 'forcing' anything because there isn't a monetary commitment to your account. You can just create a new one. Get PL'd up in a couple days. And resume. Blowing 70$ every time you smarted off to a GM could get painful in the wallet on live on the other hand.

Lastly, if you want a classic feature added that isn't here yet, like weekly resets, or anything else for that matter. Grab a copy of C++ and get to codin' =D. The source code is still readily available for download from EQEmu. Or if you can't code and have extra resources, hire a freelance from eLance. Pester coworkers is another potential source! Once you have the code, submit it for review and inclusion.
__________________
I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.

Quote:
Originally Posted by Nilbog
If all the polls I have done up until now fully counted, you would be playing on some abomination of a PVP server with 2-10 boxing based on votes from people named xcm234nv and adfa234.
  #89  
Old 06-09-2013, 05:29 PM
quido quido is offline
Planar Protector

quido's Avatar

Join Date: Oct 2009
Posts: 5,519
Default

I think when you get down to it, if they could be honest with themselves, most people complaining just want some form of a rotation, even one that isn't completely fair to them as long as it grants them more than they have now. Whether you call it tokens or enforced cooperation or just a rotation (like we once had here), I think there's always going to be people disgruntled as long as they don't have everything they want / think they deserve. Even if you people got exactly what you wanted right here and now, it wouldn't be long until you moved on to complaining about that state of norrath and trying to enact changes that further your cause even more.

The staff here (and not just Sirken) have said they are against rotations. If you can't come to grips with that, you should probably find another box or start your own.
__________________
Jack <Yael Graduates> - Server First Erudite
Bush <Toxic>
Jeremy <TMO> - Patron Saint of Blue
  #90  
Old 06-09-2013, 05:29 PM
Rhuma7 Rhuma7 is offline
Kobold


Join Date: Apr 2010
Posts: 171
Default

Any high end guild worth their salt would <3 repop days. On live my guild was pushing over 100 members mid PoP and when server crash/patch/maintenance we would split our guild up into 1/4's and hit different mobs all at the same time.

If I was TMO and they did intended repops id just create even more alts and park them at even more spawns.

We could have everything dead in less than 45 minutes save cazic thule and innoruuk.
Last edited by Rhuma7; 06-09-2013 at 05:33 PM..
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:35 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.