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#71
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If we want a classic game then please return the caster book, give people lag/ping so bad it seems they are playing on 56k dial-up, make the loading screens for zones really fucking long to account for computer RAM being way more expensive back then, give human/erud/barb terrible vision at night, go back and buff Necromancer pet/dagger dly, let lifetaps land on monsters 30+ levels above the casters, let necromancers pets be way higher level, let necromancers feign death and farm exp while asleep (their pets could solo mobs even in Guk), let Monks be able to feign death and disarm npcs, let duping of coins work until it was fixed, egg-shaped pumice stones, item-loot on pvp death (was in until I think mid Kunark on one of the team zeks and Rallos?), etc.
The thing is it's a silly argument. There were things that were obviously broken and even Verant admitted it, and hybrid penalties were obviously one of them. | ||
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#72
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The developers flat out admitted that their original goal with hybrids were to make them more powerful at the cost of experience, but it just wouldn't work out in the long term. Thus, they removed it.
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#73
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | |||
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#74
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#75
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you dont think a warrior is jelly of all the abilities hybrids have when hes not raid tanking a mob?
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Current Games:
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#76
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#77
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will this server be around when/if i hit 60 2 years from now? not a troll
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#78
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what i think we shud really be focusing on is how silly it is that ogres and gnomes eat/drink at the same rates
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#79
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Also while we're discussing stuff from live, pets in general on P99 do not taunt/generate aggro like they should. Is that intended or is it because aggro (like resists) is difficult to code/replicate? | |||||||
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Last edited by Potus; 01-28-2013 at 10:46 PM..
Reason: Typos typos typos
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#80
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Definitely change night vision. A++ change.
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