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#71
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![]() I played a druid pretty heavily in velious.
Rooted mobs definitely do summon. Cobalt Drakes do not summon but their nukes hurt, and they have nasty PBAE's that will piss off other people in zone if you're not careful, I remember farming the shit out of them for their tradeskill drop (whatever it was escapes me now). I'm pretty sure those giant worms in WW Summoned, but the wolves and non-named dragon crap didn't. | ||
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#72
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![]() not all mobs summoned. i believe it's like a flag on a mob, rampage? no, summom? yes... lol, when 98% fell to 97% the mob would summon. Summon was on monsters 52+ that had the flag. the delay i'm iffy about originally it was longer, then nerfed to be faster much much later on oow maybe.
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#73
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![]() Quote:
Aside from that, it was a hard and fast rule of everything over level 50 summons (at least in the Verant days). It didn't require that you did any damage, it only required that the mob not be at 100% health, and whoever had aggro not be in melee range. Mobs that summoned, summoned every 6 seconds. I had a druid friend who kited summoning mobs on that principle. On my wizard, I would intentionally face the opposite direction of a tank that I didn't like in revamped CT, and cast the level 34 nuke with the knockback on the mobs at every cooldown just to make him get summoned backwards and backstabbed. | |||
Last edited by mmiles8; 07-03-2010 at 04:05 AM..
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#74
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![]() I don't remember anything summoning from back then.
__________________
Full-Time noob. Wipes your windows, joins your groups.
Raiding: http://www.project1999.com/forums/sh...&postcount=109 P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48 P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59 "Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter." | ||
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#75
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![]() 51+ and 97% health. Was pretty much on ALL mobs until Luclin, they made exceptions because soloers needed to xp.
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#76
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#77
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![]() Back in classic at the time it was reserved for level 51+ mobs. Most animals didn't summon. I remember very very clearly from the countless hours spent in Sebilis back in those days that there was NO frogloks that would be able to summon except Krups Ilis and reets. Krup's weren't always able to summon (they could range from 49-52), and ilis/reet always summoned. There was only one ilis that did NOT summon and that was the ilis acolyte which is level 50.
Hope this helps. | ||
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#78
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![]() Quote:
It is very specific, some mobs do some don't. I assume the question is being asked because the devs need to now which mobs could and couldn't summon in kunark/velious as they work on that content, so there is no "rule"...it needs to tbd mob by mob. | |||
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#79
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![]() Not classic I know, but there were definitely PoP mobs around level *60* that did not summon. I spent much of my high 50s and low 60s root/charm soloing in PoT and PoV. Never was summoned. Actually, not even the occasional named mobs that I solo'd summoned.
So anyway, I'm sure that this means that there were 50+ *unnamed* mobs around in classic-Velious that did not summon. Maybe some named as well. This is also my recollection. Summoning mobs were not all that common, and the ones that did were usually avoided when soloing post-50. Unfortunately all this means that it was indeed mob-by-mob, which makes it a pain in the butt to implement :/ I will search around for some proof.
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Don't be a Kleat...
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Last edited by Malrubius; 07-03-2010 at 10:52 AM..
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#80
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![]() Quote:
Also, here I know it's not dev/producer proof, but this is a post from 2004 of someone mentioning how most mobs start "summoning" starting at level 51+. | |||
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