Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 01-01-2013, 01:31 AM
skorge skorge is offline
Planar Protector

skorge's Avatar

Join Date: Sep 2010
Posts: 1,473
Default

Not sure if this has been said yet (made it to page 5)...on p99 red they decided to take matters in their own hands on some issues. Items are not rechargeable on red, they also removed those red wands from dropping and adjusted other things on red...if they can do this on red, why not blue?

I agree with some of the TS points...items need to not be rechargeable on blue, and the whole PLing thing (hoggin a zone) needs to be fixed. I dont care about twinking and mq'ing...
  #2  
Old 01-02-2013, 07:28 AM
Smilkers Smilkers is offline
Kobold

Smilkers's Avatar

Join Date: Feb 2011
Posts: 152
Default

some really good posts in this thread.
__________________
Smilkers Goodbuddy
[60 Hoobit Druid] <Asgard> - magelo link
  #3  
Old 01-08-2013, 04:11 AM
vageta31 vageta31 is offline
Kobold


Join Date: Nov 2009
Location: Sweden
Posts: 153
Send a message via ICQ to vageta31 Send a message via AIM to vageta31 Send a message via Yahoo to vageta31
Default

I'd like to know what retarded servers some of you guys were playing on back in the day that claim power leveling, MQ, twinking, etc.. didn't exist in classic. I played on Rathe and I(and many others) were doing all of this stuff long before Kunark was released. I played a Druid to 50, quad kiting the watchmen in steamfont I might add, and the first thing I did was camp a ton of items to give to my newbie SK. Gave him a Rubi BP, Mith 2h, TBB, etc.. months and months before we even knew about Kunark. MQ was very popular for doing Sol Ro quests and tons of people were power leveling back in the day as well. Some of the methods have been refined over the years, but using mem blur and damage shields were all very well known.

I'm not saying I was some sort of Elite player, I'm saying that a ton of people were doing it including myself and friends so it wasn't as unknown as some are claming. If you weren't privy to that information at the time then that's fine, but you can't make a blanket statement that since you weren't aware of it then it didn't happen. The reason people don't want devs to fix any of this is because it existed on live. Whether or not it was intended is a completely moot point as the entire goal of this server is to "recreate classic everquest", the devs intent back in the day matters not because they never got around to fixing it till later.

We've had this same discussion countless times over hybrid exp. "But the devs eventually admitted that hybrid penalties were harsh and so they removed them, so why shouldn't we just change it now because it's going to happen eventually?"

Answer: Because it's not classic.

If the devs have decided not to change hybrid penalties yet, even though they know it eventually does get changed, then why would they fix any of the issues being brought up that weren't fixed until post Velious? Doing so opens up a huge can of worms and it's much easier to leave things be.

Most people coming here are doing it for nostalgic purposes. If you start changing a bunch of things that you think should be fixed, then a lot of people won't be happy as it won't be the EQ they remember. Twinking and PLing is fun for a lot of people, so by trying to take it out you're essentially being selfish and ruining others' fun in order to get what you want.

The road to hell is paved with good intentions. You start changing a bunch of things based on what "you" believe to be the developers original intent and what you end up with won't be classic everquest, but instead some sort of Frankenstein game that no one can recognize anymore. It's best to leave things as-is, and if you don't like it then try another server.
Last edited by vageta31; 01-08-2013 at 04:19 AM..
  #4  
Old 12-19-2012, 04:16 PM
Splorf22 Splorf22 is offline
Planar Protector


Join Date: Mar 2011
Posts: 3,237
Default

Elethia is spot on. Remember also that invis pulling wasn't even really known about until about 5-6 months ago.

I think the other problem here is that as Verant gradually fixed these bugs and rebalanced their game they also changed a lot of stuff that made EQ great in the first place.

Speaking personally, I like item recharging . . . its just way, way too cheap. For example, although I think charm is actually somewhat weaker than it was on Live, we still see enchanters going nuts soloing stuff. Why? Part of it is we have had 2 years of practice, but a lot of it is because we all have a great get-out-of-jail-free card called the WC cap. IMO something like WC Cap/1000, Golem Metal Wand/2000, Puppet Strings/10000 and making the casting time 1 second rather than instant would really rebalance some of these ridiculous items.

Invis pulling is ridiculous as I've said before, and it's so unbalancing that I would be willing to just make a nonclassic change here.

So yeah, my personal version of classic would include those changes as well as no fucking dungeon key quests, weaker 1-50 mage pets, stronger 50-60 nukes, more balanced melee skillcaps, no hybrid xp penalties, etc.
__________________
Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
Quote:
Originally Posted by Arteker
in words of anal fingers, just a filthy spaniard
  #5  
Old 12-19-2012, 06:39 PM
Grahm Grahm is offline
Sarnak

Grahm's Avatar

Join Date: Mar 2011
Posts: 313
Default

i think once you get to the point that when you log into everquest, you're not you, but your character, especially in the depth you went through..........sounds like a medical condition to me.
__________________
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:31 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.